Player Matchup

Neith
Neith
Final ArchAngle
Neith
Level 69
God Stats
11W - 14L
1,405 SR
Queue Stats
42W - 59L
1,381 Elo+
Solo
Nox
Nox
Stroung4x
Nox
Level 49
God Stats
24W - 26L
1,538 SR
Queue Stats
62W - 82L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Zechure
Cthulhu
Level 66
God Stats
6W - 4L
1,411 SR
Queue Stats
17W - 27L
1,338 Elo+
Solo
Team Averages
Level 61
1,451 SR
1,380 Elo+

VS

Team Averages
Level 102
1,296 SR
1,365 Elo+
Heimdallr
Heimdallr
Beasthogames
Heimdallr
Level 82
God Stats
0W - 3L
1,221 SR
Queue Stats
11W - 20L
1,370 Elo+
Solo
Chang'e
Chang'e
F4rm3r_Jon87
Chang'e
Level 104
God Stats
0W - 7L
1,219 SR
Queue Stats
148W - 181L
1,353 Elo+
Solo
Sylvanus
Sylvanus
OneSh0t1shell
Sylvanus
Level 120
God Stats
47W - 70L
1,446 SR
Queue Stats
224W - 311L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
10,118
723
13,504
11,760
4,891
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 6
9,271
662
12,864
7,517
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Zechure
Cthulhu
15
6 / 1 / 7
10,145
725
16,893
15,387
18,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beasthogames
Heimdallr
13
1 / 3 / 1
8,516
608
11,256
13,918
5,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
F4rm3r_Jon87
Chang'e
12
0 / 4 / 1
7,876
563
4,417
15,229
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
OneSh0t1shell
Sylvanus
12
1 / 6 / 1
8,166
583
8,234
21,702
14,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Beasthogames
Heimdallr
1
3
1
0.5
L
Chang'e
F4rm3r_Jon87
Chang'e
0
4
1
0.13
W
4
0
9
8.5
L
Sylvanus
OneSh0t1shell
Sylvanus
1
6
1
0.25
W
3
1
6
6
W
Cthulhu
Zechure
Cthulhu
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,261
Damage
23,907
34,664
Taken
50,849
26,705
Mitigated
26,346
11,124
Healing
26,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Beasthogames
Heimdallr
11,256
4,005
0
1,298
13,918
5,618
341
7,245
6,298
0
34,313
L
Chang'e
F4rm3r_Jon87
Chang'e
4,417
357
2,788
5,586
15,229
6,234
404
9,487
5,419
23,787
0
W
13,504
5,271
544
6,042
11,760
4,891
2,340
3,613
8,147
0
56,180
L
Sylvanus
OneSh0t1shell
Sylvanus
8,234
1,815
7,148
9,575
21,702
14,494
26
12,316
8,656
18,093
3,087
W
12,864
796
1,318
1,922
7,517
3,237
559
3,070
4,447
36,139
0
W
Cthulhu
Zechure
Cthulhu
16,893
1,330
0
1,298
15,387
18,577
2
6,466
8,921
27,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,534
Gold Earned
24,558
196
Minions Killed
145
6
Camps Cleared
7
878,103
Distance Traveled
711,341
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,516
608
68
5
2
255,692
0
L
Chang'e
7,876
563
47
3
2
236,660
3
W
Neith
10,118
723
106
8
6
255,363
2
L
Sylvanus
8,166
583
30
2
3
218,989
4
W
Nox
9,271
662
67
5
0
281,634
3
W
Cthulhu
10,145
725
23
2
0
341,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role