Player Matchup

Xbalanque
Xbalanque
Masters
FarmBoyBarry
Xbalanque
Masters
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 28L
2,604 MMR
Solo
Sol
Sol
Masters
GuyJ
Sol
Masters
Level 160
God Stats
23W - 16L
1,705 SR
Queue Stats
246W - 197L
3,422 MMR
Solo
Tyr
Tyr
Masters
Horrify
Tyr
Masters
Level 160
God Stats
26W - 21L
1,689 SR
Queue Stats
822W - 793L
2,432 MMR
Party 2
Cerberus
Cerberus
Masters
MySweetPatato
Cerberus
Masters
Level 156
God Stats
7W - 4L
1,672 SR
Queue Stats
322W - 256L
3,003 MMR
Solo
Fenrir
Fenrir
Masters
Wolfy2032
Fenrir
Masters
Level 160
God Stats
74W - 70L
1,619 SR
Queue Stats
863W - 844L
2,623 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 141
1,637 SR
2,817 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,520 SR
2,180 MMR
Hercules
Hercules
Masters
 
Hercules
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
 
Khepri
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond I
BakHandBill
Kali
Diamond I
Level 159
God Stats
0W - 4L
1,161 SR
Queue Stats
258W - 230L
2,501 MMR
Party 1
Thoth
Thoth
Masters
D0ntG4nkPlz
Thoth
Masters
Level 98
God Stats
143W - 118L
1,777 SR
Queue Stats
480W - 476L
2,977 MMR
Solo
Apollo
Apollo
Diamond I
Maczter
Apollo
Diamond I
Level 149
God Stats
45W - 35L
1,663 SR
Queue Stats
558W - 539L
2,422 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FarmBoyBarry
Xbalanque
20
9 / 2 / 7
12,683
668
15,524
12,871
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
GuyJ
Sol
18
3 / 2 / 7
11,608
611
15,922
11,231
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
17
1 / 4 / 10
11,183
589
10,067
19,305
15,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
MySweetPatato
Cerberus
16
3 / 3 / 10
10,877
572
6,703
16,528
19,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Wolfy2032
Fenrir
16
2 / 3 / 12
10,835
570
8,372
14,443
6,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GebCamazotzAchillesBastet

VS

Bans
YemojaArtioAh Muzen CabCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
3 / 3 / 5
10,429
549
14,219
22,474
21,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Khepri
 
Khepri
13
2 / 4 / 6
8,726
459
3,710
13,401
12,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 4 / 6
8,885
468
7,956
12,863
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 7
9,483
499
11,276
10,408
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Maczter
Apollo
16
4 / 4 / 1
9,956
524
6,903
12,633
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
18
Kills
14
14
Deaths
18
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
3
5
1.83
L
Khepri
 
Khepri
2
4
6
1.25
L
3
4
6
1.5
L
2
3
7
1.83
W
Xbalanque
FarmBoyBarry
Xbalanque
9
2
7
6.25
W
Sol
GuyJ
Sol
3
2
7
3.25
W
Tyr
1
4
10
1.5
L
Apollo
Maczter
Apollo
4
4
1
1.13
W
Cerberus
MySweetPatato
Cerberus
3
3
10
2.67
W
Fenrir
Wolfy2032
Fenrir
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,588
Damage
44,064
74,378
Taken
71,779
50,479
Mitigated
46,491
32,263
Healing
21,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
14,219
4,190
606
8,906
22,474
21,684
0
4,342
17,432
0
80,839
L
Khepri
 
Khepri
3,710
374
2,786
2,411
13,401
12,342
0
4,293
8,977
18,660
0
L
7,956
3,038
0
3,070
12,863
5,824
0
3,805
8,936
0
57,650
L
11,276
190
0
625
10,408
3,302
0
5,351
5,006
77,041
0
W
Xbalanque
FarmBoyBarry
Xbalanque
15,524
8,177
0
6,202
12,871
5,131
4,859
2,502
10,267
0
119,033
W
Sol
GuyJ
Sol
15,922
5,845
0
5,826
11,231
3,794
2,848
4,417
6,720
103,667
0
W
Tyr
10,067
1,441
0
9,179
19,305
15,614
0
2,023
16,620
0
73,688
L
Apollo
Maczter
Apollo
6,903
4,185
0
3,106
12,633
3,339
1,104
5,385
7,248
0
68,470
W
Cerberus
MySweetPatato
Cerberus
6,703
150
0
4,963
16,528
19,427
386
3,877
12,519
31,128
0
W
Fenrir
Wolfy2032
Fenrir
8,372
2,891
0
6,093
14,443
6,513
2,191
2,728
11,617
0
66,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,186
Gold Earned
47,479
644
Minions Killed
565
0
Camps Cleared
0
1,960,526
Distance Traveled
1,948,987
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,429
549
148
8
0
395,341
1
L
Khepri
8,726
459
17
1
0
390,587
6
L
Kali
8,885
468
107
6
0
400,531
2
L
Thoth
9,483
499
151
8
0
386,486
3
W
Xbalanque
12,683
668
172
9
0
357,526
2
W
Sol
11,608
611
156
8
0
367,927
7
W
Tyr
11,183
589
155
8
0
403,700
11
L
Apollo
9,956
524
142
7
0
376,042
7
W
Cerberus
10,877
572
55
3
0
385,018
3
W
Fenrir
10,835
570
106
6
0
446,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role