Player Matchup

Sol
Sol
DaddyHadez
Sol
Level 109
God Stats
44W - 15L
1,762 SR
Queue Stats
300W - 199L
1,663 Elo+
Party 2
Fenrir
Fenrir
HayHayDaPURTLE
Fenrir
Level 126
God Stats
1W - 0L
1,339 SR
Queue Stats
134W - 107L
1,612 Elo+
Party 2
Atlas
Atlas
SaucyPandalf
Atlas
Level 81
God Stats
1W - 0L
1,495 SR
Queue Stats
12W - 15L
1,410 Elo+
Party 2
Team Averages
Level 105
1,532 SR
1,562 Elo+

VS

Team Averages
Level 125
1,557 SR
1,510 Elo+
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Protobaka
Chiron
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 215L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
Shrevident
Baron Samedi
Level 129
God Stats
11W - 5L
1,672 SR
Queue Stats
108W - 123L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 8
8,557
856
13,172
7,923
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
8 / 1 / 5
8,289
829
6,947
7,000
2,923
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 3 / 13
7,472
747
3,507
9,133
8,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 6 / 3
6,701
670
2,502
13,448
12,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Chiron
Protobaka
Chiron
10
2 / 5 / 2
6,776
678
5,229
6,846
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Shrevident
Baron Samedi
10
2 / 4 / 3
7,106
711
3,768
6,702
3,022
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
5
5
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
3
0.42
W
7
1
8
11
W
8
1
5
10.5
L
Chiron
Protobaka
Chiron
2
5
2
0.6
W
0
3
13
2.17
L
Baron Samedi
Shrevident
Baron Samedi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,626
Damage
11,499
24,056
Taken
26,996
13,774
Mitigated
18,498
8,090
Healing
4,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,502
222
0
1,122
13,448
12,710
0
7,775
5,673
8,631
0
W
13,172
4,752
0
5,330
7,923
2,560
2,089
2,523
5,400
49,064
0
W
6,947
1,413
0
1,110
7,000
2,923
151
1,257
5,743
0
18,471
L
Chiron
Protobaka
Chiron
5,229
1,271
281
1,394
6,846
2,766
0
4,928
1,847
0
16,083
W
3,507
1,461
465
1,185
9,133
8,291
54
3,411
5,722
12,012
0
L
Baron Samedi
Shrevident
Baron Samedi
3,768
380
391
1,364
6,702
3,022
0
4,245
2,457
18,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,318
Gold Earned
20,583
111
Minions Killed
63
7
Camps Cleared
2
526,414
Distance Traveled
449,251
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,701
670
19
2
0
138,021
1
W
Sol
8,557
856
87
9
3
169,067
3
W
Fenrir
8,289
829
19
2
4
190,122
3
L
Chiron
6,776
678
18
2
0
163,474
4
W
Atlas
7,472
747
5
1
0
167,225
2
L
Baron Samedi
7,106
711
26
3
2
147,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role