Player Matchup

Medusa
Medusa
Alpha Spitfire
Medusa
Level 57
God Stats
4W - 2L
1,490 SR
Queue Stats
70W - 71L
1,449 Elo+
Party 1
Achilles
Achilles
Shager Master
Achilles
Level 67
God Stats
4W - 1L
1,732 SR
Queue Stats
95W - 90L
1,432 Elo+
Party 1
Zeus
Zeus
Tequila Warhead
Zeus
Level 65
God Stats
8W - 4L
1,540 SR
Queue Stats
70W - 68L
1,421 Elo+
Party 1
Hel
Hel
Visory01
Hel
Level 125
God Stats
5W - 4L
1,461 SR
Queue Stats
45W - 52L
1,466 Elo+
Solo
Ymir
Ymir
valsafly
Ymir
Level 127
God Stats
3W - 2L
1,438 SR
Queue Stats
92W - 89L
1,426 Elo+
Party 1
Team Averages
Level 88
1,532 SR
1,439 Elo+

VS

Team Averages
Level 121
1,584 SR
1,486 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
As Nodt5293
Cthulhu
Level 113
God Stats
2W - 1L
1,882 SR
Queue Stats
9W - 17L
1,481 Elo+
Solo
Anubis
Anubis
mattlocascio
Anubis
Level 109
God Stats
15W - 19L
1,500 SR
Queue Stats
154W - 131L
1,474 Elo+
Solo
Bastet
Bastet
paskelthelizard
Bastet
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,509 Elo+
Solo
Heimdallr
Heimdallr
station 13579
Heimdallr
Level 117
God Stats
23W - 19L
1,539 SR
Queue Stats
542W - 585L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
6,989
466
5,516
8,388
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Shager Master
Achilles
13
3 / 2 / 3
8,203
547
6,701
11,272
10,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
4 / 3 / 4
8,311
554
6,983
7,549
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 0 / 1
6,957
464
3,513
7,688
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
15
8 / 0 / 5
9,550
637
6,746
10,886
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
0 / 5 / 2
7,084
472
3,493
11,064
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
As Nodt5293
Cthulhu
12
0 / 1 / 1
7,131
475
7,722
8,239
4,832
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
12
4 / 7 / 0
7,618
508
6,585
9,905
3,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 0
8,342
556
11,648
13,619
5,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
station 13579
Heimdallr
1
0 / 0 / 0
4,591
306
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
7
7
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
5
2
0.2
W
0
2
3
0.75
L
Cthulhu
As Nodt5293
Cthulhu
0
1
1
0.5
W
Achilles
Shager Master
Achilles
3
2
3
2.25
W
4
3
4
2
W
1
0
1
1.5
L
Anubis
4
7
0
0.57
L
3
3
0
1
L
Heimdallr
station 13579
Heimdallr
0
0
0
0
W
Ymir
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,459
Damage
29,448
45,783
Taken
42,827
23,967
Mitigated
17,823
17,628
Healing
9,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,493
1,704
0
727
11,064
3,634
0
3,709
7,100
0
41,125
W
5,516
3,007
0
2,504
8,388
3,028
337
2,916
5,426
0
45,769
L
Cthulhu
As Nodt5293
Cthulhu
7,722
153
71
1,891
8,239
4,832
0
2,751
5,476
39,018
0
W
Achilles
Shager Master
Achilles
6,701
2,101
0
2,031
11,272
10,351
890
0
10,497
0
33,551
W
6,983
884
0
370
7,549
1,797
394
3,196
4,353
42,202
0
W
3,513
325
3,818
4,789
7,688
4,360
201
4,240
3,402
26,923
0
L
Anubis
6,585
0
0
1,893
9,905
3,508
930
6,938
2,766
31,698
0
L
11,648
3,346
205
5,021
13,619
5,849
648
3,439
9,497
0
49,789
L
Heimdallr
station 13579
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
6,746
1,094
0
4,116
10,886
4,431
0
4,091
6,725
61,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,010
Gold Earned
34,766
430
Minions Killed
318
0
Camps Cleared
0
1,467,143
Distance Traveled
1,103,449
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,084
472
88
6
0
258,028
5
W
Medusa
6,989
466
85
6
0
279,725
3
L
Cthulhu
7,131
475
68
5
0
316,105
3
W
Achilles
8,203
547
90
6
0
285,190
2
W
Zeus
8,311
554
84
6
0
278,504
0
W
Hel
6,957
464
55
4
0
300,431
4
L
Anubis
7,618
508
61
4
0
213,728
0
L
Bastet
8,342
556
101
7
0
296,165
1
L
Heimdallr
4,591
306
0
0
0
19,423
0
W
Ymir
9,550
637
116
8
0
323,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role