Player Matchup

Neith
Neith
G-raww14
Neith
Level 46
God Stats
0W - 2L
1,292 SR
Queue Stats
25W - 47L
1,200 Elo+
Solo
Set
Set
MurrTheBlurr-
Set
Level 88
God Stats
0W - 6L
1,158 SR
Queue Stats
297W - 362L
1,332 Elo+
Solo
Heimdallr
Heimdallr
TGHRage
Heimdallr
Level 105
God Stats
0W - 2L
1,270 SR
Queue Stats
59W - 73L
1,367 Elo+
Party 2
Ares
Ares
moose__cuz_duh
Ares
Level 109
God Stats
35W - 22L
1,537 SR
Queue Stats
677W - 757L
1,361 Elo+
Solo
Anubis
Anubis
xAxMASTERx
Anubis
Level 25
God Stats
1W - 3L
1,362 SR
Queue Stats
1W - 6L
1,122 Elo+
Party 2
Team Averages
Level 75
1,324 SR
1,276 Elo+

VS

Team Averages
Level 86
1,451 SR
1,330 Elo+
Bastet
Bastet
DistrictHobbo
Bastet
Level 118
God Stats
18W - 20L
1,436 SR
Queue Stats
108W - 117L
1,362 Elo+
Solo
Eset
Eset
ReyNihil27
Eset
Level 87
God Stats
39W - 32L
1,541 SR
Queue Stats
237W - 270L
1,321 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheGodFouader
Ah Muzen Cab
Level 90
God Stats
29W - 32L
1,404 SR
Queue Stats
126W - 152L
1,349 Elo+
Party 1
Athena
Athena
dandersen2
Athena
Level 69
God Stats
66W - 78L
1,442 SR
Queue Stats
96W - 121L
1,299 Elo+
Party 1
Tiamat
Tiamat
llsmithj
Tiamat
Level 68
God Stats
7W - 7L
1,435 SR
Queue Stats
74W - 87L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
G-raww14
Neith
10
1 / 4 / 2
6,532
408
6,234
6,986
1,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 4 / 1
8,930
558
6,301
12,993
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
TGHRage
Heimdallr
11
2 / 4 / 1
6,956
435
4,078
7,348
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 1
7,143
446
4,455
12,860
10,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
xAxMASTERx
Anubis
12
1 / 9 / 0
7,352
460
4,398
10,567
4,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 5
9,032
565
5,869
10,309
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
11 / 2 / 6
9,819
614
13,491
10,704
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
TheGodFouader
Ah Muzen Cab
13
4 / 2 / 5
7,876
492
7,830
8,556
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
dandersen2
Athena
11
0 / 3 / 6
7,043
440
3,354
13,832
10,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
llsmithj
Tiamat
12
2 / 5 / 2
7,773
486
3,306
7,989
6,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
11
Kills
25
25
Deaths
12
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Neith
G-raww14
Neith
1
4
2
0.5
L
5
4
1
1.38
W
11
2
6
7
L
Heimdallr
TGHRage
Heimdallr
2
4
1
0.63
W
Ah Muzen Cab
TheGodFouader
Ah Muzen Cab
4
2
5
3.25
W
Athena
dandersen2
Athena
0
3
6
1
W
Tiamat
llsmithj
Tiamat
2
5
2
0.6
L
2
4
1
0.63
L
Anubis
xAxMASTERx
Anubis
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,466
Damage
33,850
50,754
Taken
51,390
23,756
Mitigated
27,017
11,111
Healing
18,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,869
2,339
0
6,186
10,309
3,416
0
2,178
8,131
0
50,630
L
Neith
G-raww14
Neith
6,234
3,180
0
1,100
6,986
1,901
0
1,381
5,565
0
28,611
L
6,301
2,890
0
5,845
12,993
4,856
0
3,014
9,823
0
62,828
W
13,491
1,548
386
4,871
10,704
3,169
1,359
3,438
7,266
55,882
0
L
Heimdallr
TGHRage
Heimdallr
4,078
2,088
0
673
7,348
2,837
690
4,078
3,230
0
27,057
W
Ah Muzen Cab
TheGodFouader
Ah Muzen Cab
7,830
4,269
0
2,656
8,556
3,256
562
921
7,635
0
44,260
W
Athena
dandersen2
Athena
3,354
760
0
3,190
13,832
10,419
430
2,316
11,516
19,487
0
W
Tiamat
llsmithj
Tiamat
3,306
597
0
1,068
7,989
6,757
920
0
7,989
35,604
0
L
4,455
458
0
2,964
12,860
10,142
0
4,753
7,979
26,322
0
L
Anubis
xAxMASTERx
Anubis
4,398
584
0
529
10,567
4,020
1,060
6,081
4,006
30,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,913
Gold Earned
41,543
323
Minions Killed
369
0
Camps Cleared
0
1,221,258
Distance Traveled
1,474,067
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,032
565
90
6
0
299,987
3
L
Neith
6,532
408
66
4
0
208,938
0
L
Set
8,930
558
118
7
0
316,821
0
W
Eset
9,819
614
89
6
0
273,425
2
L
Heimdallr
6,956
435
57
4
0
189,241
4
W
Ah Muzen Cab
7,876
492
89
6
0
281,882
3
W
Athena
7,043
440
31
2
0
289,639
0
W
Tiamat
7,773
486
70
4
0
329,134
2
L
Ares
7,143
446
29
2
0
267,262
0
L
Anubis
7,352
460
53
3
0
238,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role