Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
DarkrayGhost28
Odin
Level 145
God Stats
3W - 3L
1,510 SR
Queue Stats
213W - 195L
1,570 Elo+
Party 1
Kumbhakarna
Kumbhakarna
EvansLX143
Kumbhakarna
Level 84
God Stats
3W - 2L
1,572 SR
Queue Stats
26W - 36L
1,315 Elo+
Party 1
Merlin
Merlin
Gansito-ML
Merlin
Level 160
God Stats
9W - 18L
1,315 SR
Queue Stats
479W - 527L
1,550 Elo+
Party 1
Team Averages
Level 134
1,479 SR
1,487 Elo+

VS

Team Averages
Level 108
1,630 SR
1,500 Elo+
Khepri
Khepri
LavishLadyLuck
Khepri
Level 150
God Stats
159W - 125L
1,637 SR
Queue Stats
785W - 699L
1,583 Elo+
Solo
Loki
Loki
MuertoCucaracha
Loki
Level 105
God Stats
20W - 16L
1,578 SR
Queue Stats
222W - 206L
1,494 Elo+
Solo
Poseidon
Poseidon
bigbananaOP
Poseidon
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
719W - 659L
1,530 Elo+
Solo
Ullr
Ullr
ijigga
Ullr
Level 125
God Stats
1W - 1L
1,676 SR
Queue Stats
130W - 101L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
professorjiggle
Gilgamesh
Level 51
God Stats
1W - 1L
1,760 SR
Queue Stats
4W - 7L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
7 / 0 / 3
11,204
622
12,179
15,097
12,639
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
 
Anhur
13
2 / 4 / 4
8,097
450
7,180
11,317
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 0 / 2
10,267
570
6,104
9,996
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
EvansLX143
Kumbhakarna
13
1 / 2 / 7
8,471
471
2,890
15,797
11,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Gansito-ML
Merlin
16
3 / 1 / 3
9,674
537
6,027
7,534
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 6
7,476
415
5,122
13,265
8,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 4 / 3
8,949
497
10,398
12,982
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
bigbananaOP
Poseidon
9
0 / 2 / 0
7,035
391
1,518
3,377
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
ijigga
Ullr
14
5 / 3 / 2
9,341
519
12,794
7,880
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
professorjiggle
Gilgamesh
11
0 / 5 / 0
7,126
396
4,380
12,511
8,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
20
Kills
7
7
Deaths
20
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
3
8.5
W
Anhur
 
Anhur
2
4
4
1
W
7
0
2
8
W
Kumbhakarna
EvansLX143
Kumbhakarna
1
2
7
2.25
W
Merlin
Gansito-ML
Merlin
3
1
3
4.5
L
0
6
6
0.5
L
2
4
3
0.88
L
Poseidon
bigbananaOP
Poseidon
0
2
0
0
L
Ullr
ijigga
Ullr
5
3
2
2
L
Gilgamesh
professorjiggle
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,380
Damage
34,212
59,741
Taken
50,015
37,494
Mitigated
24,663
17,773
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,179
3,229
118
2,758
15,097
12,639
1,446
211
14,481
8,896
71,399
W
Anhur
 
Anhur
7,180
4,000
0
3,401
11,317
3,153
715
1,413
9,904
0
57,415
W
6,104
1,759
0
3,610
9,996
6,683
0
1,237
8,651
252
79,158
W
Kumbhakarna
EvansLX143
Kumbhakarna
2,890
580
134
5,287
15,797
11,745
330
2,229
13,568
19,640
0
W
Merlin
Gansito-ML
Merlin
6,027
140
79
2,386
7,534
3,274
1,082
1,844
5,690
64,724
0
L
5,122
733
0
1,250
13,265
8,504
0
4,620
8,561
28,490
0
L
10,398
1,842
0
4,425
12,982
3,872
0
1,426
11,512
0
67,833
L
Poseidon
bigbananaOP
Poseidon
1,518
0
0
695
3,377
861
38
982
2,253
31,557
0
L
Ullr
ijigga
Ullr
12,794
6,223
0
526
7,880
2,495
0
2,245
5,509
0
61,627
L
Gilgamesh
professorjiggle
Gilgamesh
4,380
1,051
0
3,250
12,511
8,931
0
1,095
11,416
0
29,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,713
Gold Earned
39,927
554
Minions Killed
391
0
Camps Cleared
0
1,731,189
Distance Traveled
1,523,427
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,204
622
172
10
0
385,594
2
W
Anhur
8,097
450
97
5
0
314,917
8
W
Odin
10,267
570
133
7
0
417,699
1
W
Kumbhakarna
8,471
471
31
2
0
318,167
0
W
Merlin
9,674
537
121
7
0
294,812
2
L
Khepri
7,476
415
33
2
0
324,666
9
L
Loki
8,949
497
110
6
0
389,757
0
L
Poseidon
7,035
391
63
4
0
163,204
1
L
Ullr
9,341
519
125
7
0
337,237
7
L
Gilgamesh
7,126
396
60
3
0
308,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role