Player Matchup

Hercules
Hercules
BruteFalcon2011
Hercules
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,398 Elo+
Party 2
Ah Puch
Ah Puch
BunnySprinkles
Ah Puch
Level 125
God Stats
12W - 5L
1,648 SR
Queue Stats
324W - 351L
1,378 Elo+
Party 2
Thanatos
Thanatos
Kojimbob
Thanatos
Level 29
God Stats
1W - 1L
1,529 SR
Queue Stats
65W - 56L
1,450 Elo+
Party 2
Bastet
Bastet
Slarby99
Bastet
Level 48
God Stats
6W - 2L
1,574 SR
Queue Stats
85W - 103L
1,373 Elo+
Party 2
Eset
Eset
fuzzzycrisco
Eset
Level 25
God Stats
0W - 3L
1,263 SR
Queue Stats
48W - 54L
1,395 Elo+
Party 2
Team Averages
Level 58
1,503 SR
1,399 Elo+

VS

Team Averages
Level 69
1,501 SR
1,429 Elo+
Charybdis
Charybdis
 
Charybdis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SolidVase362130
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
asianbirdemperor
Morgan Le Fay
Level 109
God Stats
2W - 1L
1,487 SR
Queue Stats
136W - 132L
1,443 Elo+
Solo
Khepri
Khepri
centaurium-prox
Khepri
Level 102
God Stats
1W - 1L
1,564 SR
Queue Stats
11W - 13L
1,400 Elo+
Solo
Sobek
Sobek
evilzimmy
Sobek
Level 48
God Stats
3W - 3L
1,456 SR
Queue Stats
148W - 153L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
1 / 4 / 9
9,493
593
8,434
20,002
15,742
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 7 / 11
11,318
707
25,581
16,946
6,844
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Kojimbob
Thanatos
20
14 / 5 / 2
12,358
772
20,977
18,134
7,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
Slarby99
Bastet
16
1 / 6 / 10
9,711
607
11,174
15,439
5,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 4 / 11
9,767
610
12,270
12,185
4,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
12 / 7 / 9
13,248
828
15,921
17,563
8,052
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SolidVase362130
Sun Wukong
19
3 / 2 / 17
11,464
717
11,273
16,528
21,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
asianbirdemperor
Morgan Le Fay
18
5 / 3 / 16
11,590
724
22,387
8,725
3,314
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 17
12,337
771
11,821
21,625
27,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
evilzimmy
Sobek
18
2 / 3 / 21
12,146
759
10,676
30,355
35,678
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
106
19
Kills
26
26
Deaths
19
43
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
12
7
9
2.36
L
Hercules
1
4
9
1.38
L
3
7
11
1.21
L
Thanatos
Kojimbob
Thanatos
14
5
2
3
L
Bastet
Slarby99
Bastet
1
6
10
1
W
Sun Wukong
SolidVase362130
Sun Wukong
3
2
17
5.75
W
Morgan Le Fay
asianbirdemperor
Morgan Le Fay
5
3
16
4.33
W
4
4
17
3.13
W
Sobek
evilzimmy
Sobek
2
3
21
4.17
L
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,436
Damage
72,078
82,706
Taken
94,796
40,454
Mitigated
95,269
36,153
Healing
42,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
15,921
9,677
2,239
4,221
17,563
8,052
1,644
7,786
9,777
0
38,452
L
Hercules
8,434
937
1,859
6,327
20,002
15,742
66
11,429
8,197
7,920
13,785
L
25,581
253
1,215
3,664
16,946
6,844
362
8,319
8,427
55,830
0
L
Thanatos
Kojimbob
Thanatos
20,977
4,470
1,075
12,030
18,134
7,954
565
10,465
7,581
0
32,648
L
Bastet
Slarby99
Bastet
11,174
1,746
1,520
2,332
15,439
5,427
577
7,524
7,641
0
15,581
W
Sun Wukong
SolidVase362130
Sun Wukong
11,273
1,872
0
3,308
16,528
21,119
1,114
6,345
10,183
0
28,593
W
Morgan Le Fay
asianbirdemperor
Morgan Le Fay
22,387
2,500
1,089
1,813
8,725
3,314
1,452
2,215
6,510
43,816
0
W
11,821
967
4,692
6,562
21,625
27,106
526
9,345
12,280
21,445
0
W
Sobek
evilzimmy
Sobek
10,676
1,497
3,465
15,274
30,355
35,678
227
14,539
15,816
15,751
0
L
12,270
1,795
3,903
2,228
12,185
4,487
244
7,147
4,945
29,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,647
Gold Earned
60,785
139
Minions Killed
178
0
Camps Cleared
0
1,397,935
Distance Traveled
1,585,034
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,248
828
64
4
0
234,693
0
L
Hercules
9,493
593
22
1
0
247,012
0
L
Ah Puch
11,318
707
54
3
0
271,260
0
L
Thanatos
12,358
772
19
1
0
292,683
0
L
Bastet
9,711
607
12
1
0
303,368
0
W
Sun Wukong
11,464
717
51
3
0
331,091
1
W
Morgan Le Fay
11,590
724
36
2
0
332,673
0
W
Khepri
12,337
771
23
1
0
328,314
1
W
Sobek
12,146
759
4
0
0
358,263
0
L
Eset
9,767
610
32
2
0
283,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role