Player Matchup

Poseidon
Poseidon
CAPTAIN KEV1810
Poseidon
Level 62
God Stats
15W - 9L
1,734 SR
Queue Stats
105W - 85L
1,559 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Cait_Cait09
Morgan Le Fay
Level 29
God Stats
16W - 11L
1,548 SR
Queue Stats
107W - 88L
1,562 Elo+
Party 2
Cerberus
Cerberus
CallMe_A_God
Cerberus
Level 38
God Stats
59W - 31L
1,653 SR
Queue Stats
149W - 114L
1,497 Elo+
Party 1
Zeus
Zeus
ShattazGavin
Zeus
Level 26
God Stats
44W - 24L
1,634 SR
Queue Stats
77W - 78L
1,455 Elo+
Party 1
Thanatos
Thanatos
Untamed_Rhyno
Thanatos
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 140L
1,548 Elo+
Solo
Team Averages
Level 38
1,614 SR
1,524 Elo+

VS

Team Averages
Level 84
1,598 SR
1,550 Elo+
Horus
Horus
Arvory
Horus
Level 58
God Stats
4W - 2L
1,725 SR
Queue Stats
357W - 277L
1,505 Elo+
Party 4
Zhong Kui
Zhong Kui
Blakereedf
Zhong Kui
Level 121
God Stats
1W - 0L
1,590 SR
Queue Stats
22W - 10L
1,704 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Dom Volpi
Ah Muzen Cab
Level 127
God Stats
2W - 0L
1,485 SR
Queue Stats
87W - 88L
1,538 Elo+
Party 3
Tiamat
Tiamat
Lexibun
Tiamat
Level 100
God Stats
37W - 21L
1,693 SR
Queue Stats
385W - 303L
1,502 Elo+
Party 4
Chaac
Chaac
david96diaz
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
4 / 9 / 7
11,365
1,033
14,131
18,374
5,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
Cait_Cait09
Morgan Le Fay
16
2 / 4 / 8
10,399
945
12,895
15,645
5,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
CallMe_A_God
Cerberus
17
3 / 6 / 8
11,294
1,027
15,322
32,647
12,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 11 / 6
10,051
914
8,738
21,916
6,705
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Untamed_Rhyno
Thanatos
17
1 / 12 / 9
10,222
929
10,985
21,149
8,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Arvory
Horus
18
5 / 3 / 17
10,994
999
8,081
15,444
14,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Blakereedf
Zhong Kui
19
7 / 2 / 15
12,216
1,111
27,515
15,121
11,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Dom Volpi
Ah Muzen Cab
19
9 / 1 / 14
12,383
1,126
20,850
6,700
2,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Lexibun
Tiamat
18
8 / 3 / 16
12,320
1,120
19,146
11,028
8,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
13 / 3 / 20
13,127
1,193
28,786
26,857
15,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
124
12
Kills
42
42
Deaths
12
38
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Horus
Arvory
Horus
5
3
17
4.5
W
Zhong Kui
Blakereedf
Zhong Kui
7
2
15
7.25
L
Poseidon
4
9
7
0.83
L
Morgan Le Fay
Cait_Cait09
Morgan Le Fay
2
4
8
1.5
L
Cerberus
CallMe_A_God
Cerberus
3
6
8
1.17
W
Ah Muzen Cab
Dom Volpi
Ah Muzen Cab
9
1
14
16
W
Tiamat
Lexibun
Tiamat
8
3
16
5.33
L
2
11
6
0.45
L
Thanatos
Untamed_Rhyno
Thanatos
1
12
9
0.46
W
13
3
20
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,071
Damage
104,378
109,731
Taken
75,150
38,623
Mitigated
52,058
11,729
Healing
30,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Arvory
Horus
8,081
3,560
2,511
4,120
15,444
14,550
0
9,612
5,400
0
11,070
W
Zhong Kui
Blakereedf
Zhong Kui
27,515
2,305
139
7,550
15,121
11,867
0
9,194
5,927
44,551
0
L
Poseidon
14,131
1,907
363
1,089
18,374
5,686
0
7,655
10,356
40,965
0
L
Morgan Le Fay
Cait_Cait09
Morgan Le Fay
12,895
0
264
620
15,645
5,438
0
7,127
7,928
30,875
0
L
Cerberus
CallMe_A_God
Cerberus
15,322
554
124
6,299
32,647
12,334
0
10,725
21,181
34,641
0
W
Ah Muzen Cab
Dom Volpi
Ah Muzen Cab
20,850
4,629
0
2,097
6,700
2,069
0
5,654
1,046
0
61,933
W
Tiamat
Lexibun
Tiamat
19,146
2,292
297
3,556
11,028
8,107
0
7,355
3,673
34,379
0
L
8,738
3,051
0
0
21,916
6,705
0
8,446
13,000
21,119
0
L
Thanatos
Untamed_Rhyno
Thanatos
10,985
2,603
0
2,970
21,149
8,460
0
10,698
9,573
0
19,692
W
28,786
7,135
558
10,026
26,857
15,465
0
19,271
7,586
0
44,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,331
Gold Earned
61,040
210
Minions Killed
219
4
Camps Cleared
9
963,981
Distance Traveled
1,055,663
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,994
999
5
0
0
192,440
0
W
Zhong Kui
12,216
1,111
48
4
2
204,565
0
L
Poseidon
11,365
1,033
76
7
1
182,141
0
L
Morgan Le Fay
10,399
945
32
3
0
207,454
0
L
Cerberus
11,294
1,027
56
5
2
226,400
0
W
Ah Muzen Cab
12,383
1,126
87
8
3
229,846
2
W
Tiamat
12,320
1,120
40
4
2
205,642
0
L
Zeus
10,051
914
29
3
1
168,894
0
L
Thanatos
10,222
929
17
2
0
179,092
1
W
Chaac
13,127
1,193
39
4
2
223,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role