Player Matchup

Hades
Hades
 
Hades
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ShiroTaida
Bellona
Level 126
God Stats
9W - 6L
1,656 SR
Queue Stats
482W - 496L
1,509 Elo+
Solo
Set
Set
goldwolfii
Set
Level 160
God Stats
3W - 1L
1,869 SR
Queue Stats
41W - 34L
1,617 Elo+
Party 2
Bacchus
Bacchus
jobohh
Bacchus
Level 105
God Stats
5W - 2L
1,590 SR
Queue Stats
75W - 43L
1,580 Elo+
Party 1
Team Averages
Level 130
1,623 SR
1,541 Elo+

VS

Team Averages
Level 104
1,639 SR
1,538 Elo+
Chronos
Chronos
BEDO-IX
Chronos
Level 120
God Stats
8W - 8L
1,619 SR
Queue Stats
532W - 489L
1,504 Elo+
Party 3
Mercury
Mercury
Meshari2v
Mercury
Level 122
God Stats
15W - 11L
1,569 SR
Queue Stats
590W - 543L
1,515 Elo+
Party 3
Amaterasu
Amaterasu
PsychosisEffect
Amaterasu
Level 89
God Stats
30W - 30L
1,602 SR
Queue Stats
441W - 283L
1,646 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sailon89
Ah Muzen Cab
Level 67
God Stats
7W - 7L
1,699 SR
Queue Stats
363W - 384L
1,485 Elo+
Solo
Xing Tian
Xing Tian
giovanni 654
Xing Tian
Level 123
God Stats
1W - 2L
1,704 SR
Queue Stats
173W - 167L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 0 / 4
6,855
686
5,562
6,631
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
 
Medusa
10
5 / 0 / 2
6,348
635
5,691
3,627
1,054
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ShiroTaida
Bellona
12
4 / 1 / 0
6,623
662
5,909
7,497
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 4 / 4
6,292
629
4,781
7,222
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
jobohh
Bacchus
10
2 / 0 / 7
6,208
621
4,051
6,464
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BEDO-IX
Chronos
9
0 / 4 / 0
4,923
492
2,579
7,216
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Meshari2v
Mercury
9
2 / 3 / 1
5,579
558
2,850
7,361
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
PsychosisEffect
Amaterasu
10
1 / 4 / 1
5,481
548
4,791
9,288
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Sailon89
Ah Muzen Cab
10
2 / 2 / 0
5,783
578
3,326
6,333
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
giovanni 654
Xing Tian
5
0 / 4 / 0
4,092
409
2,199
8,277
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
5
5
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
4
5
W
Medusa
 
Medusa
5
0
2
6
L
Chronos
BEDO-IX
Chronos
0
4
0
0
L
Mercury
Meshari2v
Mercury
2
3
1
0.83
L
Amaterasu
PsychosisEffect
Amaterasu
1
4
1
0.38
L
Ah Muzen Cab
Sailon89
Ah Muzen Cab
2
2
0
1
W
Bellona
ShiroTaida
Bellona
4
1
0
4
L
Xing Tian
giovanni 654
Xing Tian
0
4
0
0
W
3
4
4
1.25
W
Bacchus
jobohh
Bacchus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,994
Damage
15,745
31,441
Taken
38,475
19,724
Mitigated
14,194
12,549
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,562
304
504
4,258
6,631
3,161
78
543
6,088
50,344
0
W
Medusa
 
Medusa
5,691
2,761
0
1,235
3,627
1,054
698
2,077
1,550
0
35,034
L
Chronos
BEDO-IX
Chronos
2,579
451
0
1,617
7,216
1,591
0
2,129
5,087
27,102
0
L
Mercury
Meshari2v
Mercury
2,850
1,109
0
1,210
7,361
2,840
0
1,414
5,947
0
22,255
L
Amaterasu
PsychosisEffect
Amaterasu
4,791
2,434
0
3,648
9,288
5,079
0
1,623
7,665
0
26,807
L
Ah Muzen Cab
Sailon89
Ah Muzen Cab
3,326
1,904
0
2,926
6,333
1,816
0
2,330
4,003
0
33,472
W
Bellona
ShiroTaida
Bellona
5,909
2,281
0
3,362
7,497
6,178
92
0
7,497
0
32,176
L
Xing Tian
giovanni 654
Xing Tian
2,199
331
75
1,270
8,277
2,868
0
2,117
6,160
8,008
0
W
4,781
1,782
0
1,624
7,222
3,610
0
422
6,800
0
41,010
W
Bacchus
jobohh
Bacchus
4,051
1,083
0
1,566
6,464
5,721
62
1,736
4,728
15,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,326
Gold Earned
25,858
344
Minions Killed
239
0
Camps Cleared
0
983,175
Distance Traveled
916,000
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,855
686
104
10
0
201,283
5
W
Medusa
6,348
635
66
7
0
183,047
0
L
Chronos
4,923
492
54
5
0
178,509
3
L
Mercury
5,579
558
50
5
0
215,329
3
L
Amaterasu
5,481
548
58
6
0
196,148
2
L
Ah Muzen Cab
5,783
578
70
7
0
181,261
0
W
Bellona
6,623
662
69
7
0
196,728
3
L
Xing Tian
4,092
409
7
1
0
144,753
3
W
Set
6,292
629
77
8
0
190,169
1
W
Bacchus
6,208
621
28
3
0
211,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role