Player Matchup

Odin
Odin
Jxeio
Odin
Level 21
God Stats
3W - 0L
1,808 SR
Queue Stats
16W - 5L
1,709 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MildlyInconvient
Ah Muzen Cab
Level 109
God Stats
6W - 0L
1,625 SR
Queue Stats
54W - 29L
1,655 Elo+
Party 1
Bacchus
Bacchus
Sealopsa
Bacchus
Level 83
God Stats
4W - 3L
1,595 SR
Queue Stats
30W - 25L
1,485 Elo+
Party 1
Team Averages
Level 71
1,676 SR
1,616 Elo+

VS

Team Averages
Level 81
1,556 SR
1,388 Elo+
Cerberus
Cerberus
SilentRains191
Cerberus
Level 15
God Stats
3W - 3L
1,455 SR
Queue Stats
3W - 6L
1,104 Elo+
Party 2
Apollo
Apollo
Skonbergendy
Apollo
Level 103
God Stats
1W - 1L
1,551 SR
Queue Stats
100W - 116L
1,451 Elo+
Solo
Cabrakan
Cabrakan
evasivewetsuit
Cabrakan
Level 124
God Stats
1W - 2L
1,662 SR
Queue Stats
20W - 11L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Jxeio
Odin
13
1 / 2 / 20
9,424
673
6,164
10,615
8,364
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
MildlyInconvient
Ah Muzen Cab
17
18 / 0 / 5
12,153
868
23,389
10,567
4,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Sealopsa
Bacchus
15
5 / 0 / 18
11,172
798
6,293
9,922
12,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 9 / 1
7,304
522
3,163
16,091
10,207
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
11
0 / 10 / 1
7,806
558
3,321
14,201
4,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
12
2 / 5 / 0
8,006
572
9,132
12,780
9,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
4
24
Kills
2
2
Deaths
24
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
Jxeio
Odin
1
2
20
5.5
W
Ah Muzen Cab
MildlyInconvient
Ah Muzen Cab
18
0
5
20.5
W
Bacchus
Sealopsa
Bacchus
5
0
18
14
L
Cerberus
0
9
1
0.06
L
Apollo
0
10
1
0.05
L
Cabrakan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,846
Damage
15,616
31,104
Taken
43,072
25,243
Mitigated
24,720
8,578
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Jxeio
Odin
6,164
2,016
1,007
1,723
10,615
8,364
44
4,678
5,801
1,137
8,848
W
Ah Muzen Cab
MildlyInconvient
Ah Muzen Cab
23,389
5,968
0
2,823
10,567
4,712
1,905
5,010
5,415
0
82,862
W
Bacchus
Sealopsa
Bacchus
6,293
432
661
2,364
9,922
12,167
321
2,335
7,386
17,407
0
L
Cerberus
3,163
168
181
1,590
16,091
10,207
0
2,685
13,406
10,139
0
L
Apollo
3,321
1,181
0
1,319
14,201
4,544
0
1,502
12,699
0
31,740
L
Cabrakan
9,132
454
0
866
12,780
9,969
0
2,668
10,112
23,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,749
Gold Earned
23,116
149
Minions Killed
127
7
Camps Cleared
3
851,221
Distance Traveled
619,618
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,424
673
7
1
1
261,766
3
W
Ah Muzen Cab
12,153
868
120
9
5
286,446
1
W
Bacchus
11,172
798
22
2
1
303,009
0
L
Cerberus
7,304
522
20
1
0
188,852
0
L
Apollo
7,806
558
79
6
3
219,798
1
L
Cabrakan
8,006
572
28
2
0
210,968
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role