Player Matchup

Bellona
Bellona
Hellsing3131
Bellona
Level 7
God Stats
2W - 0L
1,743 SR
Queue Stats
2W - 0L
1,728 Elo+
Party 2
Bacchus
Bacchus
SeaNova
Bacchus
Level 51
God Stats
60W - 56L
1,537 SR
Queue Stats
93W - 134L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
Selnarian
Baron Samedi
Level 24
God Stats
17W - 8L
1,535 SR
Queue Stats
25W - 35L
1,429 Elo+
Party 2
Team Averages
Level 27
1,605 SR
1,540 Elo+

VS

Team Averages
Level 59
1,404 SR
1,389 Elo+
Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Trooper989
Baron Samedi
Level 68
God Stats
0W - 2L
1,337 SR
Queue Stats
15W - 20L
1,524 Elo+
Solo
Nike
Nike
silasdude04
Nike
Level 25
God Stats
1W - 2L
1,376 SR
Queue Stats
3W - 16L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hellsing3131
Bellona
14
3 / 1 / 7
10,107
632
6,542
16,555
15,221
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
SeaNova
Bacchus
13
2 / 2 / 8
10,507
657
7,894
18,691
24,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Selnarian
Baron Samedi
14
5 / 3 / 5
10,401
650
15,903
15,642
7,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 3 / 2
10,655
666
10,870
19,577
18,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Trooper989
Baron Samedi
8
0 / 0 / 4
8,784
549
0
0
0
14
2 / 7 / 1
9,567
598
11,146
16,597
13,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
10
Kills
6
6
Deaths
10
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
3
2
1.67
W
Bellona
Hellsing3131
Bellona
3
1
7
6.5
W
Bacchus
SeaNova
Bacchus
2
2
8
3
W
Baron Samedi
Selnarian
Baron Samedi
5
3
5
2.5
L
Baron Samedi
Trooper989
Baron Samedi
0
0
4
2
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,339
Damage
22,016
50,888
Taken
36,174
47,227
Mitigated
31,960
16,768
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,870
1,107
0
3,233
19,577
18,652
0
13,440
6,137
38,060
0
W
Bellona
Hellsing3131
Bellona
6,542
1,388
0
1,437
16,555
15,221
449
3,960
12,238
0
21,878
W
Bacchus
SeaNova
Bacchus
7,894
1,254
0
2,778
18,691
24,075
686
4,316
14,030
31,191
0
W
Baron Samedi
Selnarian
Baron Samedi
15,903
1,487
6,654
5,899
15,642
7,931
859
4,274
11,022
47,515
0
L
Baron Samedi
Trooper989
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
11,146
657
0
2,085
16,597
13,308
0
10,584
6,013
3,395
27,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
29,006
152
Minions Killed
102
7
Camps Cleared
3
829,876
Distance Traveled
417,804
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,655
666
51
3
3
217,433
0
W
Bellona
10,107
632
44
3
1
295,277
1
W
Bacchus
10,507
657
44
3
2
291,733
2
W
Baron Samedi
10,401
650
64
4
4
242,866
2
L
Baron Samedi
8,784
549
0
0
0
0
0
L
Nike
9,567
598
51
3
0
200,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role