Player Matchup

Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
AvocatoS
Cthulhu
Level 22
God Stats
1W - 1L
1,621 SR
Queue Stats
1W - 1L
1,230 Elo+
Party 3
Susano
Susano
DreikoMan
Susano
Level 156
God Stats
1W - 1L
1,305 SR
Queue Stats
4W - 4L
1,520 Elo+
Party 3
Chiron
Chiron
nachocend
Chiron
Level 115
God Stats
8W - 3L
1,682 SR
Queue Stats
104W - 112L
1,403 Elo+
Solo
Chaac
Chaac
xKrau
Chaac
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,439 Elo+
Party 3
Team Averages
Level 110
1,522 SR
1,419 Elo+

VS

Team Averages
Level 57
1,671 SR
1,514 Elo+
Chiron
Chiron
IntoxicatedDad
Chiron
Level 18
God Stats
1W - 1L
1,964 SR
Queue Stats
2W - 2L
1,742 Elo+
Party 2
Sun Wukong
Sun Wukong
JONBY717
Sun Wukong
Level 47
God Stats
5W - 7L
1,424 SR
Queue Stats
122W - 124L
1,479 Elo+
Solo
Sobek
Sobek
PrinnyDooD420
Sobek
Level 77
God Stats
2W - 2L
1,812 SR
Queue Stats
5W - 8L
1,404 Elo+
Party 2
Susano
Susano
Rikuzora
Susano
Level 29
God Stats
5W - 5L
1,569 SR
Queue Stats
106W - 113L
1,490 Elo+
Party 1
Eset
Eset
codee21
Eset
Level 115
God Stats
7W - 9L
1,588 SR
Queue Stats
709W - 776L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 5 / 7
7,938
529
6,530
6,360
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
AvocatoS
Cthulhu
11
4 / 2 / 6
7,540
503
5,753
11,236
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
DreikoMan
Susano
16
10 / 0 / 2
9,652
643
7,081
9,992
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
nachocend
Chiron
13
4 / 3 / 8
7,988
533
9,863
10,912
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
xKrau
Chaac
14
1 / 1 / 1
8,109
541
5,222
10,893
6,966
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,124
408
3,084
7,481
1,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
JONBY717
Sun Wukong
14
1 / 1 / 2
8,181
545
7,149
10,320
5,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 8 / 0
6,578
439
3,254
11,450
6,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Rikuzora
Susano
13
3 / 3 / 2
7,992
533
5,312
10,386
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
codee21
Eset
14
3 / 5 / 0
8,584
572
6,963
7,922
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
20
Kills
10
11
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
5
7
0.9
W
Cthulhu
AvocatoS
Cthulhu
4
2
6
3.5
W
Susano
DreikoMan
Susano
10
0
2
11
L
0
3
1
0.17
L
Sun Wukong
JONBY717
Sun Wukong
1
1
2
2
L
3
8
0
0.38
L
Susano
Rikuzora
Susano
3
3
2
1.33
L
Eset
codee21
Eset
3
5
0
0.6
W
Chiron
nachocend
Chiron
4
3
8
2.67
W
Chaac
xKrau
Chaac
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,449
Damage
25,762
49,393
Taken
47,559
26,203
Mitigated
19,261
16,330
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,530
997
94
911
6,360
1,781
136
1,930
4,430
40,200
0
W
Cthulhu
AvocatoS
Cthulhu
5,753
325
0
713
11,236
10,649
336
2,871
8,066
18,747
0
W
Susano
DreikoMan
Susano
7,081
2,482
0
6,456
9,992
3,573
177
943
9,010
0
62,254
L
3,084
1,239
390
1,386
7,481
1,290
159
1,258
6,223
0
26,612
L
Sun Wukong
JONBY717
Sun Wukong
7,149
2,069
109
3,175
10,320
5,292
699
3,869
6,451
3,039
48,744
L
3,254
128
0
1,418
11,450
6,776
224
2,928
8,522
13,144
0
L
Susano
Rikuzora
Susano
5,312
1,047
0
3,298
10,386
3,635
0
2,585
7,801
0
43,836
L
Eset
codee21
Eset
6,963
885
329
738
7,922
2,268
0
1,643
6,279
59,845
0
W
Chiron
nachocend
Chiron
9,863
3,828
598
4,266
10,912
3,234
229
4,279
6,328
0
52,004
W
Chaac
xKrau
Chaac
5,222
602
0
3,292
10,893
6,966
624
244
10,649
0
53,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,227
Gold Earned
37,459
410
Minions Killed
369
0
Camps Cleared
0
1,465,558
Distance Traveled
1,471,406
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,938
529
87
6
0
277,840
4
W
Cthulhu
7,540
503
25
2
0
243,896
0
W
Susano
9,652
643
106
7
0
365,705
1
L
Chiron
6,124
408
48
3
0
275,490
2
L
Sun Wukong
8,181
545
105
7
0
306,541
7
L
Sobek
6,578
439
25
2
0
300,867
0
L
Susano
7,992
533
85
6
0
306,178
0
L
Eset
8,584
572
106
7
0
282,330
4
W
Chiron
7,988
533
81
5
0
285,027
2
W
Chaac
8,109
541
111
7
0
293,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role