Player Matchup

Baron Samedi
Baron Samedi
IRpwn
Baron Samedi
Level 158
God Stats
19W - 10L
1,711 SR
Queue Stats
522W - 483L
1,534 Elo+
Solo
Izanami
Izanami
Its_Ian1
Izanami
Level 119
God Stats
0W - 1L
1,899 SR
Queue Stats
3W - 8L
1,286 Elo+
Party 1
Cthulhu
Cthulhu
NArcissistPunk
Cthulhu
Level 123
God Stats
22W - 11L
1,782 SR
Queue Stats
383W - 364L
1,584 Elo+
Solo
Tyr
Tyr
TheFatEvilSloth
Tyr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 97L
1,557 Elo+
Solo
Ne Zha
Ne Zha
Zeno_Gear
Ne Zha
Level 118
God Stats
0W - 1L
1,753 SR
Queue Stats
7W - 10L
1,365 Elo+
Party 1
Team Averages
Level 127
1,729 SR
1,465 Elo+

VS

Team Averages
Level 138
1,619 SR
1,504 Elo+
Artemis
Artemis
Arctichris
Artemis
Level 79
God Stats
6W - 5L
1,716 SR
Queue Stats
72W - 91L
1,478 Elo+
Party 2
Cliodhna
Cliodhna
PapaJohnPizza37
Cliodhna
Level 159
God Stats
3W - 2L
1,520 SR
Queue Stats
176W - 199L
1,511 Elo+
Party 2
Kuzenbo
Kuzenbo
QuoVadisQC
Kuzenbo
Level 149
God Stats
37W - 31L
1,601 SR
Queue Stats
765W - 717L
1,519 Elo+
Party 3
Baron Samedi
Baron Samedi
SwissCheezy90
Baron Samedi
Level 153
God Stats
9W - 8L
1,542 SR
Queue Stats
166W - 166L
1,480 Elo+
Solo
Bastet
Bastet
imbatman-nohide-
Bastet
Level 148
God Stats
61W - 28L
1,714 SR
Queue Stats
875W - 820L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IRpwn
Baron Samedi
16
0 / 2 / 2
8,586
572
11,455
12,171
9,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Its_Ian1
Izanami
16
0 / 4 / 2
9,065
604
7,117
9,647
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 7 / 0
8,633
576
6,065
22,727
20,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 6 / 1
8,875
592
5,618
19,530
15,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Zeno_Gear
Ne Zha
17
2 / 4 / 0
9,441
629
6,631
11,817
4,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arctichris
Artemis
19
6 / 0 / 9
12,112
807
13,827
7,297
3,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
16
3 / 1 / 16
10,852
723
10,572
9,188
3,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
QuoVadisQC
Kuzenbo
17
5 / 0 / 15
11,585
772
10,276
13,574
21,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
SwissCheezy90
Baron Samedi
17
0 / 2 / 11
10,073
672
13,873
14,814
7,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 0 / 14
12,259
817
19,069
7,959
4,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
88
3
Kills
23
23
Deaths
3
5
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Artemis
Arctichris
Artemis
6
0
9
10.5
L
Baron Samedi
IRpwn
Baron Samedi
0
2
2
0.5
L
Izanami
Its_Ian1
Izanami
0
4
2
0.25
L
0
7
0
0
W
Cliodhna
3
1
16
11
W
Kuzenbo
QuoVadisQC
Kuzenbo
5
0
15
12.5
W
Baron Samedi
SwissCheezy90
Baron Samedi
0
2
11
2.75
L
1
6
1
0.25
L
Ne Zha
Zeno_Gear
Ne Zha
2
4
0
0.5
W
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,886
Damage
67,617
75,892
Taken
52,832
54,069
Mitigated
40,224
16,084
Healing
23,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Arctichris
Artemis
13,827
7,932
0
1,552
7,297
3,109
3,091
2,012
5,285
0
63,934
L
Baron Samedi
IRpwn
Baron Samedi
11,455
705
1,812
5,745
12,171
9,758
0
4,993
6,617
42,777
0
L
Izanami
Its_Ian1
Izanami
7,117
2,707
0
946
9,647
3,591
0
2,798
6,568
0
41,911
L
6,065
498
168
3,009
22,727
20,608
0
6,426
15,108
24,671
0
W
Cliodhna
10,572
310
0
3,749
9,188
3,711
525
2,898
6,290
0
26,895
W
Kuzenbo
QuoVadisQC
Kuzenbo
10,276
3,109
0
3,366
13,574
21,659
488
5,354
8,220
27,587
0
W
Baron Samedi
SwissCheezy90
Baron Samedi
13,873
1,073
3,237
7,891
14,814
7,210
1,487
5,357
9,457
48,368
0
L
5,618
520
1,827
1,827
19,530
15,644
0
4,651
14,134
0
16,106
L
Ne Zha
Zeno_Gear
Ne Zha
6,631
578
0
750
11,817
4,468
0
4,021
7,468
0
35,425
W
19,069
2,722
0
4,138
7,959
4,535
1,162
2,310
5,649
0
35,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,600
Gold Earned
56,881
337
Minions Killed
326
6
Camps Cleared
10
1,293,702
Distance Traveled
1,503,202
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,112
807
126
8
3
278,057
4
L
Baron Samedi
8,586
572
90
6
0
283,793
3
L
Izanami
9,065
604
102
7
4
253,151
2
L
Cthulhu
8,633
576
54
4
0
257,078
0
W
Cliodhna
10,852
723
34
2
2
333,201
0
W
Kuzenbo
11,585
772
33
2
0
291,881
1
W
Baron Samedi
10,073
672
88
6
2
269,413
3
L
Tyr
8,875
592
27
2
2
229,022
5
L
Ne Zha
9,441
629
64
4
0
270,658
0
W
Bastet
12,259
817
45
3
3
330,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role