Player Matchup

Pele
Pele
 
Pele
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Raven Ferms
Danzaburou
Level 67
God Stats
1W - 4L
1,320 SR
Queue Stats
214W - 197L
1,474 Elo+
Solo
Cernunnos
Cernunnos
THE MAREKSMAN
Cernunnos
Level 126
God Stats
2W - 4L
1,467 SR
Queue Stats
168W - 172L
1,481 Elo+
Solo
Yemoja
Yemoja
YOURDRUNKDADDY
Yemoja
Level 153
God Stats
2W - 2L
1,495 SR
Queue Stats
76W - 84L
1,457 Elo+
Solo
Hera
Hera
xXdl0olbXx
Hera
Level 154
God Stats
19W - 16L
1,504 SR
Queue Stats
778W - 831L
1,454 Elo+
Solo
Team Averages
Level 123
1,457 SR
1,473 Elo+

VS

Team Averages
Level 93
1,506 SR
1,477 Elo+
Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GabrielOchoa25
Morgan Le Fay
Level 141
God Stats
4W - 5L
1,545 SR
Queue Stats
201W - 212L
1,428 Elo+
Solo
Mulan
Mulan
Karlal0verr
Mulan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,426 Elo+
Party 1
Sol
Sol
cannatagianni
Sol
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,518 Elo+
Party 1
Artio
Artio
elnavajasCC
Artio
Level 105
God Stats
6W - 6L
1,487 SR
Queue Stats
287W - 280L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
6 / 5 / 2
8,355
836
9,944
13,327
5,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Raven Ferms
Danzaburou
14
1 / 7 / 5
8,079
808
12,300
14,011
6,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
THE MAREKSMAN
Cernunnos
15
2 / 7 / 6
8,508
851
10,719
13,189
4,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 4 / 4
6,897
690
3,065
11,136
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 6
7,242
724
6,150
5,505
2,005
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
7 / 2 / 11
9,718
972
12,510
13,774
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
GabrielOchoa25
Morgan Le Fay
14
5 / 3 / 14
9,206
921
10,947
8,864
3,224
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
3 / 3 / 16
8,644
864
3,438
11,018
5,998
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
7 / 2 / 14
9,514
951
16,227
10,592
3,839
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 2 / 19
9,486
949
8,518
19,532
27,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
9
Kills
27
27
Deaths
12
23
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
5
2
1.4
W
Hel
 
Hel
7
2
11
6.25
W
Morgan Le Fay
GabrielOchoa25
Morgan Le Fay
5
3
14
4
W
3
3
16
3.67
L
Danzaburou
Raven Ferms
Danzaburou
1
7
5
0.5
L
Cernunnos
THE MAREKSMAN
Cernunnos
2
7
6
0.71
L
0
4
4
0.5
W
7
2
14
7
W
5
2
19
7.25
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,178
Damage
51,640
57,168
Taken
63,780
26,990
Mitigated
45,950
16,868
Healing
37,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,944
903
496
3,181
13,327
5,287
0
10,772
2,377
0
19,039
W
Hel
 
Hel
12,510
69
9,657
8,137
13,774
5,227
645
2,098
11,676
25,363
0
W
Morgan Le Fay
GabrielOchoa25
Morgan Le Fay
10,947
567
1,259
785
8,864
3,224
387
2,226
6,638
26,214
0
W
3,438
219
704
1,981
11,018
5,998
258
945
10,073
0
4,677
L
Danzaburou
Raven Ferms
Danzaburou
12,300
4,947
580
2,100
14,011
6,927
652
11,838
1,968
0
24,170
L
Cernunnos
THE MAREKSMAN
Cernunnos
10,719
4,209
369
2,341
13,189
4,970
376
10,704
2,281
0
24,882
L
3,065
1,029
4,178
3,323
11,136
7,801
78
10,168
734
6,195
0
W
16,227
7,311
801
2,617
10,592
3,839
3,486
644
9,948
32,491
0
W
8,518
437
3,380
7,959
19,532
27,662
192
3,302
16,230
14,599
0
L
6,150
870
52
248
5,505
2,005
162
3,825
1,606
11,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,081
Gold Earned
46,568
79
Minions Killed
102
0
Camps Cleared
0
684,205
Distance Traveled
990,376
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,355
836
13
1
0
198,410
1
W
Hel
9,718
972
25
3
0
228,671
1
W
Morgan Le Fay
9,206
921
33
3
0
181,178
3
W
Mulan
8,644
864
3
0
0
167,196
1
L
Danzaburou
8,079
808
22
2
0
136,796
0
L
Cernunnos
8,508
851
27
3
0
135,073
0
L
Yemoja
6,897
690
5
1
0
128,985
0
W
Sol
9,514
951
28
3
0
190,447
0
W
Artio
9,486
949
13
1
0
222,884
0
L
Hera
7,242
724
12
1
0
84,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role