Player Matchup

Jing Wei
Jing Wei
BradleySClarke
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
CrystalExarch
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,523 Elo+
Party 2
Merlin
Merlin
Supergrilled
Merlin
Level 29
God Stats
1W - 1L
1,606 SR
Queue Stats
17W - 4L
1,617 Elo+
Party 2
Raijin
Raijin
TheOwlbuddy
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,642 Elo+
Party 2
Thor
Thor
Tyguy1
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,506 Elo+
Party 2
Team Averages
Level 24
1,521 SR
1,558 Elo+

VS

Team Averages
Level 84
1,466 SR
1,404 Elo+
Pele
Pele
Dasexyzebra
Pele
Level 120
God Stats
0W - 1L
1,695 SR
Queue Stats
69W - 73L
1,433 Elo+
Party 1
Sol
Sol
Fayyta
Sol
Level 140
God Stats
2W - 1L
1,251 SR
Queue Stats
83W - 79L
1,436 Elo+
Party 1
Merlin
Merlin
LordDelte
Merlin
Level 125
God Stats
0W - 2L
1,383 SR
Queue Stats
66W - 58L
1,475 Elo+
Party 1
Fafnir
Fafnir
corozuz
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,365 Elo+
Solo
Sobek
Sobek
mostzervafan
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
4 / 2 / 19
9,839
757
10,774
7,227
2,461
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
9 / 3 / 18
10,920
840
9,947
14,426
15,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
19
4 / 1 / 22
11,139
857
16,049
6,908
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
18
7 / 3 / 20
10,695
823
13,212
12,412
4,853
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Tyguy1
Thor
18
9 / 3 / 17
11,078
852
12,780
12,563
7,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 5
9,071
698
7,307
17,258
6,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Fayyta
Sol
17
4 / 5 / 5
9,725
748
11,560
11,545
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
LordDelte
Merlin
15
2 / 6 / 4
8,347
642
11,869
10,625
4,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
corozuz
Fafnir
14
1 / 4 / 6
8,556
658
4,547
12,992
19,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 8 / 5
8,337
641
4,111
15,927
15,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
37
33
Kills
12
12
Deaths
33
96
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
4
2
19
6.75
W
9
3
18
6
L
2
10
5
0.45
L
Sol
Fayyta
Sol
4
5
5
1.3
L
Merlin
LordDelte
Merlin
2
6
4
0.67
W
Merlin
4
1
22
15
W
Raijin
7
3
20
5.67
W
Thor
Tyguy1
Thor
9
3
17
5.83
L
Fafnir
corozuz
Fafnir
1
4
6
1
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,762
Damage
39,394
53,536
Taken
68,347
32,987
Mitigated
50,763
25,870
Healing
15,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
10,774
7,967
1,303
1,118
7,227
2,461
1,701
5,450
1,617
0
20,284
W
9,947
1,390
3,460
3,703
14,426
15,473
316
7,335
6,502
1,882
14,263
L
7,307
1,259
2,521
3,318
17,258
6,674
0
6,557
10,701
0
22,044
L
Sol
Fayyta
Sol
11,560
1,717
1,048
2,561
11,545
4,751
0
6,161
5,384
31,932
0
L
Merlin
LordDelte
Merlin
11,869
0
0
1,119
10,625
4,310
0
4,911
5,714
22,945
0
W
Merlin
16,049
597
1,875
1,705
6,908
2,617
1,641
4,106
2,651
46,034
0
W
Raijin
13,212
1,777
2,989
2,625
12,412
4,853
852
7,407
4,731
25,820
0
W
Thor
Tyguy1
Thor
12,780
2,197
4,992
2,100
12,563
7,583
540
6,357
5,948
0
18,414
L
Fafnir
corozuz
Fafnir
4,547
489
508
2,153
12,992
19,721
0
5,654
7,338
8,234
0
L
4,111
254
330
2,068
15,927
15,307
0
6,698
9,229
5,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,671
Gold Earned
44,036
132
Minions Killed
117
0
Camps Cleared
0
1,267,508
Distance Traveled
1,037,553
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,839
757
20
2
0
272,141
0
W
Mulan
10,920
840
16
1
0
224,453
1
L
Pele
9,071
698
23
2
0
200,958
2
L
Sol
9,725
748
61
5
0
194,287
3
L
Merlin
8,347
642
23
2
0
216,993
0
W
Merlin
11,139
857
62
5
0
274,564
6
W
Raijin
10,695
823
22
2
0
237,101
0
W
Thor
11,078
852
12
1
0
259,249
1
L
Fafnir
8,556
658
6
0
0
222,654
0
L
Sobek
8,337
641
4
0
0
202,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role