Player Matchup

Baron Samedi
Baron Samedi
Merio049
Baron Samedi
Level 68
God Stats
7W - 6L
1,508 SR
Queue Stats
25W - 28L
1,373 Elo+
Party 2
Kali
Kali
Proofexy
Kali
Level 33
God Stats
4W - 3L
1,684 SR
Queue Stats
123W - 71L
1,648 Elo+
Party 3
Xing Tian
Xing Tian
Sloth87
Xing Tian
Level 68
God Stats
1W - 3L
1,318 SR
Queue Stats
15W - 21L
1,256 Elo+
Party 2
Neith
Neith
Spyro101
Neith
Level 59
God Stats
6W - 8L
1,579 SR
Queue Stats
26W - 24L
1,380 Elo+
Party 2
Odin
Odin
X04011991X
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,481 Elo+
Party 3
Team Averages
Level 51
1,518 SR
1,428 Elo+

VS

Team Averages
Level 110
1,494 SR
1,457 Elo+
Cliodhna
Cliodhna
Dasexyzebra
Cliodhna
Level 120
God Stats
8W - 1L
1,901 SR
Queue Stats
255W - 278L
1,473 Elo+
Party 1
Thanatos
Thanatos
Fayyta
Thanatos
Level 140
God Stats
7W - 8L
1,449 SR
Queue Stats
284W - 322L
1,466 Elo+
Party 1
Serqet
Serqet
FlagelvmDei
Serqet
Level 149
God Stats
1W - 4L
1,174 SR
Queue Stats
59W - 57L
1,383 Elo+
Solo
Nox
Nox
LordDelte
Nox
Level 125
God Stats
6W - 12L
1,445 SR
Queue Stats
316W - 332L
1,474 Elo+
Party 1
Fenrir
Fenrir
mostzervafan
Fenrir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Merio049
Baron Samedi
7
0 / 2 / 1
4,143
518
2,275
3,792
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kali
9
2 / 3 / 0
5,051
631
4,589
7,979
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Sloth87
Xing Tian
5
0 / 2 / 0
3,844
481
638
3,824
1,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Spyro101
Neith
4
0 / 2 / 1
3,701
463
1,285
3,327
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
4,378
547
660
5,889
2,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dasexyzebra
Cliodhna
9
3 / 0 / 4
5,888
736
3,060
4,362
1,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Fayyta
Thanatos
8
2 / 1 / 3
5,129
641
3,121
5,674
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
8
1 / 0 / 3
5,012
627
2,794
6,313
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
3 / 1 / 2
5,458
682
3,323
2,911
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
9
1 / 0 / 1
5,354
669
5,094
4,487
1,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
10
10
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Dasexyzebra
Cliodhna
3
0
4
5
W
Thanatos
Fayyta
Thanatos
2
1
3
3.5
W
Serqet
1
0
3
2.5
W
3
1
2
4
L
Baron Samedi
Merio049
Baron Samedi
0
2
1
0.25
L
Kali
2
3
0
0.67
L
Xing Tian
Sloth87
Xing Tian
0
2
0
0
L
Neith
Spyro101
Neith
0
2
1
0.25
L
0
1
0
0
W
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,447
Damage
17,392
24,811
Taken
23,747
8,253
Mitigated
7,903
6,490
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Dasexyzebra
Cliodhna
3,060
638
1,178
1,352
4,362
1,849
390
263
4,099
1,869
13,767
W
Thanatos
Fayyta
Thanatos
3,121
913
0
4,819
5,674
1,445
734
375
5,299
0
23,087
W
Serqet
2,794
851
0
3,458
6,313
1,718
296
639
5,674
0
20,520
W
3,323
579
0
500
2,911
914
0
548
2,363
24,484
0
L
Baron Samedi
Merio049
Baron Samedi
2,275
284
0
399
3,792
1,290
0
762
2,873
18,108
0
L
Kali
4,589
1,951
0
2,855
7,979
2,615
0
1,965
5,912
0
22,669
L
Xing Tian
Sloth87
Xing Tian
638
179
0
498
3,824
1,167
0
192
3,632
6,056
0
L
Neith
Spyro101
Neith
1,285
535
0
738
3,327
564
0
544
2,783
0
7,540
L
660
210
0
2,000
5,889
2,617
0
0
5,506
0
14,087
W
Fenrir
5,094
1,637
102
1,966
4,487
1,977
0
1,088
3,399
0
21,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,117
Gold Earned
26,841
150
Minions Killed
227
0
Camps Cleared
0
752,213
Distance Traveled
857,751
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,888
736
25
3
0
186,918
1
W
Thanatos
5,129
641
49
6
0
166,168
4
W
Serqet
5,012
627
45
6
0
155,943
0
W
Nox
5,458
682
55
7
0
170,317
3
L
Baron Samedi
4,143
518
37
5
0
128,701
2
L
Kali
5,051
631
53
7
0
186,092
1
L
Xing Tian
3,844
481
8
1
0
133,291
1
L
Neith
3,701
463
18
2
0
122,743
1
L
Odin
4,378
547
34
4
0
181,386
0
W
Fenrir
5,354
669
53
7
0
178,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role