Player Matchup

Medusa
Medusa
MedeuceOnUrFace
Medusa
Level 22
God Stats
8W - 5L
1,671 SR
Queue Stats
78W - 42L
1,646 Elo+
Party 3
Nike
Nike
T0H3way
Nike
Level 126
God Stats
4W - 4L
1,518 SR
Queue Stats
443W - 446L
1,572 Elo+
Party 3
Fenrir
Fenrir
giggidy99
Fenrir
Level 70
God Stats
1W - 2L
1,496 SR
Queue Stats
118W - 136L
1,444 Elo+
Party 3
Bacchus
Bacchus
ksupremekai
Bacchus
Level 160
God Stats
18W - 8L
1,701 SR
Queue Stats
858W - 811L
1,519 Elo+
Party 3
Persephone
Persephone
skelly7
Persephone
Level 154
God Stats
8W - 10L
1,488 SR
Queue Stats
656W - 621L
1,559 Elo+
Party 3
Team Averages
Level 106
1,575 SR
1,548 Elo+

VS

Team Averages
Level 80
1,477 SR
1,524 Elo+
Hel
Hel
BoomStickwho
Hel
Level 114
God Stats
2W - 2L
1,213 SR
Queue Stats
27W - 24L
1,534 Elo+
Party 1
King Arthur
King Arthur
Dudefarts3
King Arthur
Level 38
God Stats
3W - 2L
1,592 SR
Queue Stats
68W - 32L
1,618 Elo+
Party 1
Cerberus
Cerberus
H3LLH0UND276
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
ImageBreak
Fenrir
Level 140
God Stats
3W - 5L
1,580 SR
Queue Stats
47W - 33L
1,585 Elo+
Party 1
Neith
Neith
SoulSnatcher207
Neith
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 7
8,638
617
14,305
8,779
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
T0H3way
Nike
12
1 / 2 / 5
7,748
553
4,226
8,537
4,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
giggidy99
Fenrir
13
7 / 1 / 5
8,193
585
7,629
7,445
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
ksupremekai
Bacchus
11
4 / 2 / 13
7,472
534
5,235
9,408
8,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
skelly7
Persephone
14
4 / 0 / 4
8,441
603
7,244
6,488
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
7,290
521
6,101
10,073
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Dudefarts3
King Arthur
13
1 / 4 / 3
7,617
544
8,208
12,686
8,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
H3LLH0UND276
Cerberus
8
0 / 7 / 0
5,383
385
2,286
8,989
2,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ImageBreak
Fenrir
12
2 / 4 / 1
6,918
494
4,793
12,800
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 1
5,591
399
2,368
5,540
1,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
24
Kills
6
6
Deaths
24
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
King Arthur
Dudefarts3
King Arthur
1
4
3
0.63
L
Cerberus
H3LLH0UND276
Cerberus
0
7
0
0
L
Fenrir
ImageBreak
Fenrir
2
4
1
0.63
W
8
1
7
11.5
L
0
4
1
0.13
W
Nike
T0H3way
Nike
1
2
5
1.75
W
Fenrir
giggidy99
Fenrir
7
1
5
9.5
W
Bacchus
ksupremekai
Bacchus
4
2
13
5.25
W
Persephone
skelly7
Persephone
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,639
Damage
23,756
40,657
Taken
50,088
21,883
Mitigated
18,730
11,295
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,101
102
351
2,943
10,073
2,801
0
1,739
7,820
40,282
0
L
King Arthur
Dudefarts3
King Arthur
8,208
1,061
0
3,639
12,686
8,313
0
4,657
7,990
0
59,180
L
Cerberus
H3LLH0UND276
Cerberus
2,286
309
0
972
8,989
2,770
0
2,960
5,990
7,253
0
L
Fenrir
ImageBreak
Fenrir
4,793
981
0
4,396
12,800
3,739
0
1,838
10,962
0
47,390
W
14,305
7,470
0
3,064
8,779
3,500
334
1,394
7,345
0
61,228
L
2,368
512
0
665
5,540
1,107
0
1,285
4,255
0
24,757
W
Nike
T0H3way
Nike
4,226
800
0
1,529
8,537
4,317
360
4,236
4,256
0
40,241
W
Fenrir
giggidy99
Fenrir
7,629
1,149
0
1,428
7,445
3,303
432
490
6,892
0
40,578
W
Bacchus
ksupremekai
Bacchus
5,235
697
0
1,746
9,408
8,911
0
1,519
7,709
14,342
0
W
Persephone
skelly7
Persephone
7,244
258
0
3,528
6,488
1,852
102
748
5,547
53,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,492
Gold Earned
32,799
351
Minions Killed
378
0
Camps Cleared
0
1,423,636
Distance Traveled
1,346,899
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,290
521
99
7
0
254,581
2
L
King Arthur
7,617
544
120
9
0
286,095
2
L
Cerberus
5,383
385
14
1
0
249,682
0
L
Fenrir
6,918
494
84
6
0
303,104
2
W
Medusa
8,638
617
80
6
0
267,040
5
L
Neith
5,591
399
61
4
0
253,437
0
W
Nike
7,748
553
89
6
0
280,681
9
W
Fenrir
8,193
585
65
5
0
309,790
0
W
Bacchus
7,472
534
20
1
0
278,325
7
W
Persephone
8,441
603
97
7
0
287,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role