Player Matchup

Bellona
Bellona
Bongwwater
Bellona
Level 153
God Stats
5W - 6L
1,534 SR
Queue Stats
545W - 561L
1,421 Elo+
Solo
Artio
Artio
MrCauthon
Artio
Level 109
God Stats
2W - 3L
1,422 SR
Queue Stats
454W - 468L
1,449 Elo+
Solo
Sobek
Sobek
PnoyGunShooter
Sobek
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,540 Elo+
Solo
Guan Yu
Guan Yu
Ur Conqueror
Guan Yu
Level 159
God Stats
13W - 18L
1,495 SR
Queue Stats
640W - 631L
1,489 Elo+
Solo
Persephone
Persephone
irishking436
Persephone
Level 139
God Stats
2W - 3L
1,657 SR
Queue Stats
200W - 216L
1,528 Elo+
Solo
Team Averages
Level 132
1,522 SR
1,485 Elo+

VS

Team Averages
Level 131
1,609 SR
1,503 Elo+
Bacchus
Bacchus
Moving X Object
Bacchus
Level 107
God Stats
7W - 4L
1,581 SR
Queue Stats
209W - 206L
1,571 Elo+
Solo
Ao Kuang
Ao Kuang
RICKITYSHACK
Ao Kuang
Level 140
God Stats
4W - 1L
1,805 SR
Queue Stats
259W - 279L
1,446 Elo+
Solo
Sol
Sol
ottohime_SAKURA
Sol
Level 128
God Stats
2W - 5L
1,440 SR
Queue Stats
117W - 115L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
shmertin
Zhong Kui
Level 153
God Stats
3W - 1L
1,472 SR
Queue Stats
205W - 227L
1,457 Elo+
Solo
Chang'e
Chang'e
xXTheLastJediXx
Chang'e
Level 129
God Stats
2W - 0L
1,745 SR
Queue Stats
141W - 150L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bongwwater
Bellona
13
1 / 7 / 8
7,789
708
12,184
15,882
19,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
MrCauthon
Artio
13
2 / 4 / 4
8,094
736
2,746
15,573
23,735
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
1 / 4 / 8
7,862
715
6,450
15,973
27,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Ur Conqueror
Guan Yu
15
6 / 5 / 6
8,992
817
17,929
17,215
26,162
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
irishking436
Persephone
16
4 / 5 / 7
9,411
856
15,489
13,267
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 12
9,665
879
9,684
18,142
19,893
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
RICKITYSHACK
Ao Kuang
15
6 / 3 / 12
9,385
853
10,842
13,842
7,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 1 / 13
10,218
929
18,701
13,238
5,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
shmertin
Zhong Kui
15
3 / 3 / 17
9,239
840
12,743
15,495
16,247
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
2 / 3 / 15
9,163
833
11,532
10,992
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
94
14
Kills
25
25
Deaths
14
33
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bongwwater
Bellona
1
7
8
0.71
W
6
4
12
3
L
Artio
MrCauthon
Artio
2
4
4
1
L
1
4
8
1.25
W
Ao Kuang
RICKITYSHACK
Ao Kuang
6
3
12
4
L
Guan Yu
Ur Conqueror
Guan Yu
6
5
6
1.8
L
Persephone
irishking436
Persephone
4
5
7
1.5
W
8
1
13
14.5
W
Zhong Kui
shmertin
Zhong Kui
3
3
17
3.83
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,798
Damage
63,502
77,910
Taken
71,709
102,984
Mitigated
52,849
31,876
Healing
43,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bongwwater
Bellona
12,184
3,723
894
2,041
15,882
19,172
300
11,353
4,207
0
24,700
W
9,684
1,142
1,736
4,560
18,142
19,893
154
3,574
14,568
15,338
0
L
Artio
MrCauthon
Artio
2,746
843
3,554
3,826
15,573
23,735
0
13,443
1,706
4,576
0
L
6,450
972
1,450
4,251
15,973
27,539
52
12,315
3,477
10,138
0
W
Ao Kuang
RICKITYSHACK
Ao Kuang
10,842
1,498
2,344
5,493
13,842
7,395
1,260
6,885
6,957
13,761
0
L
Guan Yu
Ur Conqueror
Guan Yu
17,929
2,726
4,915
5,721
17,215
26,162
217
13,250
3,697
0
31,304
L
Persephone
irishking436
Persephone
15,489
1,937
1,713
3,511
13,267
6,376
168
11,708
1,321
31,016
0
W
18,701
6,336
1,781
6,309
13,238
5,062
1,895
4,980
8,258
34,388
0
W
Zhong Kui
shmertin
Zhong Kui
12,743
1,583
0
4,136
15,495
16,247
804
4,347
11,148
30,109
0
W
11,532
1,197
11,882
5,401
10,992
4,252
677
4,899
6,093
24,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,148
Gold Earned
47,670
95
Minions Killed
102
0
Camps Cleared
0
1,012,184
Distance Traveled
1,084,080
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,789
708
19
2
0
183,966
0
W
Bacchus
9,665
879
8
1
0
223,214
1
L
Artio
8,094
736
3
0
0
201,494
0
L
Sobek
7,862
715
11
1
0
207,360
0
W
Ao Kuang
9,385
853
4
0
0
220,139
0
L
Guan Yu
8,992
817
31
3
0
209,312
1
L
Persephone
9,411
856
31
3
0
210,052
1
W
Sol
10,218
929
33
3
0
226,508
4
W
Zhong Kui
9,239
840
29
3
0
185,924
0
W
Chang'e
9,163
833
28
3
0
228,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role