Player Matchup

Ra
Ra
Aléjandrö
Ra
Level 107
God Stats
3W - 2L
1,745 SR
Queue Stats
58W - 30L
1,742 Elo+
Party 2
Ganesha
Ganesha
Anathyst
Ganesha
Level 160
God Stats
5W - 1L
1,988 SR
Queue Stats
267W - 124L
1,902 Elo+
Party 2
Chiron
Chiron
Avensz
Chiron
Level 160
God Stats
3W - 2L
1,481 SR
Queue Stats
355W - 207L
1,823 Elo+
Party 2
Team Averages
Level 142
1,738 SR
1,822 Elo+

VS

Team Averages
Level 133
1,568 SR
1,601 Elo+
Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CaptainWiest
Cthulhu
Level 123
God Stats
2W - 1L
1,577 SR
Queue Stats
144W - 125L
1,662 Elo+
Party 1
Gilgamesh
Gilgamesh
ThisGameNotFun
Gilgamesh
Level 135
God Stats
16W - 15L
1,628 SR
Queue Stats
226W - 210L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 9
9,430
725
8,471
7,783
4,967
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Anathyst
Ganesha
13
0 / 0 / 14
9,346
719
8,853
15,737
14,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Avensz
Chiron
14
11 / 1 / 5
10,186
784
21,645
8,183
3,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 8 / 1
8,425
648
4,662
14,867
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
CaptainWiest
Cthulhu
10
0 / 4 / 2
7,330
564
7,603
15,709
10,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ThisGameNotFun
Gilgamesh
11
1 / 4 / 1
7,975
613
7,638
14,432
10,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
2
2
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
8
1
0.19
W
5
1
9
9.5
W
Ganesha
Anathyst
Ganesha
0
0
14
7
W
Chiron
Avensz
Chiron
11
1
5
13.5
L
Cthulhu
CaptainWiest
Cthulhu
0
4
2
0.25
L
Gilgamesh
ThisGameNotFun
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,969
Damage
19,903
31,703
Taken
45,008
23,166
Mitigated
25,022
17,971
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,662
1,804
0
695
14,867
3,948
77
5,570
9,036
0
36,235
W
8,471
662
1,776
2,747
7,783
4,967
402
1,581
6,001
36,682
0
W
Ganesha
Anathyst
Ganesha
8,853
736
741
7,396
15,737
14,984
599
3,812
10,986
30,635
0
W
Chiron
Avensz
Chiron
21,645
9,301
1,465
3,846
8,183
3,215
1,779
2,507
5,252
0
48,306
L
Cthulhu
CaptainWiest
Cthulhu
7,603
417
605
1,786
15,709
10,757
0
5,972
9,452
18,566
0
L
Gilgamesh
ThisGameNotFun
Gilgamesh
7,638
1,564
0
1,241
14,432
10,317
0
5,173
9,045
2,844
14,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,962
Gold Earned
23,730
159
Minions Killed
121
7
Camps Cleared
4
736,469
Distance Traveled
688,777
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,425
648
71
5
2
197,748
5
W
Ra
9,430
725
82
6
3
246,386
3
W
Ganesha
9,346
719
7
1
0
259,068
5
W
Chiron
10,186
784
70
5
4
231,015
1
L
Cthulhu
7,330
564
26
2
1
241,070
2
L
Gilgamesh
7,975
613
24
2
1
249,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role