Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BabyGirlx
Cerberus
Level 160
God Stats
2W - 2L
1,445 SR
Queue Stats
521W - 586L
1,465 Elo+
Party 1
Cupid
Cupid
Fabe84
Cupid
Level 141
God Stats
12W - 7L
1,560 SR
Queue Stats
589W - 591L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sinist3rKiller
Ah Muzen Cab
Level 110
God Stats
7W - 3L
1,556 SR
Queue Stats
145W - 125L
1,516 Elo+
Party 1
Thanatos
Thanatos
david0803
Thanatos
Level 155
God Stats
4W - 9L
1,558 SR
Queue Stats
248W - 262L
1,486 Elo+
Party 1
Team Averages
Level 145
1,524 SR
1,489 Elo+

VS

Team Averages
Level 105
1,557 SR
1,499 Elo+
Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Alex21069948
Olorun
Level 88
God Stats
1W - 1L
1,557 SR
Queue Stats
65W - 68L
1,467 Elo+
Solo
Hou Yi
Hou Yi
HappyXCI
Hou Yi
Level 107
God Stats
1W - 2L
1,483 SR
Queue Stats
286W - 278L
1,529 Elo+
Party 2
Thor
Thor
Zoolander v7
Thor
Level 128
God Stats
1W - 2L
1,722 SR
Queue Stats
68W - 84L
1,493 Elo+
Solo
Nemesis
Nemesis
rio97
Nemesis
Level 58
God Stats
2W - 3L
1,524 SR
Queue Stats
59W - 69L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 4 / 11
9,494
730
5,708
19,237
12,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
BabyGirlx
Cerberus
16
4 / 5 / 11
10,754
827
8,936
13,975
15,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Fabe84
Cupid
19
8 / 2 / 9
10,882
837
16,378
9,131
3,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Sinist3rKiller
Ah Muzen Cab
19
5 / 1 / 14
11,145
857
14,655
7,663
3,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
david0803
Thanatos
15
2 / 1 / 11
9,172
706
7,677
7,981
3,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 4 / 9
8,933
687
9,926
15,392
23,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
17
7 / 4 / 5
10,054
773
14,485
13,587
7,816
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
HappyXCI
Hou Yi
17
4 / 3 / 4
9,378
721
9,511
11,228
5,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 9
8,841
680
7,476
8,594
3,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
rio97
Nemesis
14
1 / 5 / 8
8,229
633
6,272
12,077
6,574
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
48
21
Kills
13
13
Deaths
21
56
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
4
11
1.88
L
Bacchus
 
Bacchus
0
4
9
1.13
L
Olorun
7
4
5
2.38
W
Cerberus
BabyGirlx
Cerberus
4
5
11
1.9
W
Cupid
Fabe84
Cupid
8
2
9
6.25
L
Hou Yi
HappyXCI
Hou Yi
4
3
4
2
W
Ah Muzen Cab
Sinist3rKiller
Ah Muzen Cab
5
1
14
12
L
1
5
9
1.1
W
Thanatos
david0803
Thanatos
2
1
11
7.5
L
Nemesis
rio97
Nemesis
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,354
Damage
47,670
57,987
Taken
60,878
38,436
Mitigated
47,182
28,852
Healing
15,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,708
953
500
5,466
19,237
12,797
686
7,352
11,885
0
12,727
L
Bacchus
 
Bacchus
9,926
638
1,063
2,804
15,392
23,454
84
3,297
12,095
13,795
0
L
Olorun
14,485
7,272
1,733
4,206
13,587
7,816
499
2,375
11,212
39,275
2,401
W
Cerberus
BabyGirlx
Cerberus
8,936
567
978
2,829
13,975
15,561
160
4,833
9,100
19,186
0
W
Cupid
Fabe84
Cupid
16,378
10,392
2,403
3,447
9,131
3,763
1,991
3,643
5,488
0
32,097
L
Hou Yi
HappyXCI
Hou Yi
9,511
6,105
1,096
2,356
11,228
5,456
1,320
629
10,599
0
23,532
W
Ah Muzen Cab
Sinist3rKiller
Ah Muzen Cab
14,655
3,728
4,331
3,138
7,663
3,306
1,572
4,214
3,449
0
47,634
L
7,476
592
90
247
8,594
3,882
0
1,391
7,203
0
13,638
W
Thanatos
david0803
Thanatos
7,677
1,451
768
4,992
7,981
3,009
860
3,223
4,701
0
9,938
L
Nemesis
rio97
Nemesis
6,272
2,176
608
1,216
12,077
6,574
0
1,244
10,833
0
9,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,447
Gold Earned
45,435
148
Minions Killed
144
0
Camps Cleared
0
1,248,153
Distance Traveled
1,060,148
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,494
730
15
1
0
229,376
0
L
Bacchus
8,933
687
10
1
0
217,768
4
L
Olorun
10,054
773
70
5
0
181,594
0
W
Cerberus
10,754
827
29
2
0
202,359
0
W
Cupid
10,882
837
27
2
0
263,573
3
L
Hou Yi
9,378
721
41
3
0
212,632
2
W
Ah Muzen Cab
11,145
857
68
5
0
271,240
5
L
Thor
8,841
680
16
1
0
223,446
0
W
Thanatos
9,172
706
9
1
0
281,605
0
L
Nemesis
8,229
633
7
1
0
224,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role