Player Matchup

Bellona
Bellona
Big Pappy9798
Bellona
Level 35
God Stats
26W - 30L
1,133 SR
Queue Stats
61W - 105L
1,146 Elo+
Party 2
Zeus
Zeus
DNT x MAST3R
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ItsCxrter
Cthulhu
Level 26
God Stats
1W - 3L
1,372 SR
Queue Stats
20W - 30L
1,331 Elo+
Party 3
Izanami
Izanami
Royal_Pain_XO
Izanami
Level 103
God Stats
1W - 4L
1,388 SR
Queue Stats
249W - 300L
1,410 Elo+
Party 3
Thanatos
Thanatos
tryagainl8r
Thanatos
Level 17
God Stats
2W - 4L
1,250 SR
Queue Stats
5W - 12L
942 Elo+
Party 2
Team Averages
Level 38
1,329 SR
1,266 Elo+

VS

Team Averages
Level 82
1,491 SR
1,370 Elo+
Mercury
Mercury
Fuhrer-DD0S
Mercury
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,324 Elo+
Party 1
Izanami
Izanami
Ginger_x_Bixtch
Izanami
Level 137
God Stats
65W - 67L
1,490 SR
Queue Stats
311W - 320L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
LegendaryDragco
Kukulkan
Level 27
God Stats
7W - 4L
1,509 SR
Queue Stats
44W - 44L
1,365 Elo+
Party 1
Chaac
Chaac
Mash920
Chaac
Level 101
God Stats
7W - 4L
1,586 SR
Queue Stats
592W - 629L
1,381 Elo+
Solo
Xing Tian
Xing Tian
lipifiedjuice
Xing Tian
Level 129
God Stats
1W - 0L
1,368 SR
Queue Stats
302W - 304L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
0 / 9 / 2
8,309
346
6,074
21,553
20,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 11 / 0
9,054
377
7,939
22,487
7,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
ItsCxrter
Cthulhu
14
0 / 6 / 10
9,244
385
10,683
23,591
15,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
17
6 / 5 / 4
11,842
493
12,107
16,358
6,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
tryagainl8r
Thanatos
14
2 / 5 / 1
9,423
393
5,403
16,683
7,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fuhrer-DD0S
Mercury
17
8 / 4 / 4
11,591
483
8,517
15,621
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 2 / 13
12,210
509
16,332
14,545
5,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Kukulkan
19
11 / 2 / 6
12,832
535
17,022
8,688
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Mash920
Chaac
19
9 / 2 / 5
12,866
536
17,548
14,216
13,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
lipifiedjuice
Xing Tian
17
2 / 2 / 15
11,733
489
16,323
23,193
29,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
10
Kills
36
36
Deaths
12
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
9
2
0.11
L
2
11
0
0.18
W
Mercury
Fuhrer-DD0S
Mercury
8
4
4
2.5
W
6
2
13
6.25
L
Cthulhu
ItsCxrter
Cthulhu
0
6
10
0.83
W
Kukulkan
11
2
6
7
W
Chaac
Mash920
Chaac
9
2
5
5.75
L
Izanami
6
5
4
1.6
W
Xing Tian
lipifiedjuice
Xing Tian
2
2
15
4.75
L
Thanatos
tryagainl8r
Thanatos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,206
Damage
75,742
100,672
Taken
76,263
57,981
Mitigated
58,608
16,304
Healing
22,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
6,074
784
0
779
21,553
20,554
145
5,256
15,723
0
31,199
L
7,939
1,903
0
0
22,487
7,354
465
13,681
8,113
39,863
0
W
Mercury
Fuhrer-DD0S
Mercury
8,517
2,026
0
3,624
15,621
6,272
1,802
3,150
12,365
0
71,534
W
16,332
12,094
294
6,571
14,545
5,886
4,958
2,172
12,280
0
109,145
L
Cthulhu
ItsCxrter
Cthulhu
10,683
1,387
528
4,126
23,591
15,515
349
8,747
14,302
33,788
0
W
Kukulkan
17,022
720
0
2,738
8,688
3,697
1,794
3,284
5,336
70,013
0
W
Chaac
Mash920
Chaac
17,548
2,587
0
6,145
14,216
13,207
712
1,646
12,469
7,463
70,902
L
Izanami
12,107
8,283
895
3,018
16,358
6,738
1,508
3,913
12,219
0
78,960
W
Xing Tian
lipifiedjuice
Xing Tian
16,323
725
563
2,746
23,193
29,546
466
8,448
14,493
47,879
0
L
Thanatos
tryagainl8r
Thanatos
5,403
1,684
0
6,958
16,683
7,820
0
2,579
13,853
0
56,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,872
Gold Earned
61,232
431
Minions Killed
569
0
Camps Cleared
0
1,972,464
Distance Traveled
2,247,535
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,309
346
56
2
0
407,834
1
L
Zeus
9,054
377
75
3
0
317,620
0
W
Mercury
11,591
483
85
4
0
528,134
0
W
Izanami
12,210
509
164
7
0
400,015
11
L
Cthulhu
9,244
385
37
2
0
432,109
4
W
Kukulkan
12,832
535
127
5
0
465,110
1
W
Chaac
12,866
536
136
6
0
373,359
1
L
Izanami
11,842
493
175
7
0
389,303
0
W
Xing Tian
11,733
489
57
2
0
480,917
0
L
Thanatos
9,423
393
88
4
0
425,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role