Player Matchup

Agni
Agni
HEATONIANS
Agni
Level 29
God Stats
2W - 2L
1,594 SR
Queue Stats
31W - 35L
1,457 Elo+
Party 1
Nike
Nike
Lemtron
Nike
Level 155
God Stats
5W - 2L
1,678 SR
Queue Stats
199W - 164L
1,597 Elo+
Party 1
Anhur
Anhur
tweakks
Anhur
Level 90
God Stats
10W - 12L
1,547 SR
Queue Stats
124W - 147L
1,459 Elo+
Solo
Team Averages
Level 91
1,606 SR
1,504 Elo+

VS

Team Averages
Level 91
1,433 SR
1,346 Elo+
Danzaburou
Danzaburou
Chaacisg4y
Danzaburou
Level 107
God Stats
14W - 18L
1,511 SR
Queue Stats
109W - 223L
1,366 Elo+
Party 2
Merlin
Merlin
MustyVibes
Merlin
Level 68
God Stats
9W - 8L
1,352 SR
Queue Stats
30W - 57L
1,290 Elo+
Party 2
Sun Wukong
Sun Wukong
bulldozier21
Sun Wukong
Level 98
God Stats
1W - 1L
1,438 SR
Queue Stats
6W - 9L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
9,313
548
7,722
7,737
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Lemtron
Nike
14
1 / 3 / 1
10,266
604
10,426
25,957
26,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
tweakks
Anhur
12
1 / 5 / 0
9,305
547
4,827
14,434
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chaacisg4y
Danzaburou
16
9 / 1 / 5
12,453
733
16,848
13,427
5,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
MustyVibes
Merlin
15
3 / 0 / 11
11,452
674
14,721
7,018
2,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
bulldozier21
Sun Wukong
14
2 / 1 / 9
11,048
650
7,536
12,676
9,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
14
14
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chaacisg4y
Danzaburou
9
1
5
11.5
L
0
6
2
0.17
L
Nike
Lemtron
Nike
1
3
1
0.5
W
Merlin
MustyVibes
Merlin
3
0
11
8.5
W
Sun Wukong
bulldozier21
Sun Wukong
2
1
9
6.5
L
Anhur
tweakks
Anhur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,975
Damage
39,105
48,128
Taken
33,121
33,535
Mitigated
17,381
6,314
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chaacisg4y
Danzaburou
16,848
5,643
0
4,348
13,427
5,080
2,715
2,887
9,583
0
57,763
L
7,722
248
152
251
7,737
1,949
0
1,727
5,804
26,244
0
L
Nike
Lemtron
Nike
10,426
564
368
3,299
25,957
26,427
0
8,570
16,125
0
45,235
W
Merlin
MustyVibes
Merlin
14,721
103
325
3,573
7,018
2,376
431
1,861
4,811
45,106
0
W
Sun Wukong
bulldozier21
Sun Wukong
7,536
397
570
3,292
12,676
9,925
282
2,990
8,705
0
30,257
L
Anhur
tweakks
Anhur
4,827
1,712
0
2,244
14,434
5,159
0
3,904
9,998
0
30,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,884
Gold Earned
34,953
173
Minions Killed
192
5
Camps Cleared
10
852,165
Distance Traveled
907,710
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,453
733
65
4
2
308,198
4
L
Agni
9,313
548
47
3
1
254,251
7
L
Nike
10,266
604
70
4
1
324,797
7
W
Merlin
11,452
674
84
5
6
319,658
0
W
Sun Wukong
11,048
650
43
3
2
279,854
2
L
Anhur
9,305
547
56
3
3
273,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role