Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
BerpyDerpy
Apollo
Level 19
God Stats
1W - 4L
1,164 SR
Queue Stats
24W - 23L
1,453 Elo+
Solo
Ymir
Ymir
GappingGemini
Ymir
Level 26
God Stats
4W - 2L
1,817 SR
Queue Stats
50W - 38L
1,652 Elo+
Party 2
Zeus
Zeus
SmurfySmurf91
Zeus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,423 Elo+
Solo
Chaac
Chaac
pnstcard32
Chaac
Level 29
God Stats
9W - 9L
1,534 SR
Queue Stats
31W - 34L
1,518 Elo+
Solo
Team Averages
Level 44
1,503 SR
1,509 Elo+

VS

Team Averages
Level 90
1,447 SR
1,572 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Nacrevi
King Arthur
Level 123
God Stats
0W - 1L
1,237 SR
Queue Stats
17W - 18L
1,642 Elo+
Party 1
Xbalanque
Xbalanque
Rubics2
Xbalanque
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,617 Elo+
Party 1
Xing Tian
Xing Tian
SayonaraNagasak
Xing Tian
Level 33
God Stats
0W - 2L
1,499 SR
Queue Stats
17W - 19L
1,550 Elo+
Party 1
Loki
Loki
mb12bad
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 2 / 4
8,209
821
4,445
6,052
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
BerpyDerpy
Apollo
14
2 / 0 / 7
7,677
768
8,251
4,766
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 0 / 9
7,793
779
4,745
6,799
6,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 7
7,681
768
10,596
5,034
2,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
15
3 / 1 / 5
8,073
807
8,048
12,471
8,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 0 / 1
7,634
763
8,346
3,915
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Nacrevi
King Arthur
12
1 / 3 / 2
6,690
669
4,567
11,697
7,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Rubics2
Xbalanque
11
0 / 2 / 3
5,975
598
7,031
7,199
2,487
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
SayonaraNagasak
Xing Tian
11
0 / 2 / 2
5,833
583
2,497
7,841
5,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
mb12bad
Loki
12
1 / 6 / 2
6,741
674
4,114
9,785
4,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
13
Kills
4
4
Deaths
13
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
4
3
L
Ra
 
Ra
2
0
1
2.5
W
Apollo
BerpyDerpy
Apollo
2
0
7
5.5
W
2
0
9
6.5
L
King Arthur
Nacrevi
King Arthur
1
3
2
0.67
L
Xbalanque
Rubics2
Xbalanque
0
2
3
0.75
L
Xing Tian
SayonaraNagasak
Xing Tian
0
2
2
0.5
W
2
1
7
5.5
L
Loki
mb12bad
Loki
1
6
2
0.33
W
Chaac
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,085
Damage
26,555
35,122
Taken
40,437
20,618
Mitigated
20,457
12,946
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,445
1,235
0
319
6,052
2,155
365
1,084
4,698
0
24,787
L
Ra
 
Ra
8,346
221
948
1,664
3,915
1,442
0
1,352
2,563
35,339
0
W
Apollo
BerpyDerpy
Apollo
8,251
2,969
0
1,883
4,766
1,914
1,103
1,846
2,799
0
37,268
W
4,745
770
405
836
6,799
6,175
0
2,229
4,244
13,546
0
L
King Arthur
Nacrevi
King Arthur
4,567
341
0
651
11,697
7,066
0
3,327
8,370
0
19,093
L
Xbalanque
Rubics2
Xbalanque
7,031
3,119
0
572
7,199
2,487
0
3,451
3,748
0
17,674
L
Xing Tian
SayonaraNagasak
Xing Tian
2,497
28
0
0
7,841
5,090
1
3,399
4,442
6,526
0
W
10,596
772
0
577
5,034
2,331
50
1,708
3,149
25,444
0
L
Loki
mb12bad
Loki
4,114
511
0
724
9,785
4,372
0
4,091
5,694
0
16,234
W
Chaac
8,048
513
0
8,926
12,471
8,043
427
4,319
7,744
0
30,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,433
Gold Earned
32,873
254
Minions Killed
195
12
Camps Cleared
3
1,016,110
Distance Traveled
980,063
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,209
821
51
5
2
208,235
0
L
Ra
7,634
763
80
8
1
193,336
2
W
Apollo
7,677
768
76
8
6
200,589
0
W
Ymir
7,793
779
10
1
1
196,697
4
L
King Arthur
6,690
669
32
3
1
189,955
1
L
Xbalanque
5,975
598
32
3
1
206,672
0
L
Xing Tian
5,833
583
18
2
0
211,856
0
W
Zeus
7,681
768
54
5
3
202,941
1
L
Loki
6,741
674
33
3
0
178,244
2
W
Chaac
8,073
807
63
6
0
207,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role