Player Matchup

Janus
Janus
BAAG462
Janus
Level 126
God Stats
4W - 2L
1,680 SR
Queue Stats
261W - 223L
1,557 Elo+
Party 1
Ares
Ares
CoolerGansta
Ares
Level 29
God Stats
4W - 0L
1,795 SR
Queue Stats
62W - 38L
1,616 Elo+
Party 1
Thor
Thor
Syncropolis
Thor
Level 95
God Stats
5W - 4L
1,444 SR
Queue Stats
532W - 515L
1,551 Elo+
Party 4
Cupid
Cupid
eggrelated
Cupid
Level 123
God Stats
7W - 5L
1,649 SR
Queue Stats
586W - 584L
1,531 Elo+
Party 4
Ymir
Ymir
kbifarini
Ymir
Level 160
God Stats
12W - 8L
1,677 SR
Queue Stats
343W - 319L
1,536 Elo+
Party 1
Team Averages
Level 107
1,649 SR
1,558 Elo+

VS

Team Averages
Level 65
1,498 SR
1,502 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Jasahans
Ullr
Level 106
God Stats
1W - 5L
1,609 SR
Queue Stats
204W - 225L
1,542 Elo+
Party 2
Gilgamesh
Gilgamesh
KingMusabi
Gilgamesh
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 35L
1,457 Elo+
Party 2
Ravana
Ravana
Larsiny
Ravana
Level 13
God Stats
0W - 2L
1,279 SR
Queue Stats
11W - 5L
1,719 Elo+
Party 3
Ra
Ra
Tricaq
Ra
Level 64
God Stats
1W - 1L
1,600 SR
Queue Stats
144W - 183L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BAAG462
Janus
11
3 / 1 / 4
6,318
632
3,674
3,405
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
5 / 0 / 7
6,544
654
5,097
9,460
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
7 / 1 / 6
7,003
700
6,193
6,143
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
11
1 / 1 / 5
6,230
623
4,008
4,964
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
4 / 1 / 3
6,431
643
5,296
6,065
3,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 4 / 0
4,749
475
1,511
6,617
2,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
10
1 / 3 / 0
5,493
549
3,144
6,643
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
KingMusabi
Gilgamesh
9
1 / 4 / 0
4,960
496
2,506
6,658
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Larsiny
Ravana
9
2 / 5 / 0
5,482
548
5,553
8,396
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
8
0 / 4 / 1
4,695
470
1,229
6,120
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
20
Kills
4
4
Deaths
20
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
0
0
W
Janus
BAAG462
Janus
3
1
4
5
W
5
0
7
8.5
L
Ullr
1
3
0
0.33
L
Gilgamesh
KingMusabi
Gilgamesh
1
4
0
0.25
L
Ravana
Larsiny
Ravana
2
5
0
0.4
W
7
1
6
10
L
Ra
0
4
1
0.13
W
Cupid
1
1
5
3.5
W
Ymir
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,268
Damage
13,943
30,037
Taken
34,434
15,573
Mitigated
11,549
10,395
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,511
135
223
1,078
6,617
2,815
0
2,402
4,215
12,532
0
W
Janus
BAAG462
Janus
3,674
344
0
789
3,405
950
531
1,073
2,332
36,204
0
W
5,097
293
0
2,803
9,460
7,765
157
636
8,824
18,445
0
L
Ullr
3,144
1,177
0
1,752
6,643
1,516
0
1,047
5,596
0
30,681
L
Gilgamesh
KingMusabi
Gilgamesh
2,506
691
0
1,806
6,658
2,461
135
4,884
1,507
0
14,825
L
Ravana
Larsiny
Ravana
5,553
1,795
0
2,342
8,396
2,757
0
2,178
6,142
0
26,209
W
6,193
2,201
0
1,880
6,143
1,803
0
571
5,572
0
34,399
L
Ra
1,229
139
44
1,585
6,120
2,000
66
3,213
2,907
23,039
0
W
Cupid
4,008
1,841
155
2,297
4,964
1,453
762
460
4,504
0
37,112
W
Ymir
5,296
1,585
0
2,471
6,065
3,602
196
0
6,065
27,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,526
Gold Earned
25,379
290
Minions Killed
230
0
Camps Cleared
0
998,863
Distance Traveled
915,595
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,749
475
31
3
0
172,074
3
W
Janus
6,318
632
63
6
0
203,279
5
W
Ares
6,544
654
21
2
0
197,663
5
L
Ullr
5,493
549
76
8
0
181,116
4
L
Gilgamesh
4,960
496
29
3
0
201,445
2
L
Ravana
5,482
548
56
6
0
200,030
1
W
Thor
7,003
700
64
6
0
228,614
3
L
Ra
4,695
470
38
4
0
160,930
0
W
Cupid
6,230
623
80
8
0
166,460
3
W
Ymir
6,431
643
62
6
0
202,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role