Player Matchup

Susano
Susano
LxvxxrdSi
Susano
Level 37
God Stats
15W - 22L
1,347 SR
Queue Stats
86W - 151L
1,260 Elo+
Solo
Apollo
Apollo
kayshock
Apollo
Level 55
God Stats
1W - 5L
1,279 SR
Queue Stats
158W - 167L
1,343 Elo+
Party 1
Baron Samedi
Baron Samedi
king_squidcrab
Baron Samedi
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 103L
1,348 Elo+
Solo
Scylla
Scylla
reckno21
Scylla
Level 92
God Stats
2W - 3L
1,372 SR
Queue Stats
12W - 25L
1,238 Elo+
Solo
Fafnir
Fafnir
robotthirteen
Fafnir
Level 42
God Stats
5W - 10L
1,349 SR
Queue Stats
90W - 114L
1,261 Elo+
Party 1
Team Averages
Level 59
1,370 SR
1,290 Elo+

VS

Team Averages
Level 66
1,444 SR
1,321 Elo+
Chaac
Chaac
Buggy2400
Chaac
Level 60
God Stats
4W - 8L
1,396 SR
Queue Stats
140W - 178L
1,327 Elo+
Solo
Nu Wa
Nu Wa
FlynnSolo
Nu Wa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,227 Elo+
Solo
Vulcan
Vulcan
TTerr34
Vulcan
Level 66
God Stats
2W - 2L
1,502 SR
Queue Stats
226W - 287L
1,388 Elo+
Solo
Danzaburou
Danzaburou
hueykabluey
Danzaburou
Level 124
God Stats
2W - 1L
1,586 SR
Queue Stats
13W - 16L
1,336 Elo+
Solo
Da Ji
Da Ji
nanozeus
Da Ji
Level 47
God Stats
1W - 2L
1,238 SR
Queue Stats
64W - 67L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
LxvxxrdSi
Susano
20
1 / 9 / 4
12,434
478
8,951
21,168
9,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
kayshock
Apollo
20
11 / 4 / 2
14,046
540
19,733
23,869
9,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
king_squidcrab
Baron Samedi
20
9 / 2 / 3
13,779
530
18,446
14,332
14,582
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
reckno21
Scylla
20
4 / 2 / 6
13,832
532
12,080
14,613
5,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 10
12,413
477
6,001
19,726
31,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Buggy2400
Chaac
20
3 / 5 / 5
12,401
477
10,145
22,972
20,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
FlynnSolo
Nu Wa
10
0 / 3 / 2
8,083
311
3,143
6,333
1,150
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
TTerr34
Vulcan
19
4 / 4 / 3
11,857
456
13,591
15,003
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
hueykabluey
Danzaburou
20
8 / 7 / 4
12,709
489
18,677
23,627
8,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
nanozeus
Da Ji
17
3 / 8 / 3
10,774
414
7,888
18,896
7,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
27
Kills
18
20
Deaths
27
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
Buggy2400
Chaac
3
5
5
1.1
L
Nu Wa
FlynnSolo
Nu Wa
0
3
2
0.33
W
Susano
LxvxxrdSi
Susano
1
9
4
0.33
L
Vulcan
TTerr34
Vulcan
4
4
3
1.38
L
Danzaburou
hueykabluey
Danzaburou
8
7
4
1.43
W
Apollo
kayshock
Apollo
11
4
2
3
W
Baron Samedi
king_squidcrab
Baron Samedi
9
2
3
5.25
L
Da Ji
nanozeus
Da Ji
3
8
3
0.56
W
Scylla
reckno21
Scylla
4
2
6
3.5
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,211
Damage
53,444
93,708
Taken
86,831
69,838
Mitigated
42,312
37,368
Healing
16,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Buggy2400
Chaac
10,145
1,342
0
3,847
22,972
20,392
180
15,605
7,287
17,583
55,328
L
Nu Wa
FlynnSolo
Nu Wa
3,143
608
0
663
6,333
1,150
13
1,065
5,258
21,718
0
W
Susano
LxvxxrdSi
Susano
8,951
1,627
120
6,189
21,168
9,336
250
3,524
17,432
0
108,989
L
Vulcan
TTerr34
Vulcan
13,591
1,175
0
3,086
15,003
5,499
0
5,838
8,808
82,953
0
L
Danzaburou
hueykabluey
Danzaburou
18,677
9,847
0
6,778
23,627
8,130
1,232
5,355
18,202
0
85,850
W
Apollo
kayshock
Apollo
19,733
13,331
0
12,033
23,869
9,153
8,134
4,016
19,801
0
126,080
W
Baron Samedi
king_squidcrab
Baron Samedi
18,446
1,904
792
6,797
14,332
14,582
1,353
3,599
10,655
72,823
0
L
Da Ji
nanozeus
Da Ji
7,888
2,397
0
2,349
18,896
7,141
0
8,280
10,514
0
55,217
W
Scylla
reckno21
Scylla
12,080
1,010
614
5,816
14,613
5,455
2,858
4,860
9,443
95,857
0
W
6,001
784
735
4,272
19,726
31,312
1,278
3,076
16,512
44,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,504
Gold Earned
55,824
700
Minions Killed
547
0
Camps Cleared
0
2,286,160
Distance Traveled
2,089,243
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,401
477
139
5
0
443,765
2
L
Nu Wa
8,083
311
37
1
0
279,612
0
W
Susano
12,434
478
150
6
0
495,914
1
L
Vulcan
11,857
456
172
7
0
502,062
5
L
Danzaburou
12,709
489
113
4
0
397,270
0
W
Apollo
14,046
540
178
7
0
452,873
8
W
Baron Samedi
13,779
530
122
5
0
404,565
2
L
Da Ji
10,774
414
86
3
0
466,534
0
W
Scylla
13,832
532
191
7
0
464,219
4
W
Fafnir
12,413
477
59
2
0
468,589
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role