Player Matchup

Chiron
Chiron
AWildLogan
Chiron
Level 46
God Stats
11W - 5L
1,721 SR
Queue Stats
62W - 55L
1,544 Elo+
Party 2
Vulcan
Vulcan
Khastil
Vulcan
Level 142
God Stats
2W - 2L
1,473 SR
Queue Stats
149W - 188L
1,565 Elo+
Party 2
Bastet
Bastet
Raga_Raga_NZ
Bastet
Level 67
God Stats
2W - 1L
1,327 SR
Queue Stats
149W - 149L
1,407 Elo+
Solo
Team Averages
Level 85
1,507 SR
1,505 Elo+

VS

Team Averages
Level 89
1,515 SR
1,379 Elo+
Hercules
Hercules
VividIce1738
Hercules
Level 128
God Stats
0W - 1L
1,542 SR
Queue Stats
27W - 28L
1,381 Elo+
Party 1
Zeus
Zeus
WaterMalonetips
Zeus
Level 99
God Stats
7W - 10L
1,503 SR
Queue Stats
23W - 27L
1,429 Elo+
Solo
Nemesis
Nemesis
ZenfulGod
Nemesis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AWildLogan
Chiron
17
7 / 5 / 9
14,220
677
19,303
17,410
5,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Khastil
Vulcan
19
8 / 5 / 7
14,488
690
29,685
16,519
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
4 / 4 / 10
13,157
627
12,149
13,002
3,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
VividIce1738
Hercules
18
6 / 5 / 6
14,285
680
11,981
30,869
20,301
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 6 / 2
13,025
620
16,510
19,166
4,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
ZenfulGod
Nemesis
17
3 / 8 / 6
12,910
615
9,707
19,077
5,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
19
Kills
14
14
Deaths
19
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
AWildLogan
Chiron
7
5
9
2.3
W
Vulcan
Khastil
Vulcan
8
5
7
2.3
W
Bastet
4
4
10
2.25
L
Hercules
VividIce1738
Hercules
6
5
6
1.8
L
5
6
2
1
L
Nemesis
ZenfulGod
Nemesis
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,137
Damage
38,198
46,931
Taken
69,112
15,536
Mitigated
30,272
10,220
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AWildLogan
Chiron
19,303
6,122
925
3,053
17,410
5,592
2,334
5,787
11,598
0
57,454
W
Vulcan
Khastil
Vulcan
29,685
6,361
343
3,371
16,519
6,152
534
7,912
8,607
99,162
0
W
Bastet
12,149
3,115
216
2,312
13,002
3,792
348
5,423
7,579
0
26,793
L
Hercules
VividIce1738
Hercules
11,981
2,299
333
4,904
30,869
20,301
0
16,476
14,393
8,713
42,076
L
16,510
210
0
1,478
19,166
4,225
0
6,844
12,322
70,614
0
L
Nemesis
ZenfulGod
Nemesis
9,707
2,686
0
2,062
19,077
5,746
0
7,260
11,817
0
26,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,865
Gold Earned
40,220
246
Minions Killed
237
13
Camps Cleared
6
1,122,993
Distance Traveled
1,096,380
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,220
677
72
3
1
370,329
2
W
Vulcan
14,488
690
146
7
11
394,152
8
W
Bastet
13,157
627
28
1
1
358,512
3
L
Hercules
14,285
680
82
4
2
380,233
0
L
Zeus
13,025
620
117
6
4
335,974
6
L
Nemesis
12,910
615
38
2
0
380,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role