Player Matchup

Atlas
Atlas
FlipperClown71
Atlas
Level 128
God Stats
2W - 9L
1,363 SR
Queue Stats
76W - 82L
1,479 Elo+
Solo
Bellona
Bellona
Lucurto
Bellona
Level 85
God Stats
26W - 19L
1,600 SR
Queue Stats
435W - 451L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SonicFan101
Morgan Le Fay
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 197L
1,491 Elo+
Solo
Hou Yi
Hou Yi
dro0w
Hou Yi
Level 82
God Stats
42W - 57L
1,421 SR
Queue Stats
379W - 407L
1,511 Elo+
Solo
Thor
Thor
xTayDrippy
Thor
Level 102
God Stats
3W - 2L
1,726 SR
Queue Stats
512W - 533L
1,508 Elo+
Party 1
Team Averages
Level 93
1,522 SR
1,496 Elo+

VS

Team Averages
Level 98
1,514 SR
1,498 Elo+
Fenrir
Fenrir
APains
Fenrir
Level 58
God Stats
9W - 12L
1,459 SR
Queue Stats
43W - 46L
1,472 Elo+
Solo
Artemis
Artemis
CrucialSage
Artemis
Level 81
God Stats
19W - 23L
1,454 SR
Queue Stats
95W - 125L
1,388 Elo+
Party 3
Camazotz
Camazotz
CrucialSai
Camazotz
Level 128
God Stats
5W - 4L
1,485 SR
Queue Stats
354W - 384L
1,499 Elo+
Party 3
Arachne
Arachne
GrtWhtPanda
Arachne
Level 144
God Stats
2W - 0L
1,749 SR
Queue Stats
83W - 57L
1,550 Elo+
Party 2
Scylla
Scylla
Strobae
Scylla
Level 81
God Stats
1W - 2L
1,422 SR
Queue Stats
29W - 15L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 6
9,998
476
6,287
17,598
17,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
Lucurto
Bellona
16
3 / 5 / 2
10,857
517
12,057
17,749
18,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
SonicFan101
Morgan Le Fay
15
1 / 7 / 4
9,779
466
6,715
11,271
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
dro0w
Hou Yi
16
5 / 3 / 2
10,306
491
9,443
11,109
3,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
6 / 7 / 4
11,091
528
9,546
17,560
6,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
APains
Fenrir
16
3 / 2 / 7
10,946
521
4,994
17,327
17,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
CrucialSage
Artemis
16
0 / 6 / 8
9,745
464
6,568
12,175
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
CrucialSai
Camazotz
20
6 / 4 / 8
12,845
612
16,078
20,226
12,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
GrtWhtPanda
Arachne
19
14 / 3 / 4
12,873
613
18,871
16,991
8,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Strobae
Scylla
18
3 / 3 / 8
11,593
552
5,566
10,008
3,371
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
18
Kills
26
26
Deaths
18
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
APains
Fenrir
3
2
7
3.25
W
Artemis
CrucialSage
Artemis
0
6
8
0.67
W
Camazotz
CrucialSai
Camazotz
6
4
8
2.5
L
3
4
6
1.5
W
Arachne
GrtWhtPanda
Arachne
14
3
4
5.33
L
Bellona
Lucurto
Bellona
3
5
2
0.8
L
Morgan Le Fay
SonicFan101
Morgan Le Fay
1
7
4
0.43
W
Scylla
Strobae
Scylla
3
3
8
2.33
L
Hou Yi
dro0w
Hou Yi
5
3
2
2
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,048
Damage
52,077
75,287
Taken
76,727
50,926
Mitigated
44,654
18,913
Healing
37,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
APains
Fenrir
4,994
967
0
5,873
17,327
17,291
203
4,741
12,193
0
30,946
W
Artemis
CrucialSage
Artemis
6,568
2,766
0
4,276
12,175
3,317
3,598
1,664
10,424
0
64,647
W
Camazotz
CrucialSai
Camazotz
16,078
4,552
415
13,234
20,226
12,471
1,263
2,659
16,600
0
86,123
L
6,287
2,136
2,832
2,626
17,598
17,732
84
2,698
14,594
32,486
0
W
Arachne
GrtWhtPanda
Arachne
18,871
11,657
0
9,494
16,991
8,204
1,601
2,830
13,942
0
98,192
L
Bellona
Lucurto
Bellona
12,057
3,351
92
5,118
17,749
18,026
20
291
16,686
0
72,977
L
Morgan Le Fay
SonicFan101
Morgan Le Fay
6,715
197
0
997
11,271
4,564
0
356
10,864
55,970
0
W
Scylla
Strobae
Scylla
5,566
861
0
3,716
10,008
3,371
1,689
2,186
7,660
73,672
0
L
Hou Yi
dro0w
Hou Yi
9,443
4,200
45
3,880
11,109
3,835
1,072
140
10,863
0
58,924
L
9,546
2,304
0
3,323
17,560
6,769
0
2,081
15,269
0
77,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,031
Gold Earned
58,002
537
Minions Killed
550
0
Camps Cleared
0
1,898,234
Distance Traveled
2,039,841
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,946
521
46
2
0
408,439
7
W
Artemis
9,745
464
89
4
0
354,028
2
W
Camazotz
12,845
612
161
8
0
442,004
5
L
Atlas
9,998
476
26
1
0
394,745
7
W
Arachne
12,873
613
112
5
0
452,040
7
L
Bellona
10,857
517
148
7
0
362,330
7
L
Morgan Le Fay
9,779
466
125
6
0
393,548
5
W
Scylla
11,593
552
142
7
0
383,330
9
L
Hou Yi
10,306
491
117
6
0
388,085
2
L
Thor
11,091
528
121
6
0
359,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role