Player Matchup

Tiamat
Tiamat
Hindsight420488
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,393 Elo+
Party 2
Gilgamesh
Gilgamesh
WhiteFang1992
Gilgamesh
Level 121
God Stats
13W - 17L
1,441 SR
Queue Stats
268W - 326L
1,463 Elo+
Solo
Ullr
Ullr
iMW1R3D
Ullr
Level 49
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 6L
1,284 Elo+
Party 2
Team Averages
Level 61
1,412 SR
1,380 Elo+

VS

Team Averages
Level 55
1,427 SR
1,298 Elo+
Ra
Ra
JesusPeace7
Ra
Level 79
God Stats
11W - 12L
1,419 SR
Queue Stats
60W - 96L
1,221 Elo+
Solo
Thor
Thor
Lagardowski
Thor
Level 40
God Stats
81W - 91L
1,431 SR
Queue Stats
81W - 91L
1,336 Elo+
Party 1
Fenrir
Fenrir
Seventarian
Fenrir
Level 47
God Stats
75W - 83L
1,433 SR
Queue Stats
79W - 88L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,292
629
5,058
6,758
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
WhiteFang1992
Gilgamesh
9
2 / 3 / 1
6,998
700
5,776
9,227
4,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
iMW1R3D
Ullr
10
1 / 4 / 0
6,084
608
3,231
6,103
2,086
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
7,692
769
8,800
5,288
1,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 6
7,341
734
4,445
7,518
3,896
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
11
5 / 1 / 6
7,559
756
4,017
5,166
3,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
13
13
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
4
1
7
7.5
W
4
1
6
7
W
Fenrir
5
1
6
8
L
Gilgamesh
WhiteFang1992
Gilgamesh
2
3
1
0.83
L
Ullr
iMW1R3D
Ullr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,065
Damage
17,262
22,088
Taken
17,972
10,229
Mitigated
9,242
1,984
Healing
5,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,058
582
510
920
6,758
3,267
0
2,608
3,840
18,821
0
W
8,800
571
1,918
2,181
5,288
1,973
498
1,536
3,752
32,528
0
W
4,445
1,641
0
930
7,518
3,896
1,271
2,152
5,366
0
9,075
W
Fenrir
4,017
811
0
473
5,166
3,373
823
1,546
3,620
1,238
12,598
L
Gilgamesh
WhiteFang1992
Gilgamesh
5,776
1,286
0
196
9,227
4,876
0
3,483
5,345
0
11,193
L
Ullr
iMW1R3D
Ullr
3,231
1,510
0
358
6,103
2,086
0
3,280
2,741
0
14,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,374
Gold Earned
22,592
61
Minions Killed
89
3
Camps Cleared
5
453,480
Distance Traveled
525,141
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,292
629
21
2
1
160,129
1
W
Ra
7,692
769
59
6
2
184,479
1
W
Thor
7,341
734
7
1
0
166,585
1
W
Fenrir
7,559
756
23
2
3
174,077
0
L
Gilgamesh
6,998
700
13
1
1
149,569
2
L
Ullr
6,084
608
27
3
1
143,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role