Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Buttockius
Vamana
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,587 Elo+
Solo
Ullr
Ullr
DoctorWW2
Ullr
Level 129
God Stats
0W - 3L
1,117 SR
Queue Stats
33W - 24L
1,563 Elo+
Solo
Eset
Eset
LiabilityLewis
Eset
Level 103
God Stats
5W - 3L
1,636 SR
Queue Stats
248W - 256L
1,463 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ThiccyRicky
Ah Muzen Cab
Level 69
God Stats
3W - 2L
1,546 SR
Queue Stats
64W - 58L
1,496 Elo+
Party 2
Team Averages
Level 111
1,460 SR
1,522 Elo+

VS

Team Averages
Level 97
1,500 SR
1,560 Elo+
Hercules
Hercules
DigitalCanadian
Hercules
Level 147
God Stats
2W - 0L
1,436 SR
Queue Stats
31W - 22L
1,579 Elo+
Party 1
Hel
Hel
FlaWless Turf
Hel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,503 Elo+
Party 1
Eset
Eset
Greenlantern-810
Eset
Level 57
God Stats
1W - 3L
1,402 SR
Queue Stats
190W - 234L
1,453 Elo+
Solo
Chernobog
Chernobog
Jarwood76
Chernobog
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,826 Elo+
Solo
Zeus
Zeus
Matthusula
Zeus
Level 133
God Stats
12W - 7L
1,661 SR
Queue Stats
180W - 180L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 1 / 10
8,502
773
5,948
11,861
11,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
Buttockius
Vamana
15
4 / 4 / 6
9,214
838
8,830
17,049
12,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
13
1 / 5 / 8
8,108
737
4,643
12,010
4,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 6 / 6
9,264
842
12,465
9,799
3,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
ThiccyRicky
Ah Muzen Cab
15
3 / 5 / 5
8,352
759
10,158
11,907
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
4 / 1 / 13
9,258
842
9,711
14,508
8,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 3 / 11
9,626
875
9,196
11,223
7,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
4 / 5 / 10
8,751
796
6,146
10,418
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Jarwood76
Chernobog
16
2 / 2 / 15
9,105
828
8,450
10,897
4,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
6 / 2 / 11
9,557
869
21,871
7,393
2,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
81
13
Kills
21
21
Deaths
13
35
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
10
5
L
Vamana
Buttockius
Vamana
4
4
6
1.75
W
Hercules
4
1
13
10.5
L
Ullr
1
5
8
1
W
5
3
11
3.5
W
4
5
10
1.8
W
Chernobog
Jarwood76
Chernobog
2
2
15
4.75
L
5
6
6
1.33
W
6
2
11
5.75
L
Ah Muzen Cab
ThiccyRicky
Ah Muzen Cab
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,044
Damage
55,374
62,626
Taken
54,439
36,528
Mitigated
27,572
26,802
Healing
28,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,948
622
6,859
4,375
11,861
11,556
234
4,470
7,129
12,880
0
L
Vamana
Buttockius
Vamana
8,830
2,400
1,944
5,005
17,049
12,755
559
10,178
6,593
287
14,298
W
Hercules
9,711
1,109
405
6,260
14,508
8,876
694
3,814
10,694
0
14,359
L
Ullr
4,643
885
1,216
1,250
12,010
4,318
672
7,802
4,136
0
16,150
W
9,196
624
8,641
5,278
11,223
7,461
542
4,849
6,374
18,091
0
W
6,146
419
1,114
1,253
10,418
3,650
564
4,631
5,787
17,895
0
W
Chernobog
Jarwood76
Chernobog
8,450
4,040
1,012
2,599
10,897
4,646
2,275
3,961
6,936
0
20,431
L
12,465
188
2,384
971
9,799
3,226
535
6,905
2,851
23,979
0
W
21,871
483
1,068
1,020
7,393
2,939
855
1,426
5,967
33,753
0
L
Ah Muzen Cab
ThiccyRicky
Ah Muzen Cab
10,158
2,090
780
2,018
11,907
4,673
0
7,858
3,796
0
23,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,440
Gold Earned
46,297
100
Minions Killed
113
0
Camps Cleared
0
992,059
Distance Traveled
1,044,494
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,502
773
8
1
0
188,808
1
L
Vamana
9,214
838
10
1
0
227,190
1
W
Hercules
9,258
842
12
1
0
209,708
2
L
Ullr
8,108
737
23
2
0
195,730
0
W
Hel
9,626
875
16
1
0
222,522
0
W
Eset
8,751
796
21
2
0
180,570
0
W
Chernobog
9,105
828
39
4
0
207,691
0
L
Eset
9,264
842
27
2
0
186,682
1
W
Zeus
9,557
869
25
2
0
224,003
0
L
Ah Muzen Cab
8,352
759
32
3
0
193,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role