Player Matchup

Ra
Ra
BiscuitBurglar
Ra
Level 96
God Stats
0W - 1L
1,693 SR
Queue Stats
28W - 64L
1,308 Elo+
Party 1
Atlas
Atlas
teamemptydblock1
Atlas
Level 24
God Stats
1W - 3L
1,372 SR
Queue Stats
22W - 53L
1,342 Elo+
Party 1
Bastet
Bastet
vanillagorilla8
Bastet
Level 65
God Stats
4W - 6L
1,444 SR
Queue Stats
15W - 28L
1,300 Elo+
Party 1
Team Averages
Level 62
1,503 SR
1,317 Elo+

VS

Team Averages
Level 98
1,620 SR
1,541 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Bluoki
Discordia
Level 124
God Stats
14W - 7L
1,626 SR
Queue Stats
32W - 44L
1,448 Elo+
Solo
Ymir
Ymir
Q9er3
Ymir
Level 13
God Stats
10W - 2L
1,733 SR
Queue Stats
19W - 6L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
8,022
729
7,207
6,698
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 5
7,459
678
6,263
11,604
9,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 4 / 5
6,790
617
4,483
7,813
2,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 2 / 2
8,268
752
12,131
11,364
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Bluoki
Discordia
13
2 / 1 / 3
7,760
705
8,694
5,735
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Q9er3
Ymir
10
1 / 4 / 3
7,019
638
3,008
11,231
9,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
7
Kills
8
8
Deaths
7
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
2
3
L
4
2
3
2.75
W
Discordia
Bluoki
Discordia
2
1
3
3.5
W
Ymir
Q9er3
Ymir
1
4
3
0.63
L
2
2
5
2.25
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,953
Damage
23,833
26,115
Taken
28,330
15,170
Mitigated
16,777
5,805
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,131
4,414
0
5,098
11,364
5,299
1,132
5,081
6,030
0
41,075
L
7,207
445
1,592
2,059
6,698
2,694
0
2,734
3,749
28,326
0
W
Discordia
Bluoki
Discordia
8,694
403
0
2,289
5,735
2,135
553
2,760
2,947
37,632
0
W
Ymir
Q9er3
Ymir
3,008
36
330
1,785
11,231
9,343
492
5,654
5,247
5,777
0
L
6,263
2,122
253
1,512
11,604
9,732
0
5,227
6,005
16,507
0
L
4,483
1,066
0
389
7,813
2,744
0
3,933
3,636
0
8,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,271
Gold Earned
23,047
82
Minions Killed
138
1
Camps Cleared
8
559,139
Distance Traveled
600,601
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,268
752
60
5
3
210,205
2
L
Ra
8,022
729
44
4
1
185,971
0
W
Discordia
7,760
705
66
6
5
208,599
3
W
Ymir
7,019
638
12
1
0
181,797
0
L
Atlas
7,459
678
25
2
0
198,201
3
L
Bastet
6,790
617
13
1
0
174,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role