Player Matchup

Scylla
Scylla
MiDaOsIrIs
Scylla
Level 121
God Stats
8W - 3L
1,530 SR
Queue Stats
88W - 99L
1,454 Elo+
Party 1
Merlin
Merlin
SirPenniless
Merlin
Level 69
God Stats
8W - 9L
1,531 SR
Queue Stats
89W - 102L
1,457 Elo+
Party 1
Izanami
Izanami
TheRigidRooster
Izanami
Level 118
God Stats
73W - 62L
1,591 SR
Queue Stats
259W - 270L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
UxoriousBurrito
Gilgamesh
Level 29
God Stats
6W - 4L
1,192 SR
Queue Stats
69W - 97L
1,435 Elo+
Party 2
Thanatos
Thanatos
Vaskeey
Thanatos
Level 14
God Stats
7W - 6L
1,499 SR
Queue Stats
16W - 22L
1,428 Elo+
Party 1
Team Averages
Level 70
1,468 SR
1,456 Elo+

VS

Team Averages
Level 44
1,446 SR
1,546 Elo+
Geb
Geb
AnemoToes
Geb
Level 5
God Stats
0W - 2L
1,211 SR
Queue Stats
4W - 15L
1,805 Elo+
Party 3
Baron Samedi
Baron Samedi
EdTony
Baron Samedi
Level 104
God Stats
85W - 68L
1,494 SR
Queue Stats
583W - 578L
1,439 Elo+
Solo
Camazotz
Camazotz
MAC3_DTAE
Camazotz
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 14L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
dendro_slime
Danzaburou
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 29L
1,497 Elo+
Party 3
Achilles
Achilles
osi_2001
Achilles
Level 63
God Stats
15W - 16L
1,525 SR
Queue Stats
55W - 49L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MiDaOsIrIs
Scylla
18
10 / 0 / 17
12,397
1,127
15,388
7,917
2,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
18
9 / 0 / 13
11,983
1,089
15,572
3,422
1,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
10 / 1 / 21
12,937
1,176
24,951
13,235
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
UxoriousBurrito
Gilgamesh
18
5 / 3 / 19
11,436
1,040
9,765
14,523
10,655
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Vaskeey
Thanatos
18
5 / 3 / 19
10,922
993
12,431
9,444
5,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 5
9,888
899
9,884
26,608
19,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
EdTony
Baron Samedi
16
0 / 1 / 5
9,679
880
7,882
5,666
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
MAC3_DTAE
Camazotz
16
2 / 15 / 3
9,702
882
5,650
22,865
7,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
dendro_slime
Danzaburou
16
1 / 7 / 4
10,321
938
10,930
17,315
5,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
osi_2001
Achilles
16
4 / 4 / 2
10,267
933
9,659
13,507
9,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
26
39
Kills
7
7
Deaths
39
89
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
12
5
0.21
L
Baron Samedi
EdTony
Baron Samedi
0
1
5
2.5
L
Camazotz
MAC3_DTAE
Camazotz
2
15
3
0.23
W
Scylla
MiDaOsIrIs
Scylla
10
0
17
18.5
W
Merlin
9
0
13
15.5
W
10
1
21
20.5
W
Gilgamesh
UxoriousBurrito
Gilgamesh
5
3
19
4.83
W
Thanatos
Vaskeey
Thanatos
5
3
19
4.83
L
Danzaburou
dendro_slime
Danzaburou
1
7
4
0.43
L
Achilles
osi_2001
Achilles
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,107
Damage
44,005
48,541
Taken
85,961
25,161
Mitigated
44,837
15,784
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,884
1,056
0
1,933
26,608
19,880
0
10,249
15,650
21,534
0
L
Baron Samedi
EdTony
Baron Samedi
7,882
0
2,238
784
5,666
2,640
0
3,594
2,002
19,392
0
L
Camazotz
MAC3_DTAE
Camazotz
5,650
1,397
0
1,476
22,865
7,007
0
8,114
14,551
0
14,021
W
Scylla
MiDaOsIrIs
Scylla
15,388
3,072
0
2,691
7,917
2,697
0
2,749
5,020
31,887
0
W
Merlin
15,572
0
587
966
3,422
1,468
0
1,222
2,200
28,969
0
W
24,951
18,894
0
3,533
13,235
5,269
0
4,633
8,473
0
68,694
W
Gilgamesh
UxoriousBurrito
Gilgamesh
9,765
1,544
1,909
1,648
14,523
10,655
0
5,253
8,917
6,336
15,340
W
Thanatos
Vaskeey
Thanatos
12,431
3,698
0
4,450
9,444
5,072
0
3,909
5,390
0
13,220
L
Danzaburou
dendro_slime
Danzaburou
10,930
3,056
0
1,961
17,315
5,894
0
6,426
10,638
0
44,653
L
Achilles
osi_2001
Achilles
9,659
2,029
0
865
13,507
9,416
0
4,172
9,165
0
16,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,675
Gold Earned
49,857
220
Minions Killed
163
10
Camps Cleared
5
1,064,950
Distance Traveled
911,148
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,888
899
18
2
0
186,649
2
L
Baron Samedi
9,679
880
18
2
5
159,910
2
L
Camazotz
9,702
882
22
2
0
201,594
0
W
Scylla
12,397
1,127
46
4
4
236,454
1
W
Merlin
11,983
1,089
24
2
4
224,570
0
W
Izanami
12,937
1,176
125
11
2
208,485
0
W
Gilgamesh
11,436
1,040
23
2
0
190,278
0
W
Thanatos
10,922
993
2
0
0
205,163
1
L
Danzaburou
10,321
938
91
8
0
209,760
0
L
Achilles
10,267
933
14
1
0
153,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role