Player Matchup

Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Mikeyken
Cliodhna
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,557 Elo+
Party 2
Chang'e
Chang'e
Nocłis
Chang'e
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,399 Elo+
Party 2
Ullr
Ullr
Rogergame507
Ullr
Level 157
God Stats
1W - 3L
1,258 SR
Queue Stats
48W - 50L
1,475 Elo+
Party 2
Ganesha
Ganesha
Sypha06
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,315 Elo+
Party 2
Team Averages
Level 103
1,452 SR
1,449 Elo+

VS

Team Averages
Level 90
1,448 SR
1,500 Elo+
Ravana
Ravana
DeceivedKitten1
Ravana
Level 148
God Stats
27W - 21L
1,574 SR
Queue Stats
80W - 83L
1,438 Elo+
Solo
Zeus
Zeus
LopesOvrador
Zeus
Level 18
God Stats
2W - 4L
1,168 SR
Queue Stats
39W - 31L
1,573 Elo+
Party 1
Sylvanus
Sylvanus
OzoneKC
Sylvanus
Level 25
God Stats
4W - 5L
1,366 SR
Queue Stats
31W - 20L
1,543 Elo+
Party 1
Aphrodite
Aphrodite
Sigma_Muffin
Aphrodite
Level 153
God Stats
601W - 477L
1,587 SR
Queue Stats
830W - 782L
1,479 Elo+
Party 1
Izanami
Izanami
Veradt_0
Izanami
Level 108
God Stats
19W - 15L
1,544 SR
Queue Stats
439W - 404L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 4 / 3
8,392
442
10,203
19,655
22,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cliodhna
Mikeyken
Cliodhna
15
2 / 6 / 5
9,674
509
13,074
16,331
7,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Nocłis
Chang'e
13
2 / 5 / 2
8,783
462
10,531
15,323
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 6 / 1
11,108
585
12,862
14,271
4,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ganesha
Sypha06
Ganesha
10
0 / 4 / 3
7,615
401
1,294
10,650
9,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 0
11,094
584
5,662
13,023
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
11 / 3 / 4
11,564
609
22,380
12,429
5,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
OzoneKC
Sylvanus
15
1 / 2 / 16
9,679
509
7,898
21,804
19,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Sigma_Muffin
Aphrodite
18
3 / 1 / 9
11,441
602
15,085
15,680
10,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Veradt_0
Izanami
16
5 / 5 / 5
11,244
592
5,227
13,752
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
12
Kills
25
25
Deaths
12
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
3
0.38
W
5
1
0
5
W
11
3
4
4.33
L
Cliodhna
Mikeyken
Cliodhna
2
6
5
0.75
L
Chang'e
Nocłis
Chang'e
2
5
2
0.6
W
Sylvanus
OzoneKC
Sylvanus
1
2
16
4.5
L
8
6
1
1.42
W
Aphrodite
Sigma_Muffin
Aphrodite
3
1
9
7.5
L
Ganesha
Sypha06
Ganesha
0
4
3
0.38
W
Izanami
Veradt_0
Izanami
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,964
Damage
56,252
76,230
Taken
76,688
47,879
Mitigated
46,030
15,661
Healing
38,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,203
2,131
68
6,819
19,655
22,389
0
11,352
8,069
0
48,869
W
5,662
695
0
6,013
13,023
5,416
1,163
1,887
10,980
0
90,939
W
22,380
3,249
388
2,598
12,429
5,657
997
2,582
9,597
71,481
0
L
Cliodhna
Mikeyken
Cliodhna
13,074
3,789
0
875
16,331
7,426
0
10,087
6,130
0
60,020
L
Chang'e
Nocłis
Chang'e
10,531
817
1,071
5,455
15,323
4,424
412
10,002
4,893
39,019
0
W
Sylvanus
OzoneKC
Sylvanus
7,898
1,432
2,580
7,298
21,804
19,176
659
3,031
18,609
22,694
0
L
12,862
4,938
0
598
14,271
4,131
4,088
5,964
8,175
0
63,627
W
Aphrodite
Sigma_Muffin
Aphrodite
15,085
1,098
4,604
12,004
15,680
10,841
962
2,948
12,605
77,973
0
L
Ganesha
Sypha06
Ganesha
1,294
26
0
775
10,650
9,509
0
6,932
3,600
9,074
0
W
Izanami
Veradt_0
Izanami
5,227
3,997
0
2,784
13,752
4,940
2,295
1,009
12,689
0
75,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,572
Gold Earned
55,022
402
Minions Killed
536
0
Camps Cleared
0
1,768,102
Distance Traveled
1,752,263
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,392
442
88
5
0
359,390
1
W
Ravana
11,094
584
117
6
0
440,586
2
W
Zeus
11,564
609
122
6
0
341,890
2
L
Cliodhna
9,674
509
92
5
0
386,690
6
L
Chang'e
8,783
462
82
4
0
351,317
5
W
Sylvanus
9,679
509
26
1
0
350,909
0
L
Ullr
11,108
585
133
7
0
337,595
3
W
Aphrodite
11,441
602
139
7
0
338,178
0
L
Ganesha
7,615
401
7
0
0
333,110
0
W
Izanami
11,244
592
132
7
0
280,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role