Player Matchup

Mercury
Mercury
MechaCow
Mercury
Level 31
God Stats
0W - 1L
1,218 SR
Queue Stats
12W - 10L
1,173 Elo+
Party 1
Fafnir
Fafnir
Robmets
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,173 Elo+
Party 1
Agni
Agni
ThickPencil69
Agni
Level 19
God Stats
0W - 2L
1,159 SR
Queue Stats
0W - 2L
1,327 Elo+
Party 1
Team Averages
Level 25
1,292 SR
1,224 Elo+

VS

Team Averages
Level 56
1,500 SR
1,408 Elo+
Chang'e
Chang'e
ArianaNotGrande
Chang'e
Level 25
God Stats
8W - 6L
1,500 SR
Queue Stats
13W - 12L
1,351 Elo+
Party 2
Horus
Horus
Kim__Tae_hyung
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,465 Elo+
Party 2
Ne Zha
Ne Zha
Zandyr
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 178L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MechaCow
Mercury
13
1 / 5 / 1
8,632
617
7,364
10,632
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Robmets
Fafnir
11
0 / 6 / 2
8,230
588
7,479
14,597
13,245
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 4 / 1
9,253
661
10,554
7,155
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 11
9,406
672
8,614
10,329
3,312
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 14
8,643
617
4,235
11,075
8,806
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Zandyr
Ne Zha
15
12 / 1 / 3
10,759
769
12,059
10,834
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
15
15
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
W
0
0
14
7
L
Mercury
MechaCow
Mercury
1
5
1
0.3
L
Fafnir
Robmets
Fafnir
0
6
2
0.17
L
2
4
1
0.63
W
Ne Zha
Zandyr
Ne Zha
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,397
Damage
24,908
32,384
Taken
32,238
18,821
Mitigated
17,117
3,666
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,614
2,283
2,793
3,203
10,329
3,312
370
7,033
3,296
24,910
0
W
4,235
2,053
3,176
3,138
11,075
8,806
348
6,059
5,016
0
13,721
L
Mercury
MechaCow
Mercury
7,364
2,242
106
1,280
10,632
3,751
0
2,378
8,254
0
42,518
L
Fafnir
Robmets
Fafnir
7,479
1,901
172
986
14,597
13,245
525
5,838
8,759
19,225
0
L
10,554
1,274
325
797
7,155
1,825
531
1,276
5,879
29,357
0
W
Ne Zha
Zandyr
Ne Zha
12,059
3,508
520
2,866
10,834
4,999
884
5,750
5,084
0
36,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,115
Gold Earned
28,808
155
Minions Killed
109
8
Camps Cleared
5
705,804
Distance Traveled
815,447
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,406
672
39
3
2
249,750
1
W
Horus
8,643
617
24
2
0
284,016
1
L
Mercury
8,632
617
73
5
7
250,768
0
L
Fafnir
8,230
588
22
2
1
232,870
2
L
Agni
9,253
661
60
4
0
222,166
0
W
Ne Zha
10,759
769
46
3
3
281,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role