Player Matchup

Horus
Horus
Platinum V
 
Horus
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
SuperNovaJason
Izanami
Gold IV
Level 148
God Stats
6W - 7L
1,530 SR
Queue Stats
248W - 244L
1,324 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
TwoFatLips
Morgan Le Fay
Gold III
Level 126
God Stats
1W - 1L
1,701 SR
Queue Stats
375W - 371L
1,394 MMR
Party 1
Sylvanus
Sylvanus
Gold V
WilliamRSV
Sylvanus
Gold V
Level 147
God Stats
3W - 2L
1,655 SR
Queue Stats
53W - 66L
1,399 MMR
Solo
Da Ji
Da Ji
Silver III
Zerodelta788
Da Ji
Silver III
Level 106
God Stats
1W - 1L
1,292 SR
Queue Stats
14W - 21L
1,377 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,536 SR
1,399 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,579 SR
1,365 MMR
Hachiman
Hachiman
Gold III
Abudabix
Hachiman
Gold III
Level 146
God Stats
1W - 2L
1,501 SR
Queue Stats
313W - 317L
1,382 MMR
Solo
Guan Yu
Guan Yu
Gold V
KolmersQay
Guan Yu
Gold V
Level 148
God Stats
42W - 27L
1,672 SR
Queue Stats
259W - 259L
1,339 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
LemonWoo
Kumbhakarna
Bronze III
Level 121
God Stats
0W - 1L
1,660 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Fenrir
Fenrir
Gold V
Sh3yla
Fenrir
Gold V
Level 65
God Stats
1W - 2L
1,679 SR
Queue Stats
24W - 30L
1,325 MMR
Solo
Eset
Eset
Gold V
skater18650
Eset
Gold V
Level 124
God Stats
2W - 4L
1,385 SR
Queue Stats
52W - 50L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
4 / 1 / 15
14,642
586
15,876
22,348
23,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 2 / 7
15,531
621
16,621
15,959
7,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
TwoFatLips
Morgan Le Fay
19
5 / 3 / 19
13,508
540
17,885
13,952
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
WilliamRSV
Sylvanus
19
8 / 1 / 17
14,133
565
11,303
21,434
27,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 8 / 11
13,365
535
10,034
25,096
10,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThanatosKuzenboBastetGeb

VS

Bans
CliodhnaMulanPoseidonSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Abudabix
Hachiman
19
3 / 6 / 1
12,260
490
13,738
17,393
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
KolmersQay
Guan Yu
18
2 / 7 / 4
11,628
465
11,059
26,080
27,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
LemonWoo
Kumbhakarna
15
0 / 3 / 5
10,153
406
4,651
21,465
20,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Sh3yla
Fenrir
16
6 / 7 / 5
11,406
456
13,421
21,596
8,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 7 / 5
11,491
460
10,958
13,564
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
35
30
Kills
15
15
Deaths
30
69
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
15
11.5
L
Hachiman
Abudabix
Hachiman
3
6
1
0.58
L
Guan Yu
KolmersQay
Guan Yu
2
7
4
0.57
L
Kumbhakarna
LemonWoo
Kumbhakarna
0
3
5
0.83
L
Fenrir
Sh3yla
Fenrir
6
7
5
1.21
W
9
2
7
6.25
W
Morgan Le Fay
TwoFatLips
Morgan Le Fay
5
3
19
4.83
W
Sylvanus
WilliamRSV
Sylvanus
8
1
17
16.5
W
4
8
11
1.19
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,719
Damage
53,827
98,789
Taken
100,098
74,249
Mitigated
66,531
55,527
Healing
25,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
15,876
5,932
7,170
11,456
22,348
23,093
710
4,515
17,611
12,514
79,012
L
Hachiman
Abudabix
Hachiman
13,738
8,096
0
6,093
17,393
5,536
1,174
5,077
12,261
0
90,968
L
Guan Yu
KolmersQay
Guan Yu
11,059
1,007
979
7,685
26,080
27,298
710
7,006
18,351
0
82,707
L
Kumbhakarna
LemonWoo
Kumbhakarna
4,651
201
163
4,071
21,465
20,656
0
8,076
13,007
24,368
0
L
Fenrir
Sh3yla
Fenrir
13,421
2,765
0
4,292
21,596
8,932
0
6,437
15,067
0
77,160
W
16,621
10,939
0
7,256
15,959
7,268
10,433
2,999
12,874
0
157,824
W
Morgan Le Fay
TwoFatLips
Morgan Le Fay
17,885
1,221
0
3,873
13,952
5,572
2,577
5,012
8,780
93,701
0
W
Sylvanus
WilliamRSV
Sylvanus
11,303
1,882
5,005
10,806
21,434
27,532
413
3,042
18,258
33,458
0
W
10,034
2,224
0
9,961
25,096
10,784
1,496
4,053
20,913
0
83,942
L
10,958
379
128
1,848
13,564
4,109
0
4,859
8,465
87,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,179
Gold Earned
56,938
619
Minions Killed
610
0
Camps Cleared
0
2,334,982
Distance Traveled
2,294,273
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,642
586
148
6
0
502,898
2
L
Hachiman
12,260
490
167
7
0
442,885
5
L
Guan Yu
11,628
465
139
6
0
442,187
6
L
Kumbhakarna
10,153
406
37
1
0
504,387
4
L
Fenrir
11,406
456
111
4
0
467,479
8
W
Izanami
15,531
621
202
8
0
469,657
4
W
Morgan Le Fay
13,508
540
111
4
0
483,285
2
W
Sylvanus
14,133
565
36
1
0
420,851
5
W
Da Ji
13,365
535
122
5
0
458,291
2
L
Eset
11,491
460
156
6
0
437,335
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role