Player Matchup

Merlin
Merlin
Cujo Chase
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,615 Elo+
Party 3
Tyr
Tyr
JaylonFarmville
Tyr
Level 115
God Stats
7W - 9L
1,687 SR
Queue Stats
303W - 201L
1,647 Elo+
Party 3
Atlas
Atlas
Jegwarr
Atlas
Level 109
God Stats
9W - 7L
1,643 SR
Queue Stats
226W - 136L
1,702 Elo+
Party 3
Mercury
Mercury
Tyrzzz
Mercury
Level 104
God Stats
2W - 2L
1,587 SR
Queue Stats
167W - 88L
1,731 Elo+
Party 3
Discordia
Discordia
quannyscheeks
Discordia
Level 61
God Stats
15W - 10L
1,661 SR
Queue Stats
250W - 174L
1,622 Elo+
Party 3
Team Averages
Level 79
1,616 SR
1,663 Elo+

VS

Team Averages
Level 69
1,520 SR
1,621 Elo+
Zeus
Zeus
 
Zeus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Arnebjorn
Thoth
Level 123
God Stats
1W - 2L
1,348 SR
Queue Stats
156W - 136L
1,587 Elo+
Party 2
Bastet
Bastet
OnePennyTooMany
Bastet
Level 109
God Stats
1W - 0L
1,751 SR
Queue Stats
3W - 1L
1,747 Elo+
Party 1
Sun Wukong
Sun Wukong
Th3ShortRound
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,770 Elo+
Party 1
Khepri
Khepri
Weissloga
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cujo Chase
Merlin
15
1 / 8 / 2
9,873
898
6,681
12,335
4,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 2
11,230
1,021
12,046
17,034
12,736
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atlas
Jegwarr
Atlas
17
0 / 3 / 7
11,301
1,027
9,117
20,099
23,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
Tyrzzz
Mercury
16
1 / 5 / 4
10,105
919
4,725
19,048
7,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
quannyscheeks
Discordia
15
0 / 1 / 5
9,922
902
5,801
5,649
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

142

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
6 / 2 / 9
11,751
1,068
13,282
8,059
5,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Arnebjorn
Thoth
18
2 / 0 / 11
11,008
1,001
22,131
4,018
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 4 / 10
11,468
1,043
16,520
13,731
6,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Th3ShortRound
Sun Wukong
17
3 / 1 / 12
11,162
1,015
9,469
11,715
8,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Weissloga
Khepri
18
3 / 0 / 11
11,566
1,051
4,254
4,896
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
7
Kills
20
20
Deaths
7
20
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
2
9
5.25
W
Thoth
Arnebjorn
Thoth
2
0
11
7.5
L
Merlin
Cujo Chase
Merlin
1
8
2
0.25
L
5
3
2
2
L
Atlas
Jegwarr
Atlas
0
3
7
1.17
W
6
4
10
2.75
W
Sun Wukong
Th3ShortRound
Sun Wukong
3
1
12
9
L
Mercury
Tyrzzz
Mercury
1
5
4
0.6
W
Khepri
Weissloga
Khepri
3
0
11
8.5
L
Discordia
quannyscheeks
Discordia
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,370
Damage
65,656
74,165
Taken
42,419
49,756
Mitigated
28,803
2,420
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,282
704
0
1,071
8,059
5,044
0
2,663
5,320
27,989
0
W
Thoth
Arnebjorn
Thoth
22,131
220
0
0
4,018
2,106
0
2,430
1,442
54,277
0
L
Merlin
Cujo Chase
Merlin
6,681
654
0
137
12,335
4,280
0
5,555
6,382
18,456
0
L
12,046
1,343
0
763
17,034
12,736
0
9,311
5,914
0
18,702
L
Atlas
Jegwarr
Atlas
9,117
2,834
0
1,260
20,099
23,851
0
9,400
9,907
40,858
0
W
16,520
3,725
0
1,673
13,731
6,935
0
5,400
8,217
0
28,642
W
Sun Wukong
Th3ShortRound
Sun Wukong
9,469
1,695
0
1,173
11,715
8,009
0
8,264
3,309
0
22,549
L
Mercury
Tyrzzz
Mercury
4,725
1,183
0
260
19,048
7,031
0
10,814
7,686
0
20,539
W
Khepri
Weissloga
Khepri
4,254
427
0
764
4,896
6,709
0
2,336
2,532
13,535
0
L
Discordia
quannyscheeks
Discordia
5,801
63
0
0
5,649
1,858
0
2,222
3,297
19,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,431
Gold Earned
56,955
191
Minions Killed
205
3
Camps Cleared
9
1,089,737
Distance Traveled
1,137,804
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,751
1,068
39
4
4
211,815
4
W
Thoth
11,008
1,001
89
8
2
242,551
0
L
Merlin
9,873
898
28
3
1
205,769
1
L
Tyr
11,230
1,021
20
2
1
240,831
0
L
Atlas
11,301
1,027
65
6
0
224,784
3
W
Bastet
11,468
1,043
34
3
0
229,856
1
W
Sun Wukong
11,162
1,015
23
2
1
224,513
0
L
Mercury
10,105
919
40
4
1
274,167
0
W
Khepri
11,566
1,051
20
2
2
229,069
1
L
Discordia
9,922
902
38
3
0
144,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role