Player Matchup

Medusa
Medusa
Faded Struggle7
Medusa
Level 86
God Stats
7W - 9L
1,402 SR
Queue Stats
60W - 111L
1,169 Elo+
Party 2
Scylla
Scylla
ILump
Scylla
Level 85
God Stats
4W - 6L
1,393 SR
Queue Stats
59W - 102L
1,174 Elo+
Party 2
Atlas
Atlas
Trapaholic8364
Atlas
Level 17
God Stats
0W - 1L
1,690 SR
Queue Stats
2W - 7L
1,146 Elo+
Party 2
Team Averages
Level 63
1,495 SR
1,163 Elo+

VS

Team Averages
Level 75
1,492 SR
1,401 Elo+
Odin
Odin
 
Odin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
STICKAC WARRIOR
Hachiman
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,349 Elo+
Party 1
Olorun
Olorun
punisher1266
Olorun
Level 68
God Stats
7W - 4L
1,476 SR
Queue Stats
106W - 123L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,662
606
4,265
7,330
2,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
ILump
Scylla
10
2 / 5 / 1
7,221
656
4,874
7,678
2,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 1
6,782
617
3,012
10,205
8,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
5 / 1 / 10
8,523
775
7,053
8,629
8,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
11
5 / 2 / 8
8,414
765
5,755
6,514
2,319
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
13
5 / 0 / 10
8,494
772
8,965
5,045
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
15
15
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
1
10
10
L
1
4
0
0.25
L
Scylla
ILump
Scylla
2
5
1
0.5
W
Hachiman
5
2
8
4.5
L
0
6
1
0.08
W
Olorun
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,151
Damage
21,773
25,213
Taken
20,188
13,433
Mitigated
13,533
3,464
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,053
1,122
565
3,162
8,629
8,923
0
3,831
4,798
114
24,304
L
4,265
1,222
0
1,044
7,330
2,254
385
1,980
5,350
0
17,908
L
Scylla
ILump
Scylla
4,874
112
0
1,701
7,678
2,251
360
2,462
5,216
17,515
0
W
Hachiman
5,755
2,937
0
1,206
6,514
2,319
1,412
2,507
4,007
0
18,675
L
3,012
941
0
719
10,205
8,928
99
3,913
6,292
12,308
0
W
Olorun
8,965
3,720
431
1,849
5,045
2,291
1,449
1,893
3,152
27,522
2,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,665
Gold Earned
25,431
82
Minions Killed
132
2
Camps Cleared
6
550,527
Distance Traveled
572,418
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,523
775
43
4
1
219,727
4
L
Medusa
6,662
606
27
2
0
179,453
0
L
Scylla
7,221
656
34
3
1
193,639
0
W
Hachiman
8,414
765
38
3
2
162,355
1
L
Atlas
6,782
617
21
2
1
177,435
0
W
Olorun
8,494
772
51
5
3
190,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role