Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
IKlapp4V_c
Hera
Level 89
God Stats
2W - 3L
1,326 SR
Queue Stats
118W - 126L
1,494 Elo+
Solo
Ymir
Ymir
True Gods Anger
Ymir
Level 160
God Stats
18W - 12L
1,630 SR
Queue Stats
526W - 477L
1,567 Elo+
Party 2
Chaac
Chaac
l Monokuma l
Chaac
Level 124
God Stats
5W - 3L
1,567 SR
Queue Stats
443W - 391L
1,562 Elo+
Party 2
Cernunnos
Cernunnos
wjacobs1
Cernunnos
Level 86
God Stats
12W - 5L
1,595 SR
Queue Stats
63W - 48L
1,552 Elo+
Solo
Team Averages
Level 117
1,524 SR
1,535 Elo+

VS

Team Averages
Level 137
1,548 SR
1,530 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Blackxican09
Atlas
Level 158
God Stats
16W - 13L
1,604 SR
Queue Stats
558W - 572L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
Kaheraien
Danzaburou
Level 123
God Stats
7W - 8L
1,494 SR
Queue Stats
200W - 196L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
LiTtLeMaN402
Gilgamesh
Level 160
God Stats
53W - 40L
1,638 SR
Queue Stats
192W - 182L
1,549 Elo+
Solo
Thanatos
Thanatos
SrCerveza99
Thanatos
Level 85
God Stats
68W - 95L
1,503 SR
Queue Stats
489W - 491L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
3 / 1 / 5
9,412
941
5,542
4,878
1,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 7
10,025
1,003
10,794
4,793
2,127
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 0 / 9
10,344
1,034
5,998
8,924
11,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 1 / 8
9,334
933
11,036
9,408
9,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
wjacobs1
Cernunnos
16
2 / 0 / 6
10,246
1,025
12,948
6,196
2,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

297

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
0 / 0 / 2
9,186
919
10,811
6,246
2,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 3 / 1
10,247
1,025
8,282
14,898
16,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Kaheraien
Danzaburou
15
0 / 3 / 2
8,536
854
5,650
13,976
6,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
LiTtLeMaN402
Gilgamesh
15
0 / 1 / 2
9,318
932
3,709
9,205
5,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
SrCerveza99
Thanatos
15
1 / 3 / 1
8,907
891
2,674
7,979
3,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
10
Kills
2
2
Deaths
10
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
1
5
5.5
L
Cliodhna
 
Cliodhna
0
0
2
1
L
1
3
1
0.5
W
3
0
7
6.5
L
Danzaburou
Kaheraien
Danzaburou
0
3
2
0.33
L
Gilgamesh
LiTtLeMaN402
Gilgamesh
0
1
2
1
L
Thanatos
SrCerveza99
Thanatos
1
3
1
0.5
W
1
0
9
5.5
W
1
1
8
5
W
Cernunnos
wjacobs1
Cernunnos
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,318
Damage
31,126
34,199
Taken
52,304
27,066
Mitigated
34,203
11,458
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,542
224
0
171
4,878
1,925
0
682
4,196
0
11,529
L
Cliodhna
 
Cliodhna
10,811
108
0
0
6,246
2,109
0
2,044
4,120
0
39,970
L
8,282
1,510
0
4,046
14,898
16,987
0
5,410
9,187
36,376
0
W
10,794
3,274
182
2,104
4,793
2,127
0
1,299
3,494
30,960
0
L
Danzaburou
Kaheraien
Danzaburou
5,650
463
0
1,098
13,976
6,622
0
3,391
10,320
0
12,007
L
Gilgamesh
LiTtLeMaN402
Gilgamesh
3,709
363
1,912
775
9,205
5,347
0
3,276
5,757
0
8,515
L
Thanatos
SrCerveza99
Thanatos
2,674
0
0
3,584
7,979
3,138
0
2,671
5,064
0
13,520
W
5,998
747
0
1,106
8,924
11,234
0
1,624
7,300
14,038
0
W
11,036
1,483
0
4,736
9,408
9,159
0
3,047
6,361
0
26,489
W
Cernunnos
wjacobs1
Cernunnos
12,948
7,486
0
3,159
6,196
2,621
0
1,630
4,566
0
44,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,361
Gold Earned
46,194
207
Minions Killed
167
8
Camps Cleared
6
1,012,175
Distance Traveled
901,136
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,412
941
12
1
0
195,427
0
L
Cliodhna
9,186
919
69
7
0
228,733
4
L
Atlas
10,247
1,025
70
7
1
173,670
0
W
Hera
10,025
1,003
58
6
1
193,695
2
L
Danzaburou
8,536
854
12
1
0
162,262
1
L
Gilgamesh
9,318
932
3
0
3
173,550
0
L
Thanatos
8,907
891
13
1
2
162,921
3
W
Ymir
10,344
1,034
27
3
1
221,273
0
W
Chaac
9,334
933
37
4
1
207,871
0
W
Cernunnos
10,246
1,025
73
7
5
193,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role