Player Matchup

Khepri
Khepri
Bubble Bathes
Khepri
Level 123
God Stats
1W - 1L
1,262 SR
Queue Stats
18W - 20L
1,496 Elo+
Party 1
He Bo
He Bo
CVUH
He Bo
Level 121
God Stats
2W - 1L
1,465 SR
Queue Stats
72W - 72L
1,486 Elo+
Party 1
Freya
Freya
Griidhep
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
Stayin Psyched
Nemesis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,440 Elo+
Party 1
Ah Puch
Ah Puch
VOLPEOG1234
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,543 Elo+
Party 1
Team Averages
Level 68
1,446 SR
1,493 Elo+

VS

Team Averages
Level 77
1,514 SR
1,463 Elo+
Ymir
Ymir
ChanMoo
Ymir
Level 61
God Stats
3W - 3L
1,536 SR
Queue Stats
115W - 127L
1,483 Elo+
Party 2
Set
Set
ChungyBeefus
Set
Level 64
God Stats
1W - 3L
1,603 SR
Queue Stats
128W - 152L
1,475 Elo+
Party 2
Hades
Hades
TalkieToast
Hades
Level 128
God Stats
0W - 1L
1,528 SR
Queue Stats
78W - 99L
1,398 Elo+
Solo
Neith
Neith
VexedPython6412
Neith
Level 16
God Stats
0W - 2L
1,420 SR
Queue Stats
5W - 10L
1,506 Elo+
Party 2
Cabrakan
Cabrakan
dmont51
Cabrakan
Level 117
God Stats
4W - 7L
1,482 SR
Queue Stats
900W - 967L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 33
10,599
757
7,356
15,298
22,248
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
CVUH
He Bo
19
11 / 3 / 21
11,763
840
22,006
11,537
5,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
Griidhep
Freya
18
9 / 4 / 20
11,390
814
17,823
14,384
7,110
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
8 / 3 / 28
11,590
828
10,464
14,541
10,728
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
VOLPEOG1234
Ah Puch
19
8 / 4 / 24
11,402
814
20,034
10,916
5,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ChanMoo
Ymir
18
2 / 7 / 10
10,817
773
13,766
19,817
24,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 9 / 4
12,097
864
12,936
18,657
8,620
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 9 / 7
8,980
641
10,068
18,500
21,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 7 / 4
10,699
764
7,823
13,969
6,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
dmont51
Cabrakan
13
1 / 7 / 6
8,631
617
8,328
17,037
26,187
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
46
39
Kills
15
16
Deaths
39
126
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
2
33
9.75
W
He Bo
CVUH
He Bo
11
3
21
7.17
L
Ymir
ChanMoo
Ymir
2
7
10
1
L
9
9
4
1.22
W
Freya
Griidhep
Freya
9
4
20
4.75
W
8
3
28
7.33
L
0
9
7
0.39
W
Ah Puch
VOLPEOG1234
Ah Puch
8
4
24
5
L
3
7
4
0.71
L
Cabrakan
dmont51
Cabrakan
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,683
Damage
52,921
66,676
Taken
87,980
51,125
Mitigated
87,551
24,611
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,356
1,408
1,746
1,598
15,298
22,248
389
7,024
6,658
15,928
0
W
He Bo
CVUH
He Bo
22,006
2,114
2,437
4,114
11,537
5,495
1,198
6,921
4,494
37,475
0
L
Ymir
ChanMoo
Ymir
13,766
878
1,418
2,149
19,817
24,265
286
14,810
5,007
23,057
0
L
12,936
5,561
156
1,520
18,657
8,620
1,725
14,850
3,807
0
21,643
W
Freya
Griidhep
Freya
17,823
6,292
1,034
5,027
14,384
7,110
943
6,865
7,398
36,422
0
W
10,464
3,359
2,748
3,934
14,541
10,728
1,394
4,942
9,420
0
24,536
L
10,068
70
702
2,621
18,500
21,801
245
13,723
4,777
22,088
0
W
Ah Puch
VOLPEOG1234
Ah Puch
20,034
3,234
675
1,298
10,916
5,544
1,578
5,735
5,055
34,559
0
L
7,823
3,736
41
3,548
13,969
6,678
319
10,796
3,173
0
30,245
L
Cabrakan
dmont51
Cabrakan
8,328
563
599
2,184
17,037
26,187
428
13,040
3,997
9,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,744
Gold Earned
51,224
139
Minions Killed
124
0
Camps Cleared
0
1,224,165
Distance Traveled
967,601
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,599
757
7
1
0
269,524
0
W
He Bo
11,763
840
38
3
0
232,359
1
L
Ymir
10,817
773
12
1
0
207,920
3
L
Set
12,097
864
20
1
0
192,120
0
W
Freya
11,390
814
35
3
0
227,569
1
W
Nemesis
11,590
828
23
2
0
274,423
0
L
Hades
8,980
641
33
2
0
200,157
1
W
Ah Puch
11,402
814
36
3
0
220,290
1
L
Neith
10,699
764
53
4
0
190,044
0
L
Cabrakan
8,631
617
6
0
0
177,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role