Player Matchup

Izanami
Izanami
ChibiGamerkitten
Izanami
Level 61
God Stats
1W - 5L
1,460 SR
Queue Stats
9W - 23L
1,166 Elo+
Party 1
Geb
Geb
EngineerGaming72
Geb
Level 53
God Stats
3W - 3L
1,512 SR
Queue Stats
11W - 19L
1,407 Elo+
Party 1
Anubis
Anubis
IncensedBeast29
Anubis
Level 54
God Stats
0W - 2L
1,233 SR
Queue Stats
8W - 46L
1,142 Elo+
Solo
Poseidon
Poseidon
Mata-_-Ratas978
Poseidon
Level 85
God Stats
0W - 3L
1,254 SR
Queue Stats
42W - 80L
1,312 Elo+
Solo
Pele
Pele
Nighthawk505
Pele
Level 68
God Stats
15W - 14L
1,496 SR
Queue Stats
39W - 43L
1,398 Elo+
Solo
Team Averages
Level 64
1,391 SR
1,285 Elo+

VS

Team Averages
Level 71
1,548 SR
1,357 Elo+
Sol
Sol
BabyDaisy
Sol
Level 77
God Stats
1W - 1L
1,468 SR
Queue Stats
31W - 67L
1,282 Elo+
Solo
Tyr
Tyr
Edelo
Tyr
Level 47
God Stats
1W - 0L
1,827 SR
Queue Stats
12W - 10L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Zechure
Kukulkan
Level 66
God Stats
1W - 1L
1,437 SR
Queue Stats
5W - 10L
1,189 Elo+
Solo
Sylvanus
Sylvanus
foxynormus
Sylvanus
Level 59
God Stats
8W - 7L
1,473 SR
Queue Stats
27W - 28L
1,394 Elo+
Solo
Medusa
Medusa
funkym73
Medusa
Level 107
God Stats
18W - 15L
1,537 SR
Queue Stats
51W - 54L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 4
12,240
765
11,251
13,149
6,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 6
11,472
717
8,830
16,904
17,470
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
0 / 14 / 3
8,949
559
3,031
15,597
6,568
Poseidon
18
1 / 6 / 7
11,269
704
7,690
15,174
6,475
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 4 / 3
12,797
800
17,872
16,540
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 12
10,830
677
11,065
13,721
5,332
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tyr
Edelo
Tyr
19
5 / 2 / 17
12,782
799
16,290
16,201
18,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Zechure
Kukulkan
20
8 / 1 / 5
13,845
865
13,089
7,886
3,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
foxynormus
Sylvanus
18
4 / 2 / 12
11,874
742
5,870
12,302
15,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
funkym73
Medusa
20
10 / 4 / 7
13,444
840
18,952
12,654
5,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
82
13
Kills
29
29
Deaths
13
23
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
4
12
2
L
3
4
4
1.25
W
Tyr
Edelo
Tyr
5
2
17
6.75
L
3
1
6
6
L
0
14
3
0.11
L
Poseidon
1
6
7
0.75
L
6
4
3
1.88
W
Kukulkan
Zechure
Kukulkan
8
1
5
10.5
W
Sylvanus
foxynormus
Sylvanus
4
2
12
5
W
Medusa
funkym73
Medusa
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,674
Damage
65,266
77,364
Taken
62,764
43,768
Mitigated
48,682
7,064
Healing
15,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,065
4,099
235
3,149
13,721
5,332
2,435
4,387
9,334
30,600
0
L
11,251
5,999
903
511
13,149
6,357
1,711
5,613
7,320
0
56,862
W
Tyr
Edelo
Tyr
16,290
2,385
0
5,015
16,201
18,490
0
4,443
11,758
545
29,674
L
8,830
683
0
105
16,904
17,470
0
5,656
10,875
29,319
0
L
3,031
522
0
0
15,597
6,568
0
4,404
10,926
8,942
0
L
Poseidon
7,690
984
0
1,411
15,174
6,475
541
6,245
8,793
44,219
0
L
17,872
4,698
0
4,134
16,540
6,898
0
8,517
7,657
0
43,291
W
Kukulkan
Zechure
Kukulkan
13,089
112
266
1,608
7,886
3,655
1,077
1,643
6,243
66,867
0
W
Sylvanus
foxynormus
Sylvanus
5,870
677
2,397
2,793
12,302
15,773
299
5,245
7,057
16,445
2,603
W
Medusa
funkym73
Medusa
18,952
7,161
0
0
12,654
5,432
4,412
4,092
8,562
0
58,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,727
Gold Earned
62,775
324
Minions Killed
347
5
Camps Cleared
10
1,463,028
Distance Traveled
1,432,699
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,830
677
41
3
3
251,633
0
L
Izanami
12,240
765
123
8
1
304,145
4
W
Tyr
12,782
799
40
3
0
324,725
0
L
Geb
11,472
717
42
3
0
345,002
7
L
Anubis
8,949
559
8
1
0
189,227
1
L
Poseidon
11,269
704
99
6
1
299,275
5
L
Pele
12,797
800
52
3
3
325,379
2
W
Kukulkan
13,845
865
130
8
4
337,655
3
W
Sylvanus
11,874
742
30
2
1
268,011
0
W
Medusa
13,444
840
106
7
2
250,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role