Player Matchup

Bacchus
Bacchus
Gold I
BerserkerSoul-
Bacchus
Gold I
Level 160
God Stats
5W - 3L
1,556 SR
Queue Stats
273W - 263L
1,714 MMR
Solo
Medusa
Medusa
Platinum I
Dedpewl92
Medusa
Platinum I
Level 144
God Stats
2W - 4L
1,401 SR
Queue Stats
121W - 113L
1,985 MMR
Party 2
Zeus
Zeus
Platinum V
InSomnia_OT7
Zeus
Platinum V
Level 121
God Stats
1W - 1L
1,821 SR
Queue Stats
66W - 62L
1,732 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
YoungJefe0199
Baron Samedi
Platinum III
Level 86
God Stats
0W - 2L
1,511 SR
Queue Stats
111W - 116L
1,711 MMR
Solo
Fenrir
Fenrir
Gold IV
sandmann43
Fenrir
Gold IV
Level 143
God Stats
4W - 4L
1,698 SR
Queue Stats
105W - 109L
1,542 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,597 SR
1,737 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,553 SR
1,737 MMR
Artemis
Artemis
Gold I
ISpI Robbed
Artemis
Gold I
Level 122
God Stats
6W - 1L
1,675 SR
Queue Stats
267W - 275L
1,750 MMR
Solo
Cliodhna
Cliodhna
Gold II
MTX Bobert
Cliodhna
Gold II
Level 117
God Stats
5W - 4L
1,503 SR
Queue Stats
73W - 77L
1,615 MMR
Party 1
Camazotz
Camazotz
Platinum IV
WoodlandBeret92
Camazotz
Platinum IV
Level 128
God Stats
4W - 4L
1,517 SR
Queue Stats
482W - 472L
1,730 MMR
Solo
Geb
Geb
Platinum V
ll 2NiCE ll
Geb
Platinum V
Level 158
God Stats
2W - 9L
1,385 SR
Queue Stats
356W - 350L
1,709 MMR
Solo
Eset
Eset
Platinum II
nobodygoodatall
Eset
Platinum II
Level 125
God Stats
9W - 6L
1,687 SR
Queue Stats
101W - 104L
1,883 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
9,222
485
9,100
19,659
21,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Dedpewl92
Medusa
15
1 / 7 / 2
9,299
489
9,534
16,193
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

14
4 / 11 / 6
9,811
516
14,043
14,686
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Baron Samedi
YoungJefe0199
Baron Samedi
14
3 / 5 / 2
9,870
519
4,506
13,788
13,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
sandmann43
Fenrir
13
1 / 7 / 3
8,440
444
5,629
16,024
6,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bans
ThanatosBastetGilgameshCabrakan

VS

Bans
OdinSolMulanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ISpI Robbed
Artemis
18
7 / 2 / 6
11,113
585
11,364
13,586
4,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cliodhna
MTX Bobert
Cliodhna
18
10 / 4 / 9
11,860
624
11,149
16,007
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
18
9 / 2 / 5
11,833
623
17,157
26,283
17,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
3 / 1 / 9
10,078
530
8,521
16,519
12,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
9 / 4 / 12
11,537
607
14,922
13,406
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
12
Kills
38
38
Deaths
13
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
Medusa
Dedpewl92
Medusa
1
7
2
0.29
W
Artemis
ISpI Robbed
Artemis
7
2
6
5
L
4
11
6
0.64
W
Cliodhna
MTX Bobert
Cliodhna
10
4
9
3.63
W
Camazotz
9
2
5
5.75
L
Baron Samedi
YoungJefe0199
Baron Samedi
3
5
2
0.8
W
3
1
9
7.5
W
9
4
12
3.75
L
Fenrir
sandmann43
Fenrir
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,812
Damage
63,113
80,350
Taken
85,801
51,074
Mitigated
44,923
16,047
Healing
38,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,100
709
0
2,301
19,659
21,126
0
5,333
13,717
44,214
0
L
Medusa
Dedpewl92
Medusa
9,534
4,558
0
4,327
16,193
3,818
1,226
2,365
13,828
0
71,777
W
Artemis
ISpI Robbed
Artemis
11,364
5,553
0
5,138
13,586
4,545
2,000
2,529
11,057
0
82,682
L
14,043
1,337
0
820
14,686
5,853
0
7,440
7,097
38,751
0
W
Cliodhna
MTX Bobert
Cliodhna
11,149
2,254
0
6,002
16,007
5,790
531
6,479
9,528
0
78,282
W
Camazotz
17,157
6,798
0
15,756
26,283
17,382
1,050
8,058
18,225
0
89,532
L
Baron Samedi
YoungJefe0199
Baron Samedi
4,506
834
1,089
3,635
13,788
13,769
0
3,074
10,387
37,837
0
W
8,521
910
498
6,801
16,519
12,252
255
4,198
12,321
67,606
0
W
14,922
785
1,651
3,153
13,406
4,954
2,301
8,373
5,033
71,238
0
L
Fenrir
sandmann43
Fenrir
5,629
555
0
3,875
16,024
6,508
0
5,381
10,427
0
42,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,642
Gold Earned
56,421
390
Minions Killed
594
0
Camps Cleared
0
1,574,572
Distance Traveled
1,939,408
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,222
485
69
4
0
327,634
6
L
Medusa
9,299
489
117
6
0
313,059
1
W
Artemis
11,113
585
118
6
0
349,196
9
L
Zeus
9,811
516
58
3
0
294,040
4
W
Cliodhna
11,860
624
123
6
0
419,205
1
W
Camazotz
11,833
623
124
7
0
405,781
1
L
Baron Samedi
9,870
519
68
4
0
299,050
4
W
Geb
10,078
530
109
6
0
411,716
3
W
Eset
11,537
607
120
6
0
353,510
1
L
Fenrir
8,440
444
78
4
0
340,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role