Player Matchup

Zhong Kui
Zhong Kui
Draw Sketchy
Zhong Kui
Level 81
God Stats
22W - 25L
1,535 SR
Queue Stats
277W - 313L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
Jarkous
Sun Wukong
Level 102
God Stats
3W - 8L
1,445 SR
Queue Stats
361W - 319L
1,496 Elo+
Party 2
Loki
Loki
Locust0221
Loki
Level 120
God Stats
2W - 4L
1,479 SR
Queue Stats
999W - 992L
1,473 Elo+
Party 2
Team Averages
Level 101
1,486 SR
1,476 Elo+

VS

Team Averages
Level 124
1,485 SR
1,498 Elo+
Raijin
Raijin
OcculticOwl9
Raijin
Level 140
God Stats
1W - 3L
1,241 SR
Queue Stats
352W - 404L
1,425 Elo+
Solo
Bastet
Bastet
Satanael332
Bastet
Level 124
God Stats
2W - 1L
1,639 SR
Queue Stats
11W - 13L
1,466 Elo+
Party 1
Thor
Thor
loved68
Thor
Level 108
God Stats
2W - 0L
1,574 SR
Queue Stats
9W - 6L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Draw Sketchy
Zhong Kui
9
0 / 5 / 3
6,825
620
5,995
7,916
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Jarkous
Sun Wukong
12
2 / 3 / 1
7,766
706
8,616
9,622
7,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 6 / 0
7,260
660
4,684
7,580
2,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
3 / 2 / 8
7,891
717
5,901
7,871
2,435
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
13
9 / 1 / 4
8,559
778
10,316
8,445
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thor
loved68
Thor
11
2 / 2 / 11
7,719
702
3,680
6,270
2,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
14
14
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Draw Sketchy
Zhong Kui
0
5
3
0.3
L
Sun Wukong
Jarkous
Sun Wukong
2
3
1
0.83
L
3
6
0
0.5
W
Raijin
3
2
8
3.5
W
Bastet
9
1
4
11
W
Thor
loved68
Thor
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,295
Damage
19,897
25,118
Taken
22,586
13,750
Mitigated
8,067
3,975
Healing
6,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Draw Sketchy
Zhong Kui
5,995
766
20
1,207
7,916
3,737
0
1,289
6,627
18,316
0
L
Sun Wukong
Jarkous
Sun Wukong
8,616
1,647
90
2,007
9,622
7,308
51
3,753
5,869
0
25,317
L
4,684
1,063
106
545
7,580
2,705
100
1,426
6,154
0
13,624
W
Raijin
5,901
1,125
162
2,481
7,871
2,435
394
1,326
5,887
33,778
0
W
Bastet
10,316
2,684
0
2,779
8,445
3,313
389
2,510
5,446
0
20,511
W
Thor
loved68
Thor
3,680
950
0
750
6,270
2,319
290
2,449
3,621
0
10,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,851
Gold Earned
24,169
92
Minions Killed
110
4
Camps Cleared
5
535,914
Distance Traveled
584,752
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,825
620
38
3
1
160,374
3
L
Sun Wukong
7,766
706
34
3
1
192,091
0
L
Loki
7,260
660
20
2
2
183,449
1
W
Raijin
7,891
717
69
6
1
166,911
2
W
Bastet
8,559
778
21
2
4
214,841
1
W
Thor
7,719
702
20
2
0
203,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role