Player Matchup

Vulcan
Vulcan
BeefyPotato
Vulcan
Level 29
God Stats
0W - 2L
1,501 SR
Queue Stats
15W - 15L
1,466 Elo+
Party 1
Cabrakan
Cabrakan
HillHermit
Cabrakan
Level 63
God Stats
0W - 1L
1,765 SR
Queue Stats
9W - 6L
1,589 Elo+
Party 1
Medusa
Medusa
TonyMcGuire
Medusa
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,504 Elo+
Party 1
Team Averages
Level 49
1,589 SR
1,520 Elo+

VS

Team Averages
Level 49
1,694 SR
1,475 Elo+
Ares
Ares
BOOTIEPATROL
Ares
Level 28
God Stats
16W - 5L
1,758 SR
Queue Stats
51W - 39L
1,487 Elo+
Party 2
Zeus
Zeus
Chzstks
Zeus
Level 29
God Stats
21W - 12L
1,583 SR
Queue Stats
53W - 42L
1,470 Elo+
Party 2
Thanatos
Thanatos
JayMKay
Thanatos
Level 89
God Stats
8W - 1L
1,741 SR
Queue Stats
52W - 43L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
4 / 8 / 3
8,503
709
7,003
11,443
3,866
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
HillHermit
Cabrakan
11
1 / 4 / 5
7,528
627
4,716
14,303
15,735
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
11
2 / 7 / 4
8,014
668
7,454
10,132
3,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 9
10,166
847
9,327
11,618
10,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
Chzstks
Zeus
15
9 / 2 / 7
10,316
860
15,327
5,750
1,769
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JayMKay
Thanatos
12
1 / 3 / 12
8,485
707
6,812
10,429
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
7
Kills
19
19
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
2
9
6.75
L
Vulcan
4
8
3
0.69
W
Zeus
Chzstks
Zeus
9
2
7
6.25
L
Cabrakan
HillHermit
Cabrakan
1
4
5
0.88
W
Thanatos
JayMKay
Thanatos
1
3
12
2.33
L
Medusa
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,173
Damage
31,466
35,878
Taken
27,797
22,728
Mitigated
15,423
2,471
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,327
499
0
1,422
11,618
10,158
739
4,201
7,417
19,386
0
L
Vulcan
7,003
2,716
164
646
11,443
3,866
23
7,985
3,188
24,360
0
W
Zeus
Chzstks
Zeus
15,327
1,948
469
1,495
5,750
1,769
997
3,272
2,478
50,042
0
L
Cabrakan
HillHermit
Cabrakan
4,716
479
0
500
14,303
15,735
0
8,386
5,627
11,465
0
W
Thanatos
JayMKay
Thanatos
6,812
717
0
6,809
10,429
3,496
0
4,879
5,550
0
23,469
L
Medusa
7,454
2,784
0
1,161
10,132
3,127
0
7,726
2,057
0
26,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,045
Gold Earned
28,967
95
Minions Killed
135
2
Camps Cleared
8
587,515
Distance Traveled
684,782
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,166
847
19
2
1
228,642
1
L
Vulcan
8,503
709
47
4
1
172,673
3
W
Zeus
10,316
860
89
7
3
232,379
2
L
Cabrakan
7,528
627
12
1
0
218,661
0
W
Thanatos
8,485
707
27
2
4
223,761
4
L
Medusa
8,014
668
36
3
1
196,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role