Player Matchup

Nemesis
Nemesis
TwanTX
Nemesis
Level 62
God Stats
17W - 18L
1,481 SR
Queue Stats
146W - 197L
1,323 Elo+
Party 3
Ymir
Ymir
el1noob
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,289 Elo+
Party 3
Erlang Shen
Erlang Shen
housenetwork1
Erlang Shen
Level 60
God Stats
11W - 13L
1,471 SR
Queue Stats
298W - 313L
1,425 Elo+
Party 1
Cupid
Cupid
lucho723
Cupid
Level 15
God Stats
10W - 10L
1,493 SR
Queue Stats
14W - 15L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
santiandrade
Kukulkan
Level 7
God Stats
1W - 1L
1,733 SR
Queue Stats
6W - 12L
1,345 Elo+
Party 1
Team Averages
Level 30
1,536 SR
1,375 Elo+

VS

Team Averages
Level 91
1,543 SR
1,445 Elo+
Zhong Kui
Zhong Kui
Riluk_Y-lime
Zhong Kui
Level 127
God Stats
34W - 38L
1,482 SR
Queue Stats
378W - 424L
1,453 Elo+
Party 2
Cupid
Cupid
SEBASTIANJSC
Cupid
Level 106
God Stats
6W - 3L
1,634 SR
Queue Stats
223W - 255L
1,438 Elo+
Party 2
Pele
Pele
TPS_odin
Pele
Level 67
God Stats
13W - 9L
1,559 SR
Queue Stats
82W - 107L
1,410 Elo+
Party 2
Bacchus
Bacchus
jjmacarena
Bacchus
Level 47
God Stats
30W - 28L
1,522 SR
Queue Stats
109W - 143L
1,458 Elo+
Party 2
The Morrigan
The Morrigan
wallace0630
The Morrigan
Level 107
God Stats
10W - 7L
1,515 SR
Queue Stats
186W - 188L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
TwanTX
Nemesis
8
2 / 4 / 0
5,130
466
2,136
6,837
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
el1noob
Ymir
5
0 / 4 / 1
4,248
386
2,002
7,599
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
housenetwork1
Erlang Shen
10
0 / 2 / 0
5,546
504
4,360
8,614
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
lucho723
Cupid
7
1 / 5 / 0
4,642
422
2,994
6,205
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
santiandrade
Kukulkan
9
0 / 5 / 1
5,271
479
4,364
5,341
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Riluk_Y-lime
Zhong Kui
12
2 / 0 / 2
7,049
641
5,729
7,948
5,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 2 / 6
7,094
645
4,641
5,852
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
11
6 / 0 / 5
6,910
628
6,014
7,682
3,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
jjmacarena
Bacchus
9
1 / 1 / 13
6,229
566
3,443
6,853
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
wallace0630
The Morrigan
12
5 / 0 / 4
7,157
651
4,408
2,495
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
19
20
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Riluk_Y-lime
Zhong Kui
2
0
2
3
W
5
2
6
4
W
Pele
6
0
5
8.5
L
Nemesis
TwanTX
Nemesis
2
4
0
0.5
L
Ymir
el1noob
Ymir
0
4
1
0.13
L
Erlang Shen
housenetwork1
Erlang Shen
0
2
0
0
W
Bacchus
jjmacarena
Bacchus
1
1
13
7.5
L
Cupid
lucho723
Cupid
1
5
0
0.2
L
Kukulkan
santiandrade
Kukulkan
0
5
1
0.1
W
The Morrigan
wallace0630
The Morrigan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,856
Damage
24,235
34,596
Taken
30,830
13,208
Mitigated
16,240
5,842
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Riluk_Y-lime
Zhong Kui
5,729
1,079
0
6,374
7,948
5,390
1,570
750
7,196
39,461
0
W
4,641
2,692
41
1,612
5,852
1,524
1,504
732
5,120
0
36,768
W
Pele
6,014
960
0
2,200
7,682
3,083
658
2,450
5,100
0
41,606
L
Nemesis
TwanTX
Nemesis
2,136
371
0
386
6,837
1,895
0
2,009
4,798
0
19,829
L
Ymir
el1noob
Ymir
2,002
365
203
1,023
7,599
3,027
0
3,240
4,317
7,379
0
L
Erlang Shen
housenetwork1
Erlang Shen
4,360
1,569
0
2,920
8,614
5,541
0
4,230
4,384
0
31,178
W
Bacchus
jjmacarena
Bacchus
3,443
249
438
1,266
6,853
5,489
112
2,294
4,462
11,293
0
L
Cupid
lucho723
Cupid
2,994
1,598
0
873
6,205
1,226
0
1,622
4,579
0
16,463
L
Kukulkan
santiandrade
Kukulkan
4,364
243
0
437
5,341
1,519
0
2,269
2,938
29,152
0
W
The Morrigan
wallace0630
The Morrigan
4,408
1,024
158
1,337
2,495
754
1,043
157
2,298
39,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,837
Gold Earned
34,439
212
Minions Killed
331
0
Camps Cleared
0
973,440
Distance Traveled
1,046,102
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,049
641
96
9
0
183,466
7
W
Cupid
7,094
645
70
6
0
179,055
2
W
Pele
6,910
628
62
6
0
252,242
3
L
Nemesis
5,130
466
49
4
0
236,468
3
L
Ymir
4,248
386
10
1
0
167,627
0
L
Erlang Shen
5,546
504
58
5
0
231,377
1
W
Bacchus
6,229
566
18
2
0
219,787
5
L
Cupid
4,642
422
31
3
0
158,469
1
L
Kukulkan
5,271
479
64
6
0
179,499
0
W
The Morrigan
7,157
651
85
8
0
211,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role