Player Matchup

Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
DR ROX0
Erlang Shen
Level 79
God Stats
1W - 1L
1,414 SR
Queue Stats
18W - 24L
1,331 Elo+
Party 2
Nox
Nox
Th3Basil
Nox
Level 25
God Stats
0W - 2L
1,259 SR
Queue Stats
10W - 26L
1,202 Elo+
Party 1
Nu Wa
Nu Wa
TheDyk3Knight
Nu Wa
Level 69
God Stats
3W - 8L
1,543 SR
Queue Stats
157W - 140L
1,366 Elo+
Party 1
Horus
Horus
WasteMoney2015
Horus
Level 99
God Stats
1W - 1L
1,494 SR
Queue Stats
110W - 105L
1,362 Elo+
Party 1
Team Averages
Level 80
1,442 SR
1,352 Elo+

VS

Team Averages
Level 75
1,527 SR
1,369 Elo+
Cerberus
Cerberus
Bros of Ownage
Cerberus
Level 89
God Stats
3W - 1L
1,429 SR
Queue Stats
58W - 66L
1,361 Elo+
Solo
Horus
Horus
Misdreavus9959
Horus
Level 106
God Stats
2W - 0L
1,470 SR
Queue Stats
90W - 85L
1,509 Elo+
Party 3
Hercules
Hercules
Mr Mad Dad1694
Hercules
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 48L
1,258 Elo+
Party 3
Achilles
Achilles
TrappOH
Achilles
Level 57
God Stats
5W - 1L
1,607 SR
Queue Stats
82W - 93L
1,365 Elo+
Party 4
Anubis
Anubis
monsterbeast9
Anubis
Level 46
God Stats
4W - 1L
1,630 SR
Queue Stats
74W - 93L
1,351 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
1 / 5 / 9
10,164
782
27,002
9,671
3,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
DR ROX0
Erlang Shen
12
2 / 8 / 6
8,262
636
15,736
15,137
5,771
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 5 / 9
9,499
731
11,495
11,392
3,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 5 / 2
10,518
809
13,390
9,691
2,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 8
9,354
720
13,092
20,005
12,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
4 / 2 / 20
10,909
839
10,420
22,572
27,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 5 / 18
10,857
835
10,338
18,471
20,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
15
1 / 5 / 20
9,803
754
5,791
24,631
28,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
TrappOH
Achilles
17
5 / 3 / 22
10,723
825
8,551
24,280
42,100
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
12 / 2 / 11
11,724
902
21,961
16,505
11,546
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
120
16
Kills
29
29
Deaths
17
34
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
5
9
1.1
W
Cerberus
4
2
20
7
L
Erlang Shen
DR ROX0
Erlang Shen
2
8
6
0.63
W
7
5
18
3.2
W
Hercules
1
5
20
2.2
L
3
5
9
1.5
L
7
5
2
1.6
W
Achilles
TrappOH
Achilles
5
3
22
5.33
L
3
6
8
1.17
W
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,715
Damage
57,061
65,896
Taken
106,459
27,871
Mitigated
130,071
18,348
Healing
45,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
27,002
6,465
1,356
885
9,671
3,340
300
4,190
5,481
49,837
0
W
Cerberus
10,420
948
2,863
7,897
22,572
27,299
758
11,700
10,872
32,978
0
L
Erlang Shen
DR ROX0
Erlang Shen
15,736
7,234
1,653
2,732
15,137
5,771
432
8,161
6,976
0
20,112
W
10,338
6,285
5,756
5,716
18,471
20,650
1,500
8,182
10,289
0
20,994
W
Hercules
5,791
892
1,953
6,562
24,631
28,476
747
10,640
12,646
0
12,253
L
11,495
1,777
1,059
1,397
11,392
3,316
656
6,409
4,983
17,716
0
L
13,390
4,240
1,498
2,005
9,691
2,789
298
4,616
5,075
28,638
0
W
Achilles
TrappOH
Achilles
8,551
1,942
2,435
4,010
24,280
42,100
707
13,412
10,868
0
21,542
L
13,092
4,518
1,898
3,865
20,005
12,655
0
9,005
11,000
5,283
15,396
W
21,961
1,453
523
7,781
16,505
11,546
1,676
10,624
5,881
49,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,797
Gold Earned
54,016
111
Minions Killed
153
0
Camps Cleared
0
1,012,279
Distance Traveled
1,108,379
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,164
782
43
3
0
212,545
0
W
Cerberus
10,909
839
45
3
0
253,061
4
L
Erlang Shen
8,262
636
7
1
0
221,099
1
W
Horus
10,857
835
18
1
0
214,313
0
W
Hercules
9,803
754
17
1
0
211,482
0
L
Nox
9,499
731
25
2
0
180,018
0
L
Nu Wa
10,518
809
27
2
0
197,087
0
W
Achilles
10,723
825
25
2
0
243,449
0
L
Horus
9,354
720
9
1
0
201,530
0
W
Anubis
11,724
902
48
4
0
186,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role