Player Matchup

Cthulhu
Cthulhu
Dudeinator
Cthulhu
Level 66
God Stats
0W - 1L
1,214 SR
Queue Stats
9W - 11L
1,238 Elo+
Party 2
Heimdallr
Heimdallr
Hekada
Heimdallr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,238 Elo+
Party 2
Achilles
Achilles
Pippppy
Achilles
Level 15
God Stats
5W - 6L
1,438 SR
Queue Stats
8W - 8L
1,238 Elo+
Party 2
Olorun
Olorun
xMajide
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,238 Elo+
Party 2
Team Averages
Level 36
1,413 SR
1,238 Elo+

VS

Team Averages
Level 66
1,499 SR
1,321 Elo+
Vulcan
Vulcan
JawaPowa
Vulcan
Level 88
God Stats
1W - 0L
1,332 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 1
Xbalanque
Xbalanque
Kabels
Xbalanque
Level 83
God Stats
2W - 0L
1,742 SR
Queue Stats
2W - 2L
1,217 Elo+
Party 1
Ymir
Ymir
MaliceMizerlmL
Ymir
Level 27
God Stats
10W - 22L
1,422 SR
Queue Stats
10W - 22L
1,284 Elo+
Solo
Thor
Thor
RoboSwaggins
Thor
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dudeinator
Cthulhu
15
5 / 5 / 2
10,025
835
10,222
12,428
10,893
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Hekada
Heimdallr
13
0 / 6 / 4
8,396
700
3,258
8,722
2,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Pippppy
Achilles
15
2 / 4 / 0
8,996
750
3,461
12,553
9,671
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
xMajide
Olorun
13
0 / 6 / 4
8,153
679
3,803
12,274
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JawaPowa
Vulcan
17
11 / 2 / 3
10,852
904
13,267
7,157
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Kabels
Xbalanque
16
3 / 2 / 13
10,336
861
11,749
8,242
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 10
10,143
845
8,307
7,698
10,102
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 2 / 7
10,237
853
3,942
8,023
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
21
21
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dudeinator
Cthulhu
5
5
2
1.2
L
Heimdallr
Hekada
Heimdallr
0
6
4
0.33
W
Vulcan
JawaPowa
Vulcan
11
2
3
6.25
W
Xbalanque
Kabels
Xbalanque
3
2
13
4.75
W
3
1
10
8
L
Achilles
Pippppy
Achilles
2
4
0
0.5
W
4
2
7
3.75
L
Olorun
xMajide
Olorun
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,744
Damage
37,265
45,977
Taken
31,120
27,177
Mitigated
20,242
6,868
Healing
3,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dudeinator
Cthulhu
10,222
792
176
1,838
12,428
10,893
0
5,359
6,963
33,759
0
L
Heimdallr
Hekada
Heimdallr
3,258
1,211
0
425
8,722
2,758
474
4,793
3,815
0
16,708
W
Vulcan
JawaPowa
Vulcan
13,267
4,812
285
812
7,157
2,945
2,069
3,714
3,443
32,205
0
W
Xbalanque
Kabels
Xbalanque
11,749
4,769
0
542
8,242
3,821
1,211
3,212
5,030
0
46,787
W
8,307
691
201
1,242
7,698
10,102
633
4,105
3,593
24,591
0
L
Achilles
Pippppy
Achilles
3,461
1,176
0
32
12,553
9,671
557
3,695
8,740
0
32,113
W
3,942
714
0
0
8,023
3,374
2,299
3,571
4,452
0
23,383
L
Olorun
xMajide
Olorun
3,803
2,107
333
4,064
12,274
3,855
1,079
7,892
4,128
17,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,570
Gold Earned
41,568
172
Minions Killed
183
7
Camps Cleared
12
762,639
Distance Traveled
930,080
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,025
835
56
5
3
207,239
1
L
Heimdallr
8,396
700
33
3
0
189,693
0
W
Vulcan
10,852
904
36
3
0
246,635
0
W
Xbalanque
10,336
861
59
5
6
223,838
0
W
Ymir
10,143
845
50
4
3
237,346
4
L
Achilles
8,996
750
56
5
2
206,821
3
W
Thor
10,237
853
38
3
3
222,261
0
L
Olorun
8,153
679
27
2
2
158,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role