Player Matchup

Freya
Freya
 
Freya
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
PhiIlyPhiIIy
Gilgamesh
Level 46
God Stats
20W - 24L
1,399 SR
Queue Stats
191W - 221L
1,394 Elo+
Party 3
Neith
Neith
bigmdlu
Neith
Level 45
God Stats
0W - 3L
1,289 SR
Queue Stats
183W - 196L
1,435 Elo+
Party 3
Guan Yu
Guan Yu
jnash814
Guan Yu
Level 25
God Stats
35W - 32L
1,487 SR
Queue Stats
41W - 48L
1,463 Elo+
Party 2
Fenrir
Fenrir
zeta6606
Fenrir
Level 39
God Stats
3W - 5L
1,500 SR
Queue Stats
49W - 44L
1,520 Elo+
Solo
Team Averages
Level 57
1,435 SR
1,462 Elo+

VS

Team Averages
Level 101
1,467 SR
1,479 Elo+
Charybdis
Charybdis
EPIKTEDDYTERROR
Charybdis
Level 57
God Stats
2W - 2L
1,149 SR
Queue Stats
5W - 9L
1,312 Elo+
Solo
Sun Wukong
Sun Wukong
Eyeball
Sun Wukong
Level 119
God Stats
17W - 9L
1,656 SR
Queue Stats
87W - 106L
1,501 Elo+
Party 1
Tiamat
Tiamat
Lulzyy
Tiamat
Level 159
God Stats
36W - 52L
1,468 SR
Queue Stats
467W - 493L
1,463 Elo+
Solo
Sol
Sol
Slowja
Sol
Level 45
God Stats
15W - 15L
1,471 SR
Queue Stats
120W - 126L
1,544 Elo+
Party 1
Mulan
Mulan
Twi666y
Mulan
Level 124
God Stats
13W - 6L
1,589 SR
Queue Stats
187W - 198L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
11 / 8 / 7
15,116
1,080
35,424
29,173
13,358
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
PhiIlyPhiIIy
Gilgamesh
20
3 / 12 / 9
13,176
941
21,838
28,568
13,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
bigmdlu
Neith
20
2 / 2 / 15
13,313
951
20,340
15,560
7,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
jnash814
Guan Yu
20
1 / 8 / 17
13,576
970
12,821
27,300
38,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
zeta6606
Fenrir
20
9 / 8 / 8
14,989
1,071
22,970
31,373
32,610
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EPIKTEDDYTERROR
Charybdis
20
4 / 6 / 18
14,108
1,008
16,723
15,708
5,994
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Eyeball
Sun Wukong
20
9 / 2 / 24
16,508
1,179
25,700
28,421
28,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Lulzyy
Tiamat
20
6 / 8 / 8
13,181
942
14,688
15,936
9,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
Slowja
Sol
20
13 / 4 / 24
16,667
1,191
45,459
28,767
11,691
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
Twi666y
Mulan
20
6 / 6 / 22
14,802
1,057
19,195
29,531
19,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
134
26
Kills
38
38
Deaths
26
56
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
11
8
7
1.81
W
Charybdis
EPIKTEDDYTERROR
Charybdis
4
6
18
2.17
W
Sun Wukong
Eyeball
Sun Wukong
9
2
24
10.5
W
Tiamat
Lulzyy
Tiamat
6
8
8
1.25
L
Gilgamesh
PhiIlyPhiIIy
Gilgamesh
3
12
9
0.63
W
Sol
Slowja
Sol
13
4
24
6.25
W
Mulan
Twi666y
Mulan
6
6
22
2.83
L
Neith
bigmdlu
Neith
2
2
15
4.75
L
Guan Yu
jnash814
Guan Yu
1
8
17
1.19
L
Fenrir
zeta6606
Fenrir
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,393
Damage
121,765
131,974
Taken
118,363
105,741
Mitigated
75,248
26,888
Healing
24,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
35,424
9,993
0
9,729
29,173
13,358
0
14,036
14,887
57,973
0
W
Charybdis
EPIKTEDDYTERROR
Charybdis
16,723
11,573
0
0
15,708
5,994
0
5,394
10,090
0
45,540
W
Sun Wukong
Eyeball
Sun Wukong
25,700
3,201
0
3,375
28,421
28,249
0
8,190
19,793
2,592
55,472
W
Tiamat
Lulzyy
Tiamat
14,688
982
145
1,131
15,936
9,719
0
6,740
9,031
20,930
0
L
Gilgamesh
PhiIlyPhiIIy
Gilgamesh
21,838
3,967
0
357
28,568
13,865
0
16,662
11,752
0
49,131
W
Sol
Slowja
Sol
45,459
17,941
0
14,551
28,767
11,691
0
7,081
21,315
76,607
0
W
Mulan
Twi666y
Mulan
19,195
2,979
0
5,077
29,531
19,595
0
9,621
19,703
1,617
41,507
L
Neith
bigmdlu
Neith
20,340
10,257
0
2,510
15,560
7,326
0
6,771
8,723
0
54,915
L
Guan Yu
jnash814
Guan Yu
12,821
917
4,691
6,327
27,300
38,582
0
11,960
14,901
0
39,837
L
Fenrir
zeta6606
Fenrir
22,970
4,515
0
3,274
31,373
32,610
0
12,622
18,211
2,268
36,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,170
Gold Earned
75,266
264
Minions Killed
292
9
Camps Cleared
11
1,402,952
Distance Traveled
1,185,627
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
15,116
1,080
31
2
2
244,292
0
W
Charybdis
14,108
1,008
62
4
3
215,299
0
W
Sun Wukong
16,508
1,179
79
6
1
295,605
0
W
Tiamat
13,181
942
23
2
1
164,158
0
L
Gilgamesh
13,176
941
51
4
0
299,317
0
W
Sol
16,667
1,191
83
6
2
252,939
0
W
Mulan
14,802
1,057
45
3
4
257,626
2
L
Neith
13,313
951
72
5
2
256,131
0
L
Guan Yu
13,576
970
61
4
0
308,521
0
L
Fenrir
14,989
1,071
49
4
5
294,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role