Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DeductedClub31
Mulan
Level 108
God Stats
18W - 11L
1,626 SR
Queue Stats
846W - 756L
1,540 Elo+
Party 1
Zeus
Zeus
Glitchyerror
Zeus
Level 127
God Stats
19W - 14L
1,657 SR
Queue Stats
533W - 477L
1,583 Elo+
Party 1
Neith
Neith
Iuail
Neith
Level 24
God Stats
19W - 14L
1,549 SR
Queue Stats
55W - 55L
1,499 Elo+
Party 1
Nemesis
Nemesis
issaSETup
Nemesis
Level 24
God Stats
2W - 1L
1,756 SR
Queue Stats
58W - 37L
1,631 Elo+
Party 1
Team Averages
Level 88
1,618 SR
1,551 Elo+

VS

Team Averages
Level 64
1,549 SR
1,551 Elo+
Anubis
Anubis
Rabbitman405
Anubis
Level 29
God Stats
3W - 3L
1,547 SR
Queue Stats
25W - 19L
1,617 Elo+
Party 2
Izanami
Izanami
Shuthatmouth
Izanami
Level 108
God Stats
92W - 46L
1,707 SR
Queue Stats
279W - 257L
1,458 Elo+
Party 3
Sobek
Sobek
Sk1ttlzz
Sobek
Level 23
God Stats
4W - 4L
1,538 SR
Queue Stats
47W - 43L
1,539 Elo+
Party 3
Gilgamesh
Gilgamesh
Toxemicfall
Gilgamesh
Level 125
God Stats
3W - 4L
1,452 SR
Queue Stats
288W - 277L
1,567 Elo+
Party 2
Ne Zha
Ne Zha
Webdoonger9994
Ne Zha
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 103L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 0 / 5
5,582
558
4,054
5,767
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 2
5,718
572
4,837
8,470
3,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
3 / 1 / 3
6,694
669
3,895
3,021
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Iuail
Neith
9
4 / 0 / 0
5,293
529
5,133
4,706
1,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
issaSETup
Nemesis
11
7 / 1 / 1
6,803
680
4,786
4,403
1,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 3 / 0
4,908
491
918
4,642
1,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Shuthatmouth
Izanami
9
0 / 4 / 0
4,786
479
2,906
5,783
1,241
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Sk1ttlzz
Sobek
8
0 / 2 / 0
4,725
473
2,275
8,292
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Toxemicfall
Gilgamesh
9
5 / 2 / 0
6,107
611
5,336
8,351
3,130
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 2
5,322
532
2,468
7,889
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
5
5
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
5
2.5
W
0
3
2
0.33
W
3
1
3
4.5
W
Neith
Iuail
Neith
4
0
0
4
L
Anubis
0
3
0
0
L
Izanami
Shuthatmouth
Izanami
0
4
0
0
L
Sobek
Sk1ttlzz
Sobek
0
2
0
0
L
Gilgamesh
Toxemicfall
Gilgamesh
5
2
0
2.5
L
0
3
2
0.33
W
Nemesis
issaSETup
Nemesis
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,705
Damage
13,903
26,367
Taken
34,957
11,644
Mitigated
12,569
8,465
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,054
447
364
2,107
5,767
4,102
0
1,084
4,683
17,295
0
W
4,837
766
0
3,647
8,470
3,628
0
0
8,470
0
30,858
W
3,895
384
0
438
3,021
814
0
892
2,129
37,404
0
W
Neith
Iuail
Neith
5,133
2,427
0
1,450
4,706
1,617
37
1,131
3,575
0
25,830
L
Anubis
918
46
0
1,305
4,642
1,511
0
1,735
2,739
22,254
0
L
Izanami
Shuthatmouth
Izanami
2,906
2,211
0
1,770
5,783
1,241
0
1,603
4,180
0
29,878
L
Sobek
Sk1ttlzz
Sobek
2,275
317
114
3,790
8,292
4,472
0
2,451
5,841
8,311
0
L
Gilgamesh
Toxemicfall
Gilgamesh
5,336
1,400
0
1,266
8,351
3,130
0
702
7,240
0
26,530
L
2,468
1,084
0
3,055
7,889
2,215
0
1,188
6,519
0
29,747
W
Nemesis
issaSETup
Nemesis
4,786
2,278
0
459
4,403
1,483
0
86
4,317
0
32,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,090
Gold Earned
25,848
312
Minions Killed
244
0
Camps Cleared
0
930,939
Distance Traveled
939,683
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,582
558
12
1
0
209,343
5
W
Mulan
5,718
572
80
8
0
178,519
2
W
Zeus
6,694
669
96
10
0
174,899
4
W
Neith
5,293
529
57
6
0
162,318
0
L
Anubis
4,908
491
40
4
0
171,843
3
L
Izanami
4,786
479
63
6
0
161,492
2
L
Sobek
4,725
473
18
2
0
198,677
2
L
Gilgamesh
6,107
611
53
5
0
200,330
2
L
Ne Zha
5,322
532
70
7
0
207,341
2
W
Nemesis
6,803
680
67
7
0
205,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role