Player Matchup

Loki
Loki
LifeLarseny
Loki
Level 65
God Stats
1W - 3L
1,275 SR
Queue Stats
100W - 111L
1,493 Elo+
Party 1
Sol
Sol
Purp13P3ngw1n
Sol
Level 149
God Stats
2W - 0L
1,640 SR
Queue Stats
26W - 14L
1,587 Elo+
Solo
Artio
Artio
Skellten
Artio
Level 100
God Stats
2W - 3L
1,598 SR
Queue Stats
206W - 236L
1,476 Elo+
Party 1
Eset
Eset
Tooovie
Eset
Level 102
God Stats
6W - 2L
1,638 SR
Queue Stats
202W - 215L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
bloodbath66647
Danzaburou
Level 68
God Stats
10W - 5L
1,633 SR
Queue Stats
146W - 151L
1,455 Elo+
Party 1
Team Averages
Level 97
1,557 SR
1,509 Elo+

VS

Team Averages
Level 120
1,594 SR
1,391 Elo+
Discordia
Discordia
Dynaz72267
Discordia
Level 98
God Stats
0W - 1L
1,617 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 3
Sun Wukong
Sun Wukong
GalaxyEclipse22
Sun Wukong
Level 122
God Stats
7W - 4L
1,645 SR
Queue Stats
25W - 18L
1,553 Elo+
Party 2
Cernunnos
Cernunnos
Justhelizard
Cernunnos
Level 108
God Stats
0W - 1L
1,664 SR
Queue Stats
11W - 17L
1,372 Elo+
Party 3
Kukulkan
Kukulkan
Réddo
Kukulkan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,222 Elo+
Party 3
Chaac
Chaac
Slappin Cheeks8
Chaac
Level 145
God Stats
6W - 8L
1,546 SR
Queue Stats
31W - 27L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
10,714
824
10,906
11,246
4,503
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 2 / 5
11,459
881
16,829
11,405
4,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
Skellten
Artio
17
4 / 2 / 10
11,411
878
9,484
19,839
22,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
Tooovie
Eset
17
6 / 3 / 10
11,339
872
12,326
10,895
11,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
bloodbath66647
Danzaburou
16
1 / 3 / 10
9,553
735
11,108
11,334
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dynaz72267
Discordia
15
2 / 5 / 4
8,797
677
7,329
9,103
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GalaxyEclipse22
Sun Wukong
16
2 / 3 / 10
9,275
713
8,435
20,139
13,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Justhelizard
Cernunnos
14
1 / 6 / 7
8,278
637
6,542
10,963
4,098
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Réddo
Kukulkan
15
3 / 3 / 8
9,001
692
17,304
8,367
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

16
6 / 4 / 3
10,090
776
11,426
21,724
18,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
46
21
Kills
14
14
Deaths
21
38
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dynaz72267
Discordia
2
5
4
0.8
L
Sun Wukong
GalaxyEclipse22
Sun Wukong
2
3
10
2.33
L
Cernunnos
Justhelizard
Cernunnos
1
6
7
0.75
W
5
4
3
1.63
W
5
2
5
3.75
L
Kukulkan
Réddo
Kukulkan
3
3
8
2.33
W
Artio
Skellten
Artio
4
2
10
4.5
L
6
4
3
1.88
W
Eset
Tooovie
Eset
6
3
10
3.67
W
Danzaburou
bloodbath66647
Danzaburou
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,653
Damage
51,036
64,719
Taken
70,296
48,925
Mitigated
42,728
21,680
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dynaz72267
Discordia
7,329
195
0
601
9,103
3,040
0
4,230
4,873
25,799
0
L
Sun Wukong
GalaxyEclipse22
Sun Wukong
8,435
1,129
143
6,905
20,139
13,995
0
12,606
7,533
0
20,971
L
Cernunnos
Justhelizard
Cernunnos
6,542
3,873
0
942
10,963
4,098
315
8,472
2,491
0
19,056
W
10,906
2,246
0
0
11,246
4,503
54
4,746
5,869
0
25,739
W
16,829
5,789
0
4,502
11,405
4,991
5,329
4,429
6,425
61,109
0
L
Kukulkan
Réddo
Kukulkan
17,304
1,823
0
390
8,367
3,282
0
2,859
5,508
36,035
0
W
Artio
Skellten
Artio
9,484
867
2,220
8,466
19,839
22,821
0
5,715
13,073
21,113
0
L
11,426
1,634
0
6,852
21,724
18,313
0
10,832
10,892
0
34,065
W
Eset
Tooovie
Eset
12,326
1,631
904
2,603
10,895
11,461
234
3,222
6,890
24,606
0
W
Danzaburou
bloodbath66647
Danzaburou
11,108
3,032
0
2,985
11,334
5,149
2,251
5,436
5,308
0
38,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,476
Gold Earned
45,441
286
Minions Killed
253
10
Camps Cleared
7
1,227,467
Distance Traveled
1,125,959
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,797
677
50
4
2
211,783
0
L
Sun Wukong
9,275
713
34
3
2
235,252
1
L
Cernunnos
8,278
637
46
4
2
199,567
0
W
Loki
10,714
824
37
3
2
255,870
0
W
Sol
11,459
881
131
10
3
235,552
1
L
Kukulkan
9,001
692
70
5
1
233,641
1
W
Artio
11,411
878
20
2
2
268,991
0
L
Chaac
10,090
776
53
4
0
245,716
1
W
Eset
11,339
872
29
2
2
229,560
1
W
Danzaburou
9,553
735
69
5
1
237,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role