Player Matchup

Ne Zha
Ne Zha
ArchonicPrince1
Ne Zha
Level 159
God Stats
7W - 2L
1,769 SR
Queue Stats
97W - 77L
1,639 Elo+
Party 2
Rama
Rama
Kitcatten
Rama
Level 160
God Stats
1W - 1L
1,559 SR
Queue Stats
57W - 41L
1,614 Elo+
Party 2
Cabrakan
Cabrakan
SovietSuperBear
Cabrakan
Level 160
God Stats
1W - 1L
1,658 SR
Queue Stats
61W - 36L
1,670 Elo+
Party 2
Olorun
Olorun
Vitalityy4893
Olorun
Level 7
God Stats
15W - 4L
1,802 SR
Queue Stats
20W - 7L
1,705 Elo+
Party 2
Ymir
Ymir
likes pancakes
Ymir
Level 102
God Stats
19W - 9L
1,737 SR
Queue Stats
109W - 80L
1,635 Elo+
Party 2
Team Averages
Level 118
1,705 SR
1,653 Elo+

VS

Team Averages
Level 60
1,431 SR
1,489 Elo+
Bastet
Bastet
Nigredo 669
Bastet
Level 38
God Stats
1W - 3L
1,388 SR
Queue Stats
53W - 32L
1,583 Elo+
Party 1
Yemoja
Yemoja
Plaguedtyphoon
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 91L
1,545 Elo+
Party 1
Fenrir
Fenrir
ize0017
Fenrir
Level 120
God Stats
2W - 2L
1,596 SR
Queue Stats
251W - 245L
1,542 Elo+
Party 1
Jing Wei
Jing Wei
xBurke99
Jing Wei
Level 50
God Stats
7W - 7L
1,269 SR
Queue Stats
120W - 87L
1,409 Elo+
Party 3
Anubis
Anubis
xWad01
Anubis
Level 25
God Stats
6W - 6L
1,402 SR
Queue Stats
27W - 25L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 9
12,071
1,207
17,233
7,005
2,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
18
7 / 2 / 16
11,946
1,195
12,581
8,146
3,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
18
8 / 0 / 16
11,424
1,142
20,950
8,703
5,573
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 2 / 10
9,085
909
4,721
5,520
1,676
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 1 / 20
12,302
1,230
8,631
17,103
17,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

277

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
3 / 6 / 2
9,845
985
11,922
12,721
4,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 4 / 6
10,513
1,051
6,104
15,826
16,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
ize0017
Fenrir
16
0 / 1 / 7
9,152
915
4,246
6,896
7,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
xBurke99
Jing Wei
16
2 / 9 / 4
10,204
1,020
7,494
17,181
5,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
xWad01
Anubis
15
1 / 12 / 5
9,220
922
7,730
18,506
6,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
31
32
Kills
7
7
Deaths
32
71
Assists
24
Player
Kills
Deaths
Assists
KDA
W
12
2
9
8.25
W
Rama
7
2
16
7.5
L
Bastet
3
6
2
0.67
L
1
4
6
1
W
Cabrakan
8
0
16
16
W
0
2
10
2.5
L
Fenrir
ize0017
Fenrir
0
1
7
3.5
W
5
1
20
15
L
Jing Wei
xBurke99
Jing Wei
2
9
4
0.44
L
Anubis
xWad01
Anubis
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,116
Damage
37,496
46,477
Taken
71,130
30,263
Mitigated
40,153
14,081
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,233
3,326
0
1,387
7,005
2,657
0
1,283
5,722
0
42,173
W
Rama
12,581
9,470
0
2,489
8,146
3,090
0
2,859
5,287
0
44,518
L
Bastet
11,922
3,200
0
1,207
12,721
4,126
0
4,615
8,106
0
31,796
L
6,104
1,501
1,539
1,239
15,826
16,995
0
8,446
7,380
30,442
0
W
Cabrakan
20,950
1,495
0
1,756
8,703
5,573
0
2,911
5,792
29,805
0
W
4,721
1,217
721
975
5,520
1,676
0
2,294
3,226
7,783
0
L
Fenrir
ize0017
Fenrir
4,246
814
0
242
6,896
7,241
0
2,751
4,145
0
11,641
W
8,631
1,596
0
6,753
17,103
17,267
0
4,487
12,616
19,047
0
L
Jing Wei
xBurke99
Jing Wei
7,494
6,011
0
1,359
17,181
5,027
0
7,396
9,785
0
31,557
L
Anubis
xWad01
Anubis
7,730
572
0
1,707
18,506
6,764
0
11,094
7,412
18,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,828
Gold Earned
48,934
205
Minions Killed
173
5
Camps Cleared
8
979,459
Distance Traveled
920,632
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,071
1,207
39
4
3
198,268
0
W
Rama
11,946
1,195
114
11
0
181,941
0
L
Bastet
9,845
985
54
5
5
199,024
1
L
Yemoja
10,513
1,051
40
4
0
163,682
0
W
Cabrakan
11,424
1,142
24
2
1
213,528
0
W
Olorun
9,085
909
12
1
1
195,746
0
L
Fenrir
9,152
915
10
1
1
211,604
1
W
Ymir
12,302
1,230
16
2
0
189,976
1
L
Jing Wei
10,204
1,020
47
5
2
195,531
0
L
Anubis
9,220
922
22
2
0
150,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role