Player Matchup

Zhong Kui
Zhong Kui
I Tojo I
Zhong Kui
Level 148
God Stats
17W - 9L
1,681 SR
Queue Stats
520W - 504L
1,525 Elo+
Party 1
Cabrakan
Cabrakan
STR1KEone
Cabrakan
Level 145
God Stats
7W - 6L
1,535 SR
Queue Stats
506W - 485L
1,546 Elo+
Party 1
Ullr
Ullr
Sleek47
Ullr
Level 122
God Stats
10W - 19L
1,300 SR
Queue Stats
581W - 569L
1,481 Elo+
Party 1
Anubis
Anubis
THE TA0
Anubis
Level 85
God Stats
15W - 6L
1,802 SR
Queue Stats
543W - 509L
1,470 Elo+
Party 1
Skadi
Skadi
TellyGunner
Skadi
Level 25
God Stats
0W - 2L
1,302 SR
Queue Stats
61W - 80L
1,383 Elo+
Party 1
Team Averages
Level 105
1,524 SR
1,481 Elo+

VS

Team Averages
Level 42
1,435 SR
1,369 Elo+
Cthulhu
Cthulhu
Alcuhaul
Cthulhu
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 65L
1,284 Elo+
Party 2
Sun Wukong
Sun Wukong
BagOfSith
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,306 Elo+
Party 2
Nu Wa
Nu Wa
MexicanRavenSTF
Nu Wa
Level 39
God Stats
3W - 0L
1,522 SR
Queue Stats
37W - 62L
1,353 Elo+
Solo
Chernobog
Chernobog
Shweetrice
Chernobog
Level 92
God Stats
2W - 7L
1,155 SR
Queue Stats
231W - 237L
1,401 Elo+
Party 2
Bastet
Bastet
equalityofoutcum
Bastet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I Tojo I
Zhong Kui
19
4 / 8 / 9
11,474
675
17,672
20,894
14,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
STR1KEone
Cabrakan
18
7 / 9 / 9
12,038
708
22,208
23,852
19,554
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
Sleek47
Ullr
17
0 / 7 / 12
10,010
589
11,514
16,970
6,190
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
THE TA0
Anubis
20
7 / 8 / 6
12,478
734
18,746
23,616
11,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 6 / 8
12,307
724
13,648
15,866
6,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alcuhaul
Cthulhu
20
7 / 2 / 22
14,288
840
14,920
28,899
25,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
BagOfSith
Sun Wukong
19
4 / 5 / 20
12,113
713
10,869
17,537
19,340
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 7 / 18
12,620
742
22,296
14,411
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Shweetrice
Chernobog
20
11 / 5 / 14
13,795
811
18,379
15,533
6,376
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 3 / 20
13,004
765
24,138
17,941
7,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
131
22
Kills
37
38
Deaths
22
44
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alcuhaul
Cthulhu
7
2
22
9
W
Sun Wukong
BagOfSith
Sun Wukong
4
5
20
2.8
L
Zhong Kui
I Tojo I
Zhong Kui
4
8
9
1.06
W
4
7
18
1.86
L
Cabrakan
STR1KEone
Cabrakan
7
9
9
1.28
W
Chernobog
Shweetrice
Chernobog
11
5
14
3.6
L
Ullr
Sleek47
Ullr
0
7
12
0.86
L
Anubis
THE TA0
Anubis
7
8
6
1.25
L
4
6
8
1.33
W
11
3
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,788
Damage
90,602
101,198
Taken
94,321
58,087
Mitigated
64,045
35,256
Healing
46,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alcuhaul
Cthulhu
14,920
1,032
4,143
16,494
28,899
25,155
650
13,714
15,185
36,880
0
W
Sun Wukong
BagOfSith
Sun Wukong
10,869
3,386
1,817
3,561
17,537
19,340
449
11,801
5,736
0
21,589
L
Zhong Kui
I Tojo I
Zhong Kui
17,672
840
1,375
5,990
20,894
14,449
90
6,185
14,626
56,096
0
W
22,296
8,974
1,419
1,102
14,411
5,562
1,892
11,670
2,741
53,461
0
L
Cabrakan
STR1KEone
Cabrakan
22,208
1,541
704
7,073
23,852
19,554
0
9,901
13,693
45,059
0
W
Chernobog
Shweetrice
Chernobog
18,379
12,835
4,219
3,104
15,533
6,376
1,839
12,150
3,383
0
42,852
L
Ullr
Sleek47
Ullr
11,514
4,789
1,108
3,455
16,970
6,190
33
6,327
10,449
0
25,889
L
Anubis
THE TA0
Anubis
18,746
1,033
843
11,535
23,616
11,110
164
7,801
15,530
54,321
0
L
13,648
6,696
663
2,510
15,866
6,784
0
7,002
8,813
0
35,212
W
24,138
3,098
2,914
7,889
17,941
7,612
1,232
9,291
8,650
0
32,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,307
Gold Earned
65,820
285
Minions Killed
195
0
Camps Cleared
0
1,311,223
Distance Traveled
1,590,213
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,288
840
42
2
0
336,839
0
W
Sun Wukong
12,113
713
21
1
0
313,907
0
L
Zhong Kui
11,474
675
86
5
0
257,291
0
W
Nu Wa
12,620
742
57
3
0
298,862
0
L
Cabrakan
12,038
708
42
2
0
289,043
2
W
Chernobog
13,795
811
66
4
0
280,979
0
L
Ullr
10,010
589
34
2
0
264,892
0
L
Anubis
12,478
734
68
4
0
248,299
0
L
Skadi
12,307
724
55
3
0
251,698
1
W
Bastet
13,004
765
9
1
0
359,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role